Window.cpp 14 KB

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  1. //
  2. // Copyright (c) 2008-2013 the Urho3D project.
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to deal
  6. // in the Software without restriction, including without limitation the rights
  7. // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  8. // copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  19. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  20. // THE SOFTWARE.
  21. //
  22. #include "Precompiled.h"
  23. #include "Context.h"
  24. #include "Cursor.h"
  25. #include "InputEvents.h"
  26. #include "UI.h"
  27. #include "UIEvents.h"
  28. #include "Window.h"
  29. #include "DebugNew.h"
  30. namespace Urho3D
  31. {
  32. static const int DEFAULT_RESIZE_BORDER = 4;
  33. extern const char* UI_CATEGORY;
  34. Window::Window(Context* context) :
  35. BorderImage(context),
  36. movable_(false),
  37. resizable_(false),
  38. fixedWidthResizing_(false),
  39. fixedHeightResizing_(false),
  40. resizeBorder_(DEFAULT_RESIZE_BORDER, DEFAULT_RESIZE_BORDER, DEFAULT_RESIZE_BORDER, DEFAULT_RESIZE_BORDER),
  41. dragMode_(DRAG_NONE),
  42. modal_(false),
  43. modalShadeColor_(Color::TRANSPARENT),
  44. modalFrameColor_(Color::TRANSPARENT),
  45. modalFrameSize_(IntVector2::ZERO)
  46. {
  47. bringToFront_ = true;
  48. clipChildren_ = true;
  49. enabled_ = true;
  50. }
  51. Window::~Window()
  52. {
  53. }
  54. void Window::RegisterObject(Context* context)
  55. {
  56. context->RegisterFactory<Window>(UI_CATEGORY);
  57. COPY_BASE_ATTRIBUTES(Window, BorderImage);
  58. UPDATE_ATTRIBUTE_DEFAULT_VALUE(Window, "Bring To Front", true);
  59. UPDATE_ATTRIBUTE_DEFAULT_VALUE(Window, "Clip Children", true);
  60. UPDATE_ATTRIBUTE_DEFAULT_VALUE(Window, "Is Enabled", true);
  61. REF_ACCESSOR_ATTRIBUTE(Window, VAR_INTRECT, "Resize Border", GetResizeBorder, SetResizeBorder, IntRect, IntRect(DEFAULT_RESIZE_BORDER, \
  62. DEFAULT_RESIZE_BORDER, DEFAULT_RESIZE_BORDER, DEFAULT_RESIZE_BORDER), AM_FILE);
  63. ACCESSOR_ATTRIBUTE(Window, VAR_BOOL, "Is Movable", IsMovable, SetMovable, bool, false, AM_FILE);
  64. ACCESSOR_ATTRIBUTE(Window, VAR_BOOL, "Is Resizable", IsResizable, SetResizable, bool, false, AM_FILE);
  65. ACCESSOR_ATTRIBUTE(Window, VAR_BOOL, "Fixed Width Resizing", GetFixedWidthResizing, SetFixedWidthResizing, bool, false, AM_FILE);
  66. ACCESSOR_ATTRIBUTE(Window, VAR_BOOL, "Fixed Height Resizing", GetFixedHeightResizing, SetFixedHeightResizing, bool, false, AM_FILE);
  67. ACCESSOR_ATTRIBUTE(Window, VAR_BOOL, "Is Modal", IsModal, SetModal, bool, false, AM_FILE);
  68. REF_ACCESSOR_ATTRIBUTE(Window, VAR_COLOR, "Modal Shade Color", GetModalShadeColor, SetModalShadeColor, Color, Color::TRANSPARENT, AM_FILE);
  69. REF_ACCESSOR_ATTRIBUTE(Window, VAR_COLOR, "Modal Frame Color", GetModalFrameColor, SetModalFrameColor, Color, Color::TRANSPARENT, AM_FILE);
  70. REF_ACCESSOR_ATTRIBUTE(Window, VAR_INTVECTOR2, "Modal Frame Size", GetModalFrameSize, SetModalFrameSize, IntVector2, IntVector2::ZERO, AM_FILE);
  71. }
  72. void Window::GetBatches(PODVector<UIBatch>& batches, PODVector<float>& vertexData, const IntRect& currentScissor)
  73. {
  74. if (modal_)
  75. {
  76. // Modal shade
  77. if (modalShadeColor_ != Color::TRANSPARENT)
  78. {
  79. UIElement* rootElement = GetRoot();
  80. const IntVector2& rootSize = rootElement->GetSize();
  81. UIBatch batch(rootElement, BLEND_ALPHA, IntRect(0, 0, rootSize.x_, rootSize.y_), 0, &vertexData);
  82. batch.AddQuad(0, 0, rootSize.x_, rootSize.y_, 0, 0, 0, 0, modalShadeColor_);
  83. UIBatch::AddOrMerge(batch, batches);
  84. }
  85. // Modal frame
  86. if (modalFrameColor_ != Color::TRANSPARENT && modalFrameSize_ != IntVector2::ZERO)
  87. {
  88. UIBatch batch(this, BLEND_ALPHA, currentScissor, 0, &vertexData);
  89. int x = GetIndentWidth();
  90. IntVector2 size = GetSize();
  91. size.x_ -= x;
  92. batch.AddQuad(x - modalFrameSize_.x_, -modalFrameSize_.y_, size.x_ + 2 * modalFrameSize_.x_, size.y_ + 2 * modalFrameSize_.y_, 0, 0, 0, 0, modalFrameColor_);
  93. UIBatch::AddOrMerge(batch, batches);
  94. }
  95. }
  96. BorderImage::GetBatches(batches, vertexData, currentScissor);
  97. }
  98. void Window::OnHover(const IntVector2& position, const IntVector2& screenPosition, int buttons, int qualifiers, Cursor* cursor)
  99. {
  100. if (dragMode_ == DRAG_NONE)
  101. {
  102. WindowDragMode mode = GetDragMode(position);
  103. SetCursorShape(mode, cursor);
  104. }
  105. else
  106. SetCursorShape(dragMode_, cursor);
  107. }
  108. void Window::OnDragBegin(const IntVector2& position, const IntVector2& screenPosition, int buttons, int qualifiers, Cursor* cursor)
  109. {
  110. if (buttons != MOUSEB_LEFT || !CheckAlignment())
  111. {
  112. dragMode_ = DRAG_NONE;
  113. return;
  114. }
  115. dragBeginCursor_ = screenPosition;
  116. dragBeginPosition_ = GetPosition();
  117. dragBeginSize_ = GetSize();
  118. dragMode_ = GetDragMode(position);
  119. SetCursorShape(dragMode_, cursor);
  120. }
  121. void Window::OnDragMove(const IntVector2& position, const IntVector2& screenPosition, int buttons, int qualifiers, Cursor* cursor)
  122. {
  123. if (dragMode_ == DRAG_NONE)
  124. return;
  125. IntVector2 delta = screenPosition - dragBeginCursor_;
  126. IntVector2 dragSize;
  127. IntVector2 resizeBorderSize(resizeBorder_.left_ + resizeBorder_.right_, resizeBorder_.top_ + resizeBorder_.bottom_);
  128. const IntVector2& position_ = GetPosition();
  129. const IntVector2& size_ = GetSize();
  130. const IntVector2& minSize_ = GetMinSize();
  131. const IntVector2& maxSize_ = GetMaxSize();
  132. switch (dragMode_)
  133. {
  134. case DRAG_MOVE:
  135. SetPosition(dragBeginPosition_ + delta);
  136. break;
  137. case DRAG_RESIZE_TOPLEFT:
  138. SetPosition(Clamp(dragBeginPosition_.x_ + delta.x_, position_.x_ - (maxSize_.x_ - size_.x_), position_.x_ + (size_.x_ - minSize_.x_)),
  139. Clamp(dragBeginPosition_.y_ + delta.y_, position_.y_ - (maxSize_.y_ - size_.y_), position_.y_ + (size_.y_ - minSize_.y_)));
  140. dragSize = dragBeginSize_ - delta;
  141. fixedWidthResizing_ ? SetFixedWidth(Max(dragSize.x_, resizeBorderSize.x_)) : SetWidth(dragSize.x_);
  142. fixedHeightResizing_ ? SetFixedHeight(Max(dragSize.y_, resizeBorderSize.y_)) : SetHeight(dragSize.y_);
  143. break;
  144. case DRAG_RESIZE_TOP:
  145. SetPosition(dragBeginPosition_.x_, Clamp(dragBeginPosition_.y_ + delta.y_, position_.y_ - (maxSize_.y_ - size_.y_), position_.y_ + (size_.y_ - minSize_.y_)));
  146. dragSize = IntVector2(dragBeginSize_.x_, dragBeginSize_.y_ - delta.y_);
  147. fixedHeightResizing_ ? SetFixedHeight(Max(dragSize.y_, resizeBorderSize.y_)) : SetHeight(dragSize.y_);
  148. break;
  149. case DRAG_RESIZE_TOPRIGHT:
  150. SetPosition(dragBeginPosition_.x_, dragBeginPosition_.y_ + delta.y_);
  151. dragSize = IntVector2(dragBeginSize_.x_ + delta.x_, dragBeginSize_.y_ - delta.y_);
  152. fixedWidthResizing_ ? SetFixedWidth(Max(dragSize.x_, resizeBorderSize.x_)) : SetWidth(dragSize.x_);
  153. fixedHeightResizing_ ? SetFixedHeight(Max(dragSize.y_, resizeBorderSize.y_)) : SetHeight(dragSize.y_);
  154. break;
  155. case DRAG_RESIZE_RIGHT:
  156. dragSize = IntVector2(dragBeginSize_.x_ + delta.x_, dragBeginSize_.y_);
  157. fixedWidthResizing_ ? SetFixedWidth(Max(dragSize.x_, resizeBorderSize.x_)) : SetWidth(dragSize.x_);
  158. break;
  159. case DRAG_RESIZE_BOTTOMRIGHT:
  160. dragSize = dragBeginSize_ + delta;
  161. fixedWidthResizing_ ? SetFixedWidth(Max(dragSize.x_, resizeBorderSize.x_)) : SetWidth(dragSize.x_);
  162. fixedHeightResizing_ ? SetFixedHeight(Max(dragSize.y_, resizeBorderSize.y_)) : SetHeight(dragSize.y_);
  163. break;
  164. case DRAG_RESIZE_BOTTOM:
  165. dragSize = IntVector2(dragBeginSize_.x_, dragBeginSize_.y_ + delta.y_);
  166. fixedHeightResizing_ ? SetFixedHeight(Max(dragSize.y_, resizeBorderSize.y_)) : SetHeight(dragSize.y_);
  167. break;
  168. case DRAG_RESIZE_BOTTOMLEFT:
  169. SetPosition(Clamp(dragBeginPosition_.x_ + delta.x_, position_.x_ - (maxSize_.x_ - size_.x_), position_.x_ + (size_.x_ - minSize_.x_)), dragBeginPosition_.y_);
  170. dragSize = IntVector2(dragBeginSize_.x_ - delta.x_, dragBeginSize_.y_ + delta.y_);
  171. fixedWidthResizing_ ? SetFixedWidth(Max(dragSize.x_, resizeBorderSize.x_)) : SetWidth(dragSize.x_);
  172. fixedHeightResizing_ ? SetFixedHeight(Max(dragSize.y_, resizeBorderSize.y_)) : SetHeight(dragSize.y_);
  173. break;
  174. case DRAG_RESIZE_LEFT:
  175. SetPosition(Clamp(dragBeginPosition_.x_ + delta.x_, position_.x_ - (maxSize_.x_ - size_.x_), position_.x_ + (size_.x_ - minSize_.x_)), dragBeginPosition_.y_);
  176. dragSize = IntVector2(dragBeginSize_.x_ - delta.x_, dragBeginSize_.y_);
  177. fixedWidthResizing_ ? SetFixedWidth(Max(dragSize.x_, resizeBorderSize.x_)) : SetWidth(dragSize.x_);
  178. break;
  179. default:
  180. break;
  181. }
  182. ValidatePosition();
  183. SetCursorShape(dragMode_, cursor);
  184. }
  185. void Window::OnDragEnd(const IntVector2& position, const IntVector2& screenPosition, Cursor* cursor)
  186. {
  187. dragMode_ = DRAG_NONE;
  188. }
  189. void Window::SetMovable(bool enable)
  190. {
  191. movable_ = enable;
  192. }
  193. void Window::SetResizable(bool enable)
  194. {
  195. resizable_ = enable;
  196. }
  197. void Window::SetFixedWidthResizing(bool enable)
  198. {
  199. fixedWidthResizing_ = enable;
  200. }
  201. void Window::SetFixedHeightResizing(bool enable)
  202. {
  203. fixedHeightResizing_ = enable;
  204. }
  205. void Window::SetResizeBorder(const IntRect& rect)
  206. {
  207. resizeBorder_.left_ = Max(rect.left_, 0);
  208. resizeBorder_.top_ = Max(rect.top_, 0);
  209. resizeBorder_.right_ = Max(rect.right_, 0);
  210. resizeBorder_.bottom_ = Max(rect.bottom_, 0);
  211. }
  212. void Window::SetModal(bool modal)
  213. {
  214. UI* ui = GetSubsystem<UI>();
  215. if (ui->SetModalElement(this, modal))
  216. {
  217. modal_ = modal;
  218. using namespace ModalChanged;
  219. VariantMap eventData;
  220. eventData[P_ELEMENT] = (void*)this;
  221. eventData[P_MODAL] = modal;
  222. SendEvent(E_MODALCHANGED, eventData);
  223. }
  224. }
  225. void Window::SetModalShadeColor(const Color& color)
  226. {
  227. modalShadeColor_ = color;
  228. }
  229. void Window::SetModalFrameColor(const Color& color)
  230. {
  231. modalFrameColor_ = color;
  232. }
  233. void Window::SetModalFrameSize(const IntVector2& size)
  234. {
  235. modalFrameSize_ = size;
  236. }
  237. WindowDragMode Window::GetDragMode(const IntVector2& position) const
  238. {
  239. WindowDragMode mode = DRAG_NONE;
  240. // Top row
  241. if (position.y_ < resizeBorder_.top_)
  242. {
  243. if (movable_)
  244. mode = DRAG_MOVE;
  245. if (resizable_)
  246. {
  247. mode = DRAG_RESIZE_TOP;
  248. if (position.x_ < resizeBorder_.left_)
  249. mode = DRAG_RESIZE_TOPLEFT;
  250. if (position.x_ >= GetWidth() - resizeBorder_.right_)
  251. mode = DRAG_RESIZE_TOPRIGHT;
  252. }
  253. }
  254. // Bottom row
  255. else if (position.y_ >= GetHeight() - resizeBorder_.bottom_)
  256. {
  257. if (movable_)
  258. mode = DRAG_MOVE;
  259. if (resizable_)
  260. {
  261. mode = DRAG_RESIZE_BOTTOM;
  262. if (position.x_ < resizeBorder_.left_)
  263. mode = DRAG_RESIZE_BOTTOMLEFT;
  264. if (position.x_ >= GetWidth() - resizeBorder_.right_)
  265. mode = DRAG_RESIZE_BOTTOMRIGHT;
  266. }
  267. }
  268. // Middle
  269. else
  270. {
  271. if (movable_)
  272. mode = DRAG_MOVE;
  273. if (resizable_)
  274. {
  275. if (position.x_ < resizeBorder_.left_)
  276. mode = DRAG_RESIZE_LEFT;
  277. if (position.x_ >= GetWidth() - resizeBorder_.right_)
  278. mode = DRAG_RESIZE_RIGHT;
  279. }
  280. }
  281. return mode;
  282. }
  283. void Window::SetCursorShape(WindowDragMode mode, Cursor* cursor) const
  284. {
  285. CursorShape shape = CS_NORMAL;
  286. switch (mode)
  287. {
  288. case DRAG_RESIZE_TOP:
  289. case DRAG_RESIZE_BOTTOM:
  290. shape = CS_RESIZEVERTICAL;
  291. break;
  292. case DRAG_RESIZE_LEFT:
  293. case DRAG_RESIZE_RIGHT:
  294. shape = CS_RESIZEHORIZONTAL;
  295. break;
  296. case DRAG_RESIZE_TOPRIGHT:
  297. case DRAG_RESIZE_BOTTOMLEFT:
  298. shape = CS_RESIZEDIAGONAL_TOPRIGHT;
  299. break;
  300. case DRAG_RESIZE_TOPLEFT:
  301. case DRAG_RESIZE_BOTTOMRIGHT:
  302. shape = CS_RESIZEDIAGONAL_TOPLEFT;
  303. break;
  304. default:
  305. break;
  306. }
  307. if (cursor)
  308. cursor->SetShape(shape);
  309. }
  310. void Window::ValidatePosition()
  311. {
  312. // Check that window does not go more than halfway outside its parent in either dimension
  313. if (!parent_)
  314. return;
  315. const IntVector2& parentSize = parent_->GetSize();
  316. IntVector2 position = GetPosition();
  317. IntVector2 halfSize = GetSize() / 2;
  318. position.x_ = Clamp(position.x_, -halfSize.x_, parentSize.x_ - halfSize.x_);
  319. position.y_ = Clamp(position.y_, -halfSize.y_, parentSize.y_ - halfSize.y_);
  320. SetPosition(position);
  321. }
  322. bool Window::CheckAlignment() const
  323. {
  324. // Only top left-alignment is supported for move and resize
  325. if (GetHorizontalAlignment() == HA_LEFT && GetVerticalAlignment() == VA_TOP)
  326. return true;
  327. else
  328. return false;
  329. }
  330. }