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- //
- // Copyright (c) 2008-2014 the Urho3D project.
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to deal
- // in the Software without restriction, including without limitation the rights
- // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- // copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- // THE SOFTWARE.
- //
- #include "Precompiled.h"
- #include "Context.h"
- #include "ParticleModel2D.h"
- #include "ResourceCache.h"
- #include "StringUtils.h"
- #include "Sprite2D.h"
- #include "XMLFile.h"
- #include "DebugNew.h"
- namespace Urho3D
- {
- static const int srcBlendFuncs[] =
- {
- 1, // GL_ONE
- 1, // GL_ONE
- 0x0306, // GL_DST_COLOR
- 0x0302, // GL_SRC_ALPHA
- 0x0302, // GL_SRC_ALPHA
- 1, // GL_ONE
- 0x0305 // GL_ONE_MINUS_DST_ALPHA
- };
- static const int destBlendFuncs[] =
- {
- 0, // GL_ZERO
- 1, // GL_ONE
- 0, // GL_ZERO
- 0x0303, // GL_ONE_MINUS_SRC_ALPHA
- 1, // GL_ONE
- 0x0303, // GL_ONE_MINUS_SRC_ALPHA
- 0x0304 // GL_DST_ALPHA
- };
- ParticleModel2D::ParticleModel2D(Context* context) :
- Resource(context),
- blendMode_(BLEND_ALPHA),
- duration_(-1.0f),
- emitterType_(EMITTER_TYPE_GRAVITY),
- sourcePositionVariance_(Vector2::ZERO),
- maxParticles_(32),
- particleLifeSpan_(1.0f),
- particleLifeSpanVariance_(0.0f),
- startParticleSize_(1.0f),
- startParticleSizeVariance_(0.0f),
- endParticleSize_(0.0f),
- endParticleSizeVariance_(0.0f),
- emitAngle_(0.0f),
- emitAngleVariance_(0.0f),
- speed_(100.0f),
- speedVariance_(0.0f),
- gravity_(Vector2::ZERO),
- radialAcceleration_(0.0f),
- radialAccelerationVariance_(0.0f),
- tangentialAcceleration_(0.0f),
- tangentialAccelerationVariance_(0.0f),
- maxRadius_(100.0f),
- maxRadiusVariance_(0.0f),
- minRadius_(0.0f),
- rotatePerSecond_(0.0f),
- rotatePerSecondVariance_(0.0f),
- startColor_(Color::WHITE),
- startColorVariance_(Color::TRANSPARENT),
- endColor_(Color::WHITE),
- endColorVariance_(Color::TRANSPARENT)
- {
- }
- ParticleModel2D::~ParticleModel2D()
- {
- }
- void ParticleModel2D::RegisterObject(Context* context)
- {
- context->RegisterFactory<ParticleModel2D>();
- }
- bool ParticleModel2D::Load(Deserializer& source)
- {
- XMLFile xmlFile(context_);
- if (!xmlFile.Load(source))
- return false;
- XMLElement plistElem = xmlFile.GetRoot("plist");
- if (!plistElem)
- return false;
- XMLElement dictElem = plistElem.GetChild();
- if (!dictElem || dictElem.GetName() != "dict")
- return false;
- VariantMap keyValueMapping;
- XMLElement keyElem = dictElem.GetChild();
- while (keyElem)
- {
- if (keyElem.GetName() != "key")
- return false;
- XMLElement valueElem = keyElem.GetNext();
- if (!valueElem)
- return false;
- String key = keyElem.GetValue();
- String type = valueElem.GetName();
- String value = valueElem.GetValue();
- if (type == "integer")
- keyValueMapping[key] = ToInt(value);
- else if (type == "real")
- keyValueMapping[key] = ToFloat(value);
- else
- keyValueMapping[key] = value;
- keyElem = valueElem.GetNext();
- }
- const String& textureFileName = keyValueMapping["textureFileName"].GetString();
- ResourceCache* cache = GetSubsystem<ResourceCache>();
- sprite_= cache->GetResource<Sprite2D>(textureFileName);
- if (!sprite_)
- return false;
- int blendFuncSource = keyValueMapping["blendFuncSource"].GetInt();
- int blendFuncDestination = keyValueMapping["blendFuncDestination"].GetInt();
- blendMode_ = BLEND_ALPHA;
- for (int i = 0; i < MAX_BLENDMODES; ++i)
- {
- if (blendFuncSource == srcBlendFuncs[i] && blendFuncDestination == destBlendFuncs[i])
- {
- blendMode_ = (BlendMode)i;
- break;
- }
- }
- // Apply model scale
- const float modelScale = 0.01f;
- duration_ = keyValueMapping["duration"].GetFloat();
- emitterType_ = (EmitterType2D)(int)keyValueMapping["emitterType"].GetFloat();
- sourcePositionVariance_.x_ = keyValueMapping["sourcePositionVariancex"].GetFloat() * modelScale;
- sourcePositionVariance_.y_ = keyValueMapping["sourcePositionVariancey"].GetFloat() * modelScale;
- maxParticles_ = (unsigned)keyValueMapping["maxParticles"].GetFloat();
- particleLifeSpan_ = keyValueMapping["particleLifespan"].GetFloat();
- particleLifeSpanVariance_ = keyValueMapping["particleLifespanVariance"].GetFloat();
- startParticleSize_ = keyValueMapping["startParticleSize"].GetFloat() * modelScale;
- startParticleSizeVariance_ = keyValueMapping["startParticleSizeVariance"].GetFloat() * modelScale;
- endParticleSize_ = keyValueMapping["finishParticleSize"].GetFloat() * modelScale;
- endParticleSizeVariance_ = keyValueMapping["finishParticleSizeVariance"].GetFloat() * modelScale;
- emitAngle_ = keyValueMapping["angle"].GetFloat();
- emitAngleVariance_ = keyValueMapping["angleVariance"].GetFloat();
- speed_ = keyValueMapping["speed"].GetFloat() * modelScale;
- speedVariance_ = keyValueMapping["speedVariance"].GetFloat() * modelScale;
- gravity_.x_ = keyValueMapping["gravityx"].GetFloat() * modelScale;
- gravity_.y_ = keyValueMapping["gravityy"].GetFloat() * modelScale;
- radialAcceleration_ = keyValueMapping["radialAcceleration"].GetFloat() * modelScale;
- radialAccelerationVariance_ = keyValueMapping["radialAccelVariance"].GetFloat() * modelScale;
- tangentialAcceleration_ = keyValueMapping["tangentialAcceleration"].GetFloat() * modelScale;
- tangentialAccelerationVariance_ = keyValueMapping["tangentialAccelVariance"].GetFloat() * modelScale;
- maxRadius_ = keyValueMapping["maxRadius"].GetFloat() * modelScale;
- maxRadiusVariance_ = keyValueMapping["maxRadiusVariance"].GetFloat() * modelScale;
- minRadius_ = keyValueMapping["minRadius"].GetFloat() * modelScale;
- rotatePerSecond_ = keyValueMapping["rotatePerSecond"].GetFloat();
- rotatePerSecondVariance_ = keyValueMapping["rotatePerSecondVariance"].GetFloat();
- startColor_.r_ = keyValueMapping["startColorRed"].GetFloat();
- startColor_.g_ = keyValueMapping["startColorGreen"].GetFloat();
- startColor_.b_ = keyValueMapping["startColorBlue"].GetFloat();
- startColor_.a_ = keyValueMapping["startColorAlpha"].GetFloat();
- startColorVariance_.r_ = keyValueMapping["startColorVarianceRed"].GetFloat();
- startColorVariance_.g_ = keyValueMapping["startColorVarianceGreen"].GetFloat();
- startColorVariance_.b_ = keyValueMapping["startColorVarianceBlue"].GetFloat();
- startColorVariance_.a_ = keyValueMapping["startColorVarianceAlpha"].GetFloat();
- endColor_.r_ = keyValueMapping["finishColorRed"].GetFloat();
- endColor_.g_ = keyValueMapping["finishColorGreen"].GetFloat();
- endColor_.b_ = keyValueMapping["finishColorBlue"].GetFloat();
- endColor_.a_ = keyValueMapping["finishColorAlpha"].GetFloat();
- endColorVariance_.r_ = keyValueMapping["finishColorVarianceRed"].GetFloat();
- endColorVariance_.g_ = keyValueMapping["finishColorVarianceGreen"].GetFloat();
- endColorVariance_.b_ = keyValueMapping["finishColorVarianceBlue"].GetFloat();
- endColorVariance_.a_ = keyValueMapping["finishColorVarianceAlpha"].GetFloat();
- return true;
- }
- bool ParticleModel2D::Save(Serializer& dest) const
- {
- return false;
- }
- Sprite2D* ParticleModel2D::GetSprite() const
- {
- return sprite_;
- }
- }
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