- # Define target name
- set (TARGET_NAME ScriptCompiler)
- # Define source files
- file (GLOB CPP_FILES *.cpp)
- file (GLOB H_FILES *.h)
- set (SOURCE_FILES ${CPP_FILES} ${H_FILES})
- # Define dependency libs
- set (LIBS ../../Engine/Container ../../Engine/Core ../../Engine/Engine ../../Engine/IO ../../Engine/Math ../../Engine/Resource ../../Engine/Script)
- # Setup target
- if (APPLE)
- set (CMAKE_EXE_LINKER_FLAGS "-framework AudioUnit -framework Carbon -framework Cocoa -framework CoreAudio -framework ForceFeedback -framework IOKit -framework OpenGL")
- endif ()
- setup_executable ()
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