StringUtils.cpp 15 KB

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  1. //
  2. // Copyright (c) 2008-2014 the Urho3D project.
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to deal
  6. // in the Software without restriction, including without limitation the rights
  7. // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  8. // copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  19. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  20. // THE SOFTWARE.
  21. //
  22. #include "Precompiled.h"
  23. #include "../Core/StringUtils.h"
  24. #include <cstdio>
  25. #include "../DebugNew.h"
  26. namespace Urho3D
  27. {
  28. unsigned CountElements(const char* buffer, char separator)
  29. {
  30. if (!buffer)
  31. return 0;
  32. const char* endPos = buffer + String::CStringLength(buffer);
  33. const char* pos = buffer;
  34. unsigned ret = 0;
  35. while (pos < endPos)
  36. {
  37. if (*pos != separator)
  38. break;
  39. ++pos;
  40. }
  41. while (pos < endPos)
  42. {
  43. const char* start = pos;
  44. while (start < endPos)
  45. {
  46. if (*start == separator)
  47. break;
  48. ++start;
  49. }
  50. if (start == endPos)
  51. {
  52. ++ret;
  53. break;
  54. }
  55. const char* end = start;
  56. while (end < endPos)
  57. {
  58. if (*end != separator)
  59. break;
  60. ++end;
  61. }
  62. ++ret;
  63. pos = end;
  64. }
  65. return ret;
  66. }
  67. bool ToBool(const String& source)
  68. {
  69. return ToBool(source.CString());
  70. }
  71. bool ToBool(const char* source)
  72. {
  73. unsigned length = String::CStringLength(source);
  74. for (unsigned i = 0; i < length; ++i)
  75. {
  76. char c = tolower(source[i]);
  77. if (c == 't' || c == 'y' || c == '1')
  78. return true;
  79. else if (c != ' ' && c != '\t')
  80. break;
  81. }
  82. return false;
  83. }
  84. int ToInt(const String& source)
  85. {
  86. return ToInt(source.CString());
  87. }
  88. int ToInt(const char* source)
  89. {
  90. if (!source)
  91. return 0;
  92. // Explicitly ask for base 10 to prevent source starts with '0' or '0x' from being converted to base 8 or base 16, respectively
  93. return strtol(source, 0, 10);
  94. }
  95. unsigned ToUInt(const String& source)
  96. {
  97. return ToUInt(source.CString());
  98. }
  99. unsigned ToUInt(const char* source)
  100. {
  101. if (!source)
  102. return 0;
  103. return strtoul(source, 0, 10);
  104. }
  105. float ToFloat(const String& source)
  106. {
  107. return ToFloat(source.CString());
  108. }
  109. float ToFloat(const char* source)
  110. {
  111. if (!source)
  112. return 0;
  113. return (float)strtod(source, 0);
  114. }
  115. Color ToColor(const String& source)
  116. {
  117. return ToColor(source.CString());
  118. }
  119. Color ToColor(const char* source)
  120. {
  121. Color ret;
  122. unsigned elements = CountElements(source, ' ');
  123. if (elements < 3)
  124. return ret;
  125. char* ptr = (char*)source;
  126. ret.r_ = (float)strtod(ptr, &ptr);
  127. ret.g_ = (float)strtod(ptr, &ptr);
  128. ret.b_ = (float)strtod(ptr, &ptr);
  129. if (elements > 3)
  130. ret.a_ = (float)strtod(ptr, &ptr);
  131. return ret;
  132. }
  133. IntRect ToIntRect(const String& source)
  134. {
  135. return ToIntRect(source.CString());
  136. }
  137. IntRect ToIntRect(const char* source)
  138. {
  139. IntRect ret(IntRect::ZERO);
  140. unsigned elements = CountElements(source, ' ');
  141. if (elements < 4)
  142. return ret;
  143. char* ptr = (char*)source;
  144. ret.left_ = strtol(ptr, &ptr, 10);
  145. ret.top_ = strtol(ptr, &ptr, 10);
  146. ret.right_ = strtol(ptr, &ptr, 10);
  147. ret.bottom_ = strtol(ptr, &ptr, 10);
  148. return ret;
  149. }
  150. IntVector2 ToIntVector2(const String& source)
  151. {
  152. return ToIntVector2(source.CString());
  153. }
  154. IntVector2 ToIntVector2(const char* source)
  155. {
  156. IntVector2 ret(IntVector2::ZERO);
  157. unsigned elements = CountElements(source, ' ');
  158. if (elements < 2)
  159. return ret;
  160. char* ptr = (char*)source;
  161. ret.x_ = strtol(ptr, &ptr, 10);
  162. ret.y_ = strtol(ptr, &ptr, 10);
  163. return ret;
  164. }
  165. Rect ToRect(const String& source)
  166. {
  167. return ToRect(source.CString());
  168. }
  169. Rect ToRect(const char* source)
  170. {
  171. Rect ret(Rect::ZERO);
  172. unsigned elements = CountElements(source, ' ');
  173. if (elements < 4)
  174. return ret;
  175. char* ptr = (char*)source;
  176. ret.min_.x_ = (float)strtod(ptr, &ptr);
  177. ret.min_.y_ = (float)strtod(ptr, &ptr);
  178. ret.max_.x_ = (float)strtod(ptr, &ptr);
  179. ret.max_.y_ = (float)strtod(ptr, &ptr);
  180. return ret;
  181. }
  182. Quaternion ToQuaternion(const String& source)
  183. {
  184. return ToQuaternion(source.CString());
  185. }
  186. Quaternion ToQuaternion(const char* source)
  187. {
  188. unsigned elements = CountElements(source, ' ');
  189. char* ptr = (char*)source;
  190. if (elements < 3)
  191. return Quaternion::IDENTITY;
  192. else if (elements < 4)
  193. {
  194. // 3 coords specified: conversion from Euler angles
  195. float x, y, z;
  196. x = (float)strtod(ptr, &ptr);
  197. y = (float)strtod(ptr, &ptr);
  198. z = (float)strtod(ptr, &ptr);
  199. return Quaternion(x, y, z);
  200. }
  201. else
  202. {
  203. // 4 coords specified: full quaternion
  204. Quaternion ret;
  205. ret.w_ = (float)strtod(ptr, &ptr);
  206. ret.x_ = (float)strtod(ptr, &ptr);
  207. ret.y_ = (float)strtod(ptr, &ptr);
  208. ret.z_ = (float)strtod(ptr, &ptr);
  209. return ret;
  210. }
  211. }
  212. Vector2 ToVector2(const String& source)
  213. {
  214. return ToVector2(source.CString());
  215. }
  216. Vector2 ToVector2(const char* source)
  217. {
  218. Vector2 ret(Vector2::ZERO);
  219. unsigned elements = CountElements(source, ' ');
  220. if (elements < 2)
  221. return ret;
  222. char* ptr = (char*)source;
  223. ret.x_ = (float)strtod(ptr, &ptr);
  224. ret.y_ = (float)strtod(ptr, &ptr);
  225. return ret;
  226. }
  227. Vector3 ToVector3(const String& source)
  228. {
  229. return ToVector3(source.CString());
  230. }
  231. Vector3 ToVector3(const char* source)
  232. {
  233. Vector3 ret(Vector3::ZERO);
  234. unsigned elements = CountElements(source, ' ');
  235. if (elements < 3)
  236. return ret;
  237. char* ptr = (char*)source;
  238. ret.x_ = (float)strtod(ptr, &ptr);
  239. ret.y_ = (float)strtod(ptr, &ptr);
  240. ret.z_ = (float)strtod(ptr, &ptr);
  241. return ret;
  242. }
  243. Vector4 ToVector4(const String& source, bool allowMissingCoords)
  244. {
  245. return ToVector4(source.CString(), allowMissingCoords);
  246. }
  247. Vector4 ToVector4(const char* source, bool allowMissingCoords)
  248. {
  249. Vector4 ret(Vector4::ZERO);
  250. unsigned elements = CountElements(source, ' ');
  251. char* ptr = (char*)source;
  252. if (!allowMissingCoords)
  253. {
  254. if (elements < 4)
  255. return ret;
  256. ret.x_ = (float)strtod(ptr, &ptr);
  257. ret.y_ = (float)strtod(ptr, &ptr);
  258. ret.z_ = (float)strtod(ptr, &ptr);
  259. ret.w_ = (float)strtod(ptr, &ptr);
  260. return ret;
  261. }
  262. else
  263. {
  264. if (elements > 0)
  265. ret.x_ = (float)strtod(ptr, &ptr);
  266. if (elements > 1)
  267. ret.y_ = (float)strtod(ptr, &ptr);
  268. if (elements > 2)
  269. ret.z_ = (float)strtod(ptr, &ptr);
  270. if (elements > 3)
  271. ret.w_ = (float)strtod(ptr, &ptr);
  272. return ret;
  273. }
  274. }
  275. Variant ToVectorVariant(const String& source)
  276. {
  277. return ToVectorVariant(source.CString());
  278. }
  279. Variant ToVectorVariant(const char* source)
  280. {
  281. Variant ret;
  282. unsigned elements = CountElements(source, ' ');
  283. switch (elements)
  284. {
  285. case 1:
  286. ret.FromString(VAR_FLOAT, source);
  287. break;
  288. case 2:
  289. ret.FromString(VAR_VECTOR2, source);
  290. break;
  291. case 3:
  292. ret.FromString(VAR_VECTOR3, source);
  293. break;
  294. case 4:
  295. ret.FromString(VAR_VECTOR4, source);
  296. break;
  297. case 9:
  298. ret.FromString(VAR_MATRIX3, source);
  299. break;
  300. case 12:
  301. ret.FromString(VAR_MATRIX3X4, source);
  302. break;
  303. case 16:
  304. ret.FromString(VAR_MATRIX4, source);
  305. break;
  306. }
  307. return ret;
  308. }
  309. Matrix3 ToMatrix3(const String& source)
  310. {
  311. return ToMatrix3(source.CString());
  312. }
  313. Matrix3 ToMatrix3(const char* source)
  314. {
  315. Matrix3 ret(Matrix3::ZERO);
  316. unsigned elements = CountElements(source, ' ');
  317. if (elements < 9)
  318. return ret;
  319. char* ptr = (char*)source;
  320. ret.m00_ = (float)strtod(ptr, &ptr);
  321. ret.m01_ = (float)strtod(ptr, &ptr);
  322. ret.m02_ = (float)strtod(ptr, &ptr);
  323. ret.m10_ = (float)strtod(ptr, &ptr);
  324. ret.m11_ = (float)strtod(ptr, &ptr);
  325. ret.m12_ = (float)strtod(ptr, &ptr);
  326. ret.m20_ = (float)strtod(ptr, &ptr);
  327. ret.m21_ = (float)strtod(ptr, &ptr);
  328. ret.m22_ = (float)strtod(ptr, &ptr);
  329. return ret;
  330. }
  331. Matrix3x4 ToMatrix3x4(const String& source)
  332. {
  333. return ToMatrix3x4(source.CString());
  334. }
  335. Matrix3x4 ToMatrix3x4(const char* source)
  336. {
  337. Matrix3x4 ret(Matrix3x4::ZERO);
  338. unsigned elements = CountElements(source, ' ');
  339. if (elements < 12)
  340. return ret;
  341. char* ptr = (char*)source;
  342. ret.m00_ = (float)strtod(ptr, &ptr);
  343. ret.m01_ = (float)strtod(ptr, &ptr);
  344. ret.m02_ = (float)strtod(ptr, &ptr);
  345. ret.m03_ = (float)strtod(ptr, &ptr);
  346. ret.m10_ = (float)strtod(ptr, &ptr);
  347. ret.m11_ = (float)strtod(ptr, &ptr);
  348. ret.m12_ = (float)strtod(ptr, &ptr);
  349. ret.m13_ = (float)strtod(ptr, &ptr);
  350. ret.m20_ = (float)strtod(ptr, &ptr);
  351. ret.m21_ = (float)strtod(ptr, &ptr);
  352. ret.m22_ = (float)strtod(ptr, &ptr);
  353. ret.m23_ = (float)strtod(ptr, &ptr);
  354. return ret;
  355. }
  356. Matrix4 ToMatrix4(const String& source)
  357. {
  358. return ToMatrix4(source.CString());
  359. }
  360. Matrix4 ToMatrix4(const char* source)
  361. {
  362. Matrix4 ret(Matrix4::ZERO);
  363. unsigned elements = CountElements(source, ' ');
  364. if (elements < 16)
  365. return ret;
  366. char* ptr = (char*)source;
  367. ret.m00_ = (float)strtod(ptr, &ptr);
  368. ret.m01_ = (float)strtod(ptr, &ptr);
  369. ret.m02_ = (float)strtod(ptr, &ptr);
  370. ret.m03_ = (float)strtod(ptr, &ptr);
  371. ret.m10_ = (float)strtod(ptr, &ptr);
  372. ret.m11_ = (float)strtod(ptr, &ptr);
  373. ret.m12_ = (float)strtod(ptr, &ptr);
  374. ret.m13_ = (float)strtod(ptr, &ptr);
  375. ret.m20_ = (float)strtod(ptr, &ptr);
  376. ret.m21_ = (float)strtod(ptr, &ptr);
  377. ret.m22_ = (float)strtod(ptr, &ptr);
  378. ret.m23_ = (float)strtod(ptr, &ptr);
  379. ret.m30_ = (float)strtod(ptr, &ptr);
  380. ret.m31_ = (float)strtod(ptr, &ptr);
  381. ret.m32_ = (float)strtod(ptr, &ptr);
  382. ret.m33_ = (float)strtod(ptr, &ptr);
  383. return ret;
  384. }
  385. String ToString(void* value)
  386. {
  387. return ToStringHex((unsigned)(size_t)value);
  388. }
  389. String ToStringHex(unsigned value)
  390. {
  391. char tempBuffer[CONVERSION_BUFFER_LENGTH];
  392. sprintf(tempBuffer, "%08x", value);
  393. return String(tempBuffer);
  394. }
  395. void BufferToString(String& dest, const void* data, unsigned size)
  396. {
  397. // Precalculate needed string size
  398. const unsigned char* bytes = (const unsigned char*)data;
  399. unsigned length = 0;
  400. for (unsigned i = 0; i < size; ++i)
  401. {
  402. // Room for separator
  403. if (i)
  404. ++length;
  405. // Room for the value
  406. if (bytes[i] < 10)
  407. ++length;
  408. else if (bytes[i] < 100)
  409. length += 2;
  410. else
  411. length += 3;
  412. }
  413. dest.Resize(length);
  414. unsigned index = 0;
  415. // Convert values
  416. for (unsigned i = 0; i < size; ++i)
  417. {
  418. if (i)
  419. dest[index++] = ' ';
  420. if (bytes[i] < 10)
  421. {
  422. dest[index++] = '0' + bytes[i];
  423. }
  424. else if (bytes[i] < 100)
  425. {
  426. dest[index++] = '0' + bytes[i] / 10;
  427. dest[index++] = '0' + bytes[i] % 10;
  428. }
  429. else
  430. {
  431. dest[index++] = '0' + bytes[i] / 100;
  432. dest[index++] = '0' + bytes[i] % 100 / 10;
  433. dest[index++] = '0' + bytes[i] % 10;
  434. }
  435. }
  436. }
  437. void StringToBuffer(PODVector<unsigned char>& dest, const String& source)
  438. {
  439. StringToBuffer(dest, source.CString());
  440. }
  441. void StringToBuffer(PODVector<unsigned char>& dest, const char* source)
  442. {
  443. if (!source)
  444. {
  445. dest.Clear();
  446. return;
  447. }
  448. unsigned size = CountElements(source, ' ');
  449. dest.Resize(size);
  450. bool inSpace = true;
  451. unsigned index = 0;
  452. unsigned value = 0;
  453. // Parse values
  454. const char* ptr = source;
  455. while (*ptr)
  456. {
  457. if (inSpace && *ptr != ' ')
  458. {
  459. inSpace = false;
  460. value = *ptr - '0';
  461. }
  462. else if (!inSpace && *ptr != ' ')
  463. {
  464. value *= 10;
  465. value += *ptr - '0';
  466. }
  467. else if (!inSpace && *ptr == ' ')
  468. {
  469. dest[index++] = value;
  470. inSpace = true;
  471. }
  472. ++ptr;
  473. }
  474. // Write the final value
  475. if (!inSpace && index < size)
  476. dest[index] = value;
  477. }
  478. unsigned GetStringListIndex(const String& value, const String* strings, unsigned defaultIndex, bool caseSensitive)
  479. {
  480. return GetStringListIndex(value.CString(), strings, defaultIndex, caseSensitive);
  481. }
  482. unsigned GetStringListIndex(const char* value, const String* strings, unsigned defaultIndex, bool caseSensitive)
  483. {
  484. unsigned i = 0;
  485. while (!strings[i].Empty())
  486. {
  487. if (!strings[i].Compare(value, caseSensitive))
  488. return i;
  489. ++i;
  490. }
  491. return defaultIndex;
  492. }
  493. unsigned GetStringListIndex(const char* value, const char** strings, unsigned defaultIndex, bool caseSensitive)
  494. {
  495. unsigned i = 0;
  496. while (strings[i])
  497. {
  498. if (!String::Compare(value, strings[i], caseSensitive))
  499. return i;
  500. ++i;
  501. }
  502. return defaultIndex;
  503. }
  504. String ToString(const char* formatString, ...)
  505. {
  506. String ret;
  507. va_list args;
  508. va_start(args, formatString);
  509. ret.AppendWithFormatArgs(formatString, args);
  510. va_end(args);
  511. return ret;
  512. }
  513. bool IsAlpha(unsigned ch)
  514. {
  515. return ch < 256 ? isalpha(ch) != 0 : false;
  516. }
  517. bool IsDigit(unsigned ch)
  518. {
  519. return ch < 256 ? isdigit(ch) != 0 : false;
  520. }
  521. unsigned ToUpper(unsigned ch)
  522. {
  523. return toupper(ch);
  524. }
  525. unsigned ToLower(unsigned ch)
  526. {
  527. return tolower(ch);
  528. }
  529. }