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D3D9GPUObject.cpp
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a40fead7dc
Updated license for the new year.
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13 年 前 |
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D3D9GPUObject.h
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a40fead7dc
Updated license for the new year.
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13 年 前 |
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D3D9Graphics.cpp
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5830f0e5d1
Convention change: prefer Enabled instead of Active where possible.
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12 年 前 |
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D3D9Graphics.h
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a3c66ca360
Detect sRGB capability also on Direct3D9.
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12 年 前 |
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D3D9GraphicsImpl.cpp
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a40fead7dc
Updated license for the new year.
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13 年 前 |
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D3D9GraphicsImpl.h
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b4599e046d
Hardware sRGB texture support. OpenGL sRGB framebuffer writing implementation still missing.
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12 年 前 |
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D3D9IndexBuffer.cpp
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a40fead7dc
Updated license for the new year.
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13 年 前 |
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D3D9IndexBuffer.h
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a40fead7dc
Updated license for the new year.
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13 年 前 |
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D3D9RenderSurface.cpp
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b2645460ef
Refactored view queuing in Renderer.
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13 年 前 |
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D3D9RenderSurface.h
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12bddee240
Whether to use derived opacity can be configured per UI element. By default true, except for Text.
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13 年 前 |
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D3D9Shader.cpp
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245e678fd6
Refactored resource dependency tracking.
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12 年 前 |
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D3D9Shader.h
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a40fead7dc
Updated license for the new year.
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13 年 前 |
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D3D9ShaderVariation.cpp
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6a7ffdcd19
Updated to newest AssImp from git repository.
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12 年 前 |
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D3D9ShaderVariation.h
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a40fead7dc
Updated license for the new year.
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13 年 前 |
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D3D9Texture.cpp
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a3c66ca360
Detect sRGB capability also on Direct3D9.
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12 年 前 |
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D3D9Texture.h
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b4599e046d
Hardware sRGB texture support. OpenGL sRGB framebuffer writing implementation still missing.
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12 年 前 |
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D3D9Texture2D.cpp
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53d87516b5
Documentation update.
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13 年 前 |
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D3D9Texture2D.h
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b2645460ef
Refactored view queuing in Renderer.
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13 年 前 |
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D3D9TextureCube.cpp
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53d87516b5
Documentation update.
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13 年 前 |
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D3D9TextureCube.h
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b2645460ef
Refactored view queuing in Renderer.
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13 年 前 |
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D3D9VertexBuffer.cpp
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a40fead7dc
Updated license for the new year.
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13 年 前 |
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D3D9VertexBuffer.h
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a40fead7dc
Updated license for the new year.
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13 年 前 |
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D3D9VertexDeclaration.cpp
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a40fead7dc
Updated license for the new year.
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13 年 前 |
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D3D9VertexDeclaration.h
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a40fead7dc
Updated license for the new year.
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13 年 前 |