ResourceCache.cpp 22 KB

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  1. //
  2. // Urho3D Engine
  3. // Copyright (c) 2008-2012 Lasse Oorni
  4. //
  5. // Permission is hereby granted, free of charge, to any person obtaining a copy
  6. // of this software and associated documentation files (the "Software"), to deal
  7. // in the Software without restriction, including without limitation the rights
  8. // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  9. // copies of the Software, and to permit persons to whom the Software is
  10. // furnished to do so, subject to the following conditions:
  11. //
  12. // The above copyright notice and this permission notice shall be included in
  13. // all copies or substantial portions of the Software.
  14. //
  15. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  16. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  17. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  18. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  19. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  20. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  21. // THE SOFTWARE.
  22. //
  23. #include "Precompiled.h"
  24. #include "Context.h"
  25. #include "CoreEvents.h"
  26. #include "FileSystem.h"
  27. #include "FileWatcher.h"
  28. #include "Image.h"
  29. #include "Log.h"
  30. #include "PackageFile.h"
  31. #include "ResourceCache.h"
  32. #include "ResourceEvents.h"
  33. #include "XMLFile.h"
  34. #include "DebugNew.h"
  35. namespace Urho3D
  36. {
  37. static const String checkDirs[] = {
  38. "Fonts",
  39. "Materials",
  40. "Models",
  41. "Music",
  42. "Objects",
  43. "Particle",
  44. "PostProcess",
  45. "Scenes",
  46. "Scripts",
  47. "Sounds",
  48. "Shaders",
  49. "Techniques",
  50. "Textures",
  51. "UI",
  52. ""
  53. };
  54. static const SharedPtr<Resource> noResource;
  55. OBJECTTYPESTATIC(ResourceCache);
  56. ResourceCache::ResourceCache(Context* context) :
  57. Object(context),
  58. autoReloadResources_(false)
  59. {
  60. SubscribeToEvent(E_BEGINFRAME, HANDLER(ResourceCache, HandleBeginFrame));
  61. }
  62. ResourceCache::~ResourceCache()
  63. {
  64. }
  65. bool ResourceCache::AddResourceDir(const String& pathName)
  66. {
  67. FileSystem* fileSystem = GetSubsystem<FileSystem>();
  68. if (!fileSystem || !fileSystem->DirExists(pathName))
  69. {
  70. LOGERROR("Could not open directory " + pathName);
  71. return false;
  72. }
  73. String fixedPath = AddTrailingSlash(pathName);
  74. // Check that the same path does not already exist
  75. for (unsigned i = 0; i < resourceDirs_.Size(); ++i)
  76. {
  77. if (!resourceDirs_[i].Compare(fixedPath, false))
  78. return true;
  79. }
  80. resourceDirs_.Push(fixedPath);
  81. // Scan the path for files recursively and add their hash-to-name mappings
  82. Vector<String> fileNames;
  83. fileSystem->ScanDir(fileNames, fixedPath, "*.*", SCAN_FILES, true);
  84. for (unsigned i = 0; i < fileNames.Size(); ++i)
  85. StoreNameHash(fileNames[i]);
  86. // If resource auto-reloading active, create a file watcher for the directory
  87. if (autoReloadResources_)
  88. {
  89. SharedPtr<FileWatcher> watcher(new FileWatcher(context_));
  90. watcher->StartWatching(fixedPath, true);
  91. fileWatchers_.Push(watcher);
  92. }
  93. LOGINFO("Added resource path " + fixedPath);
  94. return true;
  95. }
  96. void ResourceCache::AddPackageFile(PackageFile* package, bool addAsFirst)
  97. {
  98. // Do not add packages that failed to load
  99. if (!package || !package->GetNumFiles())
  100. return;
  101. if (addAsFirst)
  102. packages_.Insert(packages_.Begin(), SharedPtr<PackageFile>(package));
  103. else
  104. packages_.Push(SharedPtr<PackageFile>(package));
  105. // Scan the package for files and add their hash-to-name mappings
  106. const HashMap<String, PackageEntry>& entries = package->GetEntries();
  107. for (HashMap<String, PackageEntry>::ConstIterator i = entries.Begin(); i != entries.End(); ++i)
  108. StoreNameHash(i->first_);
  109. LOGINFO("Added resource package " + package->GetName());
  110. }
  111. bool ResourceCache::AddManualResource(Resource* resource)
  112. {
  113. if (!resource)
  114. {
  115. LOGERROR("Null manual resource");
  116. return false;
  117. }
  118. const String& name = resource->GetName();
  119. if (name.Empty())
  120. {
  121. LOGERROR("Manual resource with empty name, can not add");
  122. return false;
  123. }
  124. StoreNameHash(name);
  125. resource->ResetUseTimer();
  126. resourceGroups_[resource->GetType()].resources_[resource->GetNameHash()] = resource;
  127. UpdateResourceGroup(resource->GetType());
  128. return true;
  129. }
  130. void ResourceCache::RemoveResourceDir(const String& path)
  131. {
  132. String fixedPath = AddTrailingSlash(path);
  133. for (unsigned i = 0; i < resourceDirs_.Size(); ++i)
  134. {
  135. if (!resourceDirs_[i].Compare(path, false))
  136. {
  137. resourceDirs_.Erase(i);
  138. if (fileWatchers_.Size() > i)
  139. fileWatchers_.Erase(i);
  140. LOGINFO("Removed resource path " + fixedPath);
  141. return;
  142. }
  143. }
  144. }
  145. void ResourceCache::RemovePackageFile(PackageFile* package, bool releaseResources, bool forceRelease)
  146. {
  147. for (Vector<SharedPtr<PackageFile> >::Iterator i = packages_.Begin(); i != packages_.End(); ++i)
  148. {
  149. if (*i == package)
  150. {
  151. if (releaseResources)
  152. ReleasePackageResources(*i, forceRelease);
  153. LOGINFO("Removed resource package " + (*i)->GetName());
  154. packages_.Erase(i);
  155. return;
  156. }
  157. }
  158. }
  159. void ResourceCache::RemovePackageFile(const String& fileName, bool releaseResources, bool forceRelease)
  160. {
  161. // Compare the name and extension only, not the path
  162. String fileNameNoPath = GetFileNameAndExtension(fileName);
  163. for (Vector<SharedPtr<PackageFile> >::Iterator i = packages_.Begin(); i != packages_.End(); ++i)
  164. {
  165. if (!GetFileNameAndExtension((*i)->GetName()).Compare(fileNameNoPath, false))
  166. {
  167. if (releaseResources)
  168. ReleasePackageResources(*i, forceRelease);
  169. LOGINFO("Removed resource package " + (*i)->GetName());
  170. packages_.Erase(i);
  171. return;
  172. }
  173. }
  174. }
  175. void ResourceCache::ReleaseResource(ShortStringHash type, const String& name, bool force)
  176. {
  177. ReleaseResource(type, StringHash(name), force);
  178. }
  179. void ResourceCache::ReleaseResource(ShortStringHash type, StringHash nameHash, bool force)
  180. {
  181. const SharedPtr<Resource>& existingRes = FindResource(type, nameHash);
  182. if (!existingRes)
  183. return;
  184. // If other references exist, do not release, unless forced
  185. if (existingRes.Refs() == 1 || force)
  186. {
  187. resourceGroups_[type].resources_.Erase(nameHash);
  188. UpdateResourceGroup(type);
  189. }
  190. }
  191. void ResourceCache::ReleaseResources(ShortStringHash type, bool force)
  192. {
  193. bool released = false;
  194. for (HashMap<ShortStringHash, ResourceGroup>::Iterator i = resourceGroups_.Begin();
  195. i != resourceGroups_.End(); ++i)
  196. {
  197. if (i->first_ == type)
  198. {
  199. for (HashMap<StringHash, SharedPtr<Resource> >::Iterator j = i->second_.resources_.Begin();
  200. j != i->second_.resources_.End();)
  201. {
  202. HashMap<StringHash, SharedPtr<Resource> >::Iterator current = j++;
  203. // If other references exist, do not release, unless forced
  204. if (current->second_.Refs() == 1 || force)
  205. {
  206. i->second_.resources_.Erase(current);
  207. released = true;
  208. }
  209. }
  210. }
  211. }
  212. if (released)
  213. UpdateResourceGroup(type);
  214. }
  215. void ResourceCache::ReleaseResources(ShortStringHash type, const String& partialName, bool force)
  216. {
  217. bool released = false;
  218. for (HashMap<ShortStringHash, ResourceGroup>::Iterator i = resourceGroups_.Begin();
  219. i != resourceGroups_.End(); ++i)
  220. {
  221. if (i->first_ == type)
  222. {
  223. for (HashMap<StringHash, SharedPtr<Resource> >::Iterator j = i->second_.resources_.Begin();
  224. j != i->second_.resources_.End();)
  225. {
  226. HashMap<StringHash, SharedPtr<Resource> >::Iterator current = j++;
  227. if (current->second_->GetName().Find(partialName) != String::NPOS)
  228. {
  229. // If other references exist, do not release, unless forced
  230. if (current->second_.Refs() == 1 || force)
  231. {
  232. i->second_.resources_.Erase(current);
  233. released = true;
  234. }
  235. }
  236. }
  237. }
  238. }
  239. if (released)
  240. UpdateResourceGroup(type);
  241. }
  242. void ResourceCache::ReleaseAllResources(bool force)
  243. {
  244. for (HashMap<ShortStringHash, ResourceGroup>::Iterator i = resourceGroups_.Begin();
  245. i != resourceGroups_.End(); ++i)
  246. {
  247. bool released = false;
  248. for (HashMap<StringHash, SharedPtr<Resource> >::Iterator j = i->second_.resources_.Begin();
  249. j != i->second_.resources_.End();)
  250. {
  251. HashMap<StringHash, SharedPtr<Resource> >::Iterator current = j++;
  252. // If other references exist, do not release, unless forced
  253. if ((current->second_.Refs() == 1 && current->second_.WeakRefs() == 0) || force)
  254. {
  255. i->second_.resources_.Erase(current);
  256. released = true;
  257. }
  258. }
  259. if (released)
  260. UpdateResourceGroup(i->first_);
  261. }
  262. }
  263. bool ResourceCache::ReloadResource(Resource* resource)
  264. {
  265. if (!resource)
  266. return false;
  267. resource->SendEvent(E_RELOADSTARTED);
  268. bool success = false;
  269. SharedPtr<File> file = GetFile(resource->GetName());
  270. if (file)
  271. success = resource->Load(*(file.Get()));
  272. if (success)
  273. {
  274. resource->ResetUseTimer();
  275. UpdateResourceGroup(resource->GetType());
  276. resource->SendEvent(E_RELOADFINISHED);
  277. return true;
  278. }
  279. // If reloading failed, remove the resource from cache
  280. resource->SendEvent(E_RELOADFAILED);
  281. ReleaseResource(resource->GetType(), resource->GetNameHash());
  282. return false;
  283. }
  284. void ResourceCache::SetMemoryBudget(ShortStringHash type, unsigned budget)
  285. {
  286. resourceGroups_[type].memoryBudget_ = budget;
  287. }
  288. void ResourceCache::SetAutoReloadResources(bool enable)
  289. {
  290. if (enable != autoReloadResources_)
  291. {
  292. if (enable)
  293. {
  294. for (unsigned i = 0; i < resourceDirs_.Size(); ++i)
  295. {
  296. SharedPtr<FileWatcher> watcher(new FileWatcher(context_));
  297. watcher->StartWatching(resourceDirs_[i], true);
  298. fileWatchers_.Push(watcher);
  299. }
  300. }
  301. else
  302. fileWatchers_.Clear();
  303. autoReloadResources_ = enable;
  304. }
  305. }
  306. SharedPtr<File> ResourceCache::GetFile(const String& nameIn)
  307. {
  308. String name = SanitateResourceName(nameIn);
  309. // Check first the packages
  310. for (unsigned i = 0; i < packages_.Size(); ++i)
  311. {
  312. if (packages_[i]->Exists(name))
  313. return SharedPtr<File>(new File(context_, packages_[i], name));
  314. }
  315. // Then the filesystem
  316. FileSystem* fileSystem = GetSubsystem<FileSystem>();
  317. if (fileSystem)
  318. {
  319. for (unsigned i = 0; i < resourceDirs_.Size(); ++i)
  320. {
  321. if (fileSystem->FileExists(resourceDirs_[i] + name))
  322. {
  323. // Construct the file first with full path, then rename it to not contain the resource path,
  324. // so that the file's name can be used in further GetFile() calls (for example over the network)
  325. SharedPtr<File> file(new File(context_, resourceDirs_[i] + name));
  326. file->SetName(name);
  327. return file;
  328. }
  329. }
  330. // Fallback using absolute path
  331. if (fileSystem->FileExists(name))
  332. return SharedPtr<File>(new File(context_, name));
  333. }
  334. LOGERROR("Could not find resource " + name);
  335. return SharedPtr<File>();
  336. }
  337. Resource* ResourceCache::GetResource(ShortStringHash type, const String& nameIn)
  338. {
  339. String name = SanitateResourceName(nameIn);
  340. // Add the name to the hash map, so if this is an unknown resource, the error will not be unintelligible
  341. StoreNameHash(name);
  342. return GetResource(type, StringHash(name));
  343. }
  344. Resource* ResourceCache::GetResource(ShortStringHash type, StringHash nameHash)
  345. {
  346. // If null hash, return null pointer immediately
  347. if (!nameHash)
  348. return 0;
  349. const SharedPtr<Resource>& existing = FindResource(type, nameHash);
  350. if (existing)
  351. return existing;
  352. SharedPtr<Resource> resource;
  353. const String& name = GetResourceName(nameHash);
  354. if (name.Empty())
  355. {
  356. LOGERROR("Could not load unknown resource " + String(nameHash));
  357. return 0;
  358. }
  359. // Make sure the pointer is non-null and is a Resource subclass
  360. resource = DynamicCast<Resource>(context_->CreateObject(type));
  361. if (!resource)
  362. {
  363. LOGERROR("Could not load unknown resource type " + String(type));
  364. return 0;
  365. }
  366. // Attempt to load the resource
  367. SharedPtr<File> file = GetFile(name);
  368. if (!file)
  369. return 0;
  370. LOGDEBUG("Loading resource " + name);
  371. resource->SetName(file->GetName());
  372. if (!resource->Load(*(file.Get())))
  373. return 0;
  374. // Store to cache
  375. resource->ResetUseTimer();
  376. resourceGroups_[type].resources_[nameHash] = resource;
  377. UpdateResourceGroup(type);
  378. return resource;
  379. }
  380. void ResourceCache::GetResources(PODVector<Resource*>& result, ShortStringHash type) const
  381. {
  382. result.Clear();
  383. HashMap<ShortStringHash, ResourceGroup>::ConstIterator i = resourceGroups_.Find(type);
  384. if (i != resourceGroups_.End())
  385. {
  386. for (HashMap<StringHash, SharedPtr<Resource> >::ConstIterator j = i->second_.resources_.Begin();
  387. j != i->second_.resources_.End(); ++j)
  388. result.Push(j->second_);
  389. }
  390. }
  391. bool ResourceCache::Exists(const String& nameIn) const
  392. {
  393. String name = SanitateResourceName(nameIn);
  394. for (unsigned i = 0; i < packages_.Size(); ++i)
  395. {
  396. if (packages_[i]->Exists(name))
  397. return true;
  398. }
  399. FileSystem* fileSystem = GetSubsystem<FileSystem>();
  400. if (fileSystem)
  401. {
  402. for (unsigned i = 0; i < resourceDirs_.Size(); ++i)
  403. {
  404. if (fileSystem->FileExists(resourceDirs_[i] + name))
  405. return true;
  406. }
  407. // Fallback using absolute path
  408. if (fileSystem->FileExists(name))
  409. return true;
  410. }
  411. return false;
  412. }
  413. bool ResourceCache::Exists(StringHash nameHash) const
  414. {
  415. return Exists(GetResourceName(nameHash));
  416. }
  417. unsigned ResourceCache::GetMemoryBudget(ShortStringHash type) const
  418. {
  419. HashMap<ShortStringHash, ResourceGroup>::ConstIterator i = resourceGroups_.Find(type);
  420. if (i != resourceGroups_.End())
  421. return i->second_.memoryBudget_;
  422. else
  423. return 0;
  424. }
  425. unsigned ResourceCache::GetMemoryUse(ShortStringHash type) const
  426. {
  427. HashMap<ShortStringHash, ResourceGroup>::ConstIterator i = resourceGroups_.Find(type);
  428. if (i != resourceGroups_.End())
  429. return i->second_.memoryUse_;
  430. else
  431. return 0;
  432. }
  433. unsigned ResourceCache::GetTotalMemoryUse() const
  434. {
  435. unsigned total = 0;
  436. for (HashMap<ShortStringHash, ResourceGroup>::ConstIterator i = resourceGroups_.Begin(); i != resourceGroups_.End(); ++i)
  437. total += i->second_.memoryUse_;
  438. return total;
  439. }
  440. const String& ResourceCache::GetResourceName(StringHash nameHash) const
  441. {
  442. HashMap<StringHash, String>::ConstIterator i = hashToName_.Find(nameHash);
  443. if (i == hashToName_.End())
  444. return String::EMPTY;
  445. else
  446. return i->second_;
  447. }
  448. String ResourceCache::GetResourceFileName(const String& name) const
  449. {
  450. FileSystem* fileSystem = GetSubsystem<FileSystem>();
  451. if (fileSystem)
  452. {
  453. for (unsigned i = 0; i < resourceDirs_.Size(); ++i)
  454. {
  455. if (fileSystem->FileExists(resourceDirs_[i] + name))
  456. return resourceDirs_[i] + name;
  457. }
  458. }
  459. return String();
  460. }
  461. String ResourceCache::GetPreferredResourceDir(const String& path) const
  462. {
  463. String fixedPath = AddTrailingSlash(path);
  464. bool pathHasKnownDirs = false;
  465. bool parentHasKnownDirs = false;
  466. FileSystem* fileSystem = GetSubsystem<FileSystem>();
  467. // If no filesystem, can not check directory existence, so just return the original path
  468. if (!fileSystem)
  469. return fixedPath;
  470. for (unsigned i = 0; !checkDirs[i].Empty(); ++i)
  471. {
  472. if (fileSystem->DirExists(fixedPath + checkDirs[i]))
  473. {
  474. pathHasKnownDirs = true;
  475. break;
  476. }
  477. }
  478. if (!pathHasKnownDirs)
  479. {
  480. String parentPath = GetParentPath(fixedPath);
  481. for (unsigned i = 0; !checkDirs[i].Empty(); ++i)
  482. {
  483. if (fileSystem->DirExists(parentPath + checkDirs[i]))
  484. {
  485. parentHasKnownDirs = true;
  486. break;
  487. }
  488. }
  489. // If path does not have known subdirectories, but the parent path has, use the parent instead
  490. if (parentHasKnownDirs)
  491. fixedPath = parentPath;
  492. }
  493. return fixedPath;
  494. }
  495. String ResourceCache::SanitateResourceName(const String& nameIn) const
  496. {
  497. // Sanitate unsupported constructs from the resource name
  498. String name = GetInternalPath(nameIn);
  499. name.Replace("../", "");
  500. name.Replace("./", "");
  501. return name;
  502. }
  503. void ResourceCache::StoreNameHash(const String& name)
  504. {
  505. if (name.Empty())
  506. return;
  507. StringHash hash(name);
  508. // If entry exists, check for difference (collision)
  509. HashMap<StringHash, String>::Iterator i = hashToName_.Find(hash);
  510. if (i != hashToName_.End())
  511. {
  512. if (i->second_.Compare(name, false))
  513. LOGERROR("Resource hash collision " + i->second_ + " vs " + name);
  514. i->second_ = name;
  515. }
  516. else
  517. hashToName_[hash] = name;
  518. }
  519. const SharedPtr<Resource>& ResourceCache::FindResource(ShortStringHash type, StringHash nameHash)
  520. {
  521. HashMap<ShortStringHash, ResourceGroup>::Iterator i = resourceGroups_.Find(type);
  522. if (i == resourceGroups_.End())
  523. return noResource;
  524. HashMap<StringHash, SharedPtr<Resource> >::Iterator j = i->second_.resources_.Find(nameHash);
  525. if (j == i->second_.resources_.End())
  526. return noResource;
  527. return j->second_;
  528. }
  529. void ResourceCache::ReleasePackageResources(PackageFile* package, bool force)
  530. {
  531. HashSet<ShortStringHash> affectedGroups;
  532. const HashMap<String, PackageEntry>& entries = package->GetEntries();
  533. for (HashMap<String, PackageEntry>::ConstIterator i = entries.Begin(); i != entries.End(); ++i)
  534. {
  535. StringHash nameHash(i->first_);
  536. // We do not know the actual resource type, so search all type containers
  537. for (HashMap<ShortStringHash, ResourceGroup>::Iterator j = resourceGroups_.Begin();
  538. j != resourceGroups_.End(); ++j)
  539. {
  540. HashMap<StringHash, SharedPtr<Resource> >::Iterator k = j->second_.resources_.Find(nameHash);
  541. if (k != j->second_.resources_.End())
  542. {
  543. // If other references exist, do not release, unless forced
  544. if (k->second_.Refs() == 1 || force)
  545. {
  546. j->second_.resources_.Erase(k);
  547. affectedGroups.Insert(j->first_);
  548. }
  549. break;
  550. }
  551. }
  552. }
  553. for (HashSet<ShortStringHash>::Iterator i = affectedGroups.Begin(); i != affectedGroups.End(); ++i)
  554. UpdateResourceGroup(*i);
  555. }
  556. void ResourceCache::UpdateResourceGroup(ShortStringHash type)
  557. {
  558. HashMap<ShortStringHash, ResourceGroup>::Iterator i = resourceGroups_.Find(type);
  559. if (i == resourceGroups_.End())
  560. return;
  561. for (;;)
  562. {
  563. unsigned totalSize = 0;
  564. unsigned oldestTimer = 0;
  565. HashMap<StringHash, SharedPtr<Resource> >::Iterator oldestResource = i->second_.resources_.End();
  566. for (HashMap<StringHash, SharedPtr<Resource> >::Iterator j = i->second_.resources_.Begin();
  567. j != i->second_.resources_.End(); ++j)
  568. {
  569. totalSize += j->second_->GetMemoryUse();
  570. unsigned useTimer = j->second_->GetUseTimer();
  571. if (useTimer > oldestTimer)
  572. {
  573. oldestTimer = useTimer;
  574. oldestResource = j;
  575. }
  576. }
  577. i->second_.memoryUse_ = totalSize;
  578. // If memory budget defined and is exceeded, remove the oldest resource and loop again
  579. // (resources in use always return a zero timer and can not be removed)
  580. if (i->second_.memoryBudget_ && i->second_.memoryUse_ > i->second_.memoryBudget_ &&
  581. oldestResource != i->second_.resources_.End())
  582. {
  583. LOGDEBUG("Resource group " + oldestResource->second_->GetTypeName() + " over memory budget, releasing resource " +
  584. oldestResource->second_->GetName());
  585. i->second_.resources_.Erase(oldestResource);
  586. }
  587. else
  588. break;
  589. }
  590. }
  591. void ResourceCache::HandleBeginFrame(StringHash eventType, VariantMap& eventData)
  592. {
  593. if (!autoReloadResources_)
  594. return;
  595. for (unsigned i = 0; i < fileWatchers_.Size(); ++i)
  596. {
  597. String fileName;
  598. while (fileWatchers_[i]->GetNextChange(fileName))
  599. {
  600. // If the filename is a resource we keep track of, reload it
  601. for (HashMap<ShortStringHash, ResourceGroup>::Iterator j = resourceGroups_.Begin(); j != resourceGroups_.End(); ++j)
  602. {
  603. HashMap<StringHash, SharedPtr<Resource> >::Iterator k = j->second_.resources_.Find(StringHash(fileName));
  604. if (k != j->second_.resources_.End())
  605. {
  606. LOGDEBUG("Reloading changed resource " + fileName);
  607. ReloadResource(k->second_);
  608. }
  609. }
  610. }
  611. }
  612. }
  613. void RegisterResourceLibrary(Context* context)
  614. {
  615. Image::RegisterObject(context);
  616. XMLFile::RegisterObject(context);
  617. }
  618. }