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01_HelloWorld
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31f3c9ab65
DEFINE_APPLICATION_MAIN -> URHO3D_DEFINE_APPLICATION_MAIN
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10 年之前 |
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02_HelloGUI
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94a7f4ef63
Make UI element layouting not modify the user assigned minSize. Instead keep record of the min.size required by layout separately. Fix HelloGUI sample to the new behavior. Closes #955.
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10 年之前 |
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03_Sprites
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31f3c9ab65
DEFINE_APPLICATION_MAIN -> URHO3D_DEFINE_APPLICATION_MAIN
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10 年之前 |
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04_StaticScene
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31f3c9ab65
DEFINE_APPLICATION_MAIN -> URHO3D_DEFINE_APPLICATION_MAIN
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10 年之前 |
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05_AnimatingScene
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31f3c9ab65
DEFINE_APPLICATION_MAIN -> URHO3D_DEFINE_APPLICATION_MAIN
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10 年之前 |
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06_SkeletalAnimation
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31f3c9ab65
DEFINE_APPLICATION_MAIN -> URHO3D_DEFINE_APPLICATION_MAIN
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10 年之前 |
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07_Billboards
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31f3c9ab65
DEFINE_APPLICATION_MAIN -> URHO3D_DEFINE_APPLICATION_MAIN
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10 年之前 |
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08_Decals
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31f3c9ab65
DEFINE_APPLICATION_MAIN -> URHO3D_DEFINE_APPLICATION_MAIN
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10 年之前 |
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09_MultipleViewports
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31f3c9ab65
DEFINE_APPLICATION_MAIN -> URHO3D_DEFINE_APPLICATION_MAIN
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10 年之前 |
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10_RenderToTexture
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31f3c9ab65
DEFINE_APPLICATION_MAIN -> URHO3D_DEFINE_APPLICATION_MAIN
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10 年之前 |
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11_Physics
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31f3c9ab65
DEFINE_APPLICATION_MAIN -> URHO3D_DEFINE_APPLICATION_MAIN
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10 年之前 |
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12_PhysicsStressTest
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31f3c9ab65
DEFINE_APPLICATION_MAIN -> URHO3D_DEFINE_APPLICATION_MAIN
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10 年之前 |
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13_Ragdolls
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3a7e7f058e
LOGWARNING -> URHO3D_LOGWARNING
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10 年之前 |
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14_SoundEffects
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29e62526eb
Added event for sound playback finished. Deprecate SoundSource::SetAutoRemove() and change samples + NinjaSnowWar to not use it. Fix network replication of SoundSource to work with repeated playback on the same source.
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10 年之前 |
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15_Navigation
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af985e0df1
Alternative O key to create obstacles in the navigation demos. Closes #995.
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10 年之前 |
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16_Chat
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31f3c9ab65
DEFINE_APPLICATION_MAIN -> URHO3D_DEFINE_APPLICATION_MAIN
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10 年之前 |
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17_SceneReplication
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31f3c9ab65
DEFINE_APPLICATION_MAIN -> URHO3D_DEFINE_APPLICATION_MAIN
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10 年之前 |
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18_CharacterDemo
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31f3c9ab65
DEFINE_APPLICATION_MAIN -> URHO3D_DEFINE_APPLICATION_MAIN
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10 年之前 |
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19_VehicleDemo
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31f3c9ab65
DEFINE_APPLICATION_MAIN -> URHO3D_DEFINE_APPLICATION_MAIN
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10 年之前 |
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20_HugeObjectCount
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db15f0358e
PROFILE -> URHO3D_PROFILE
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10 年之前 |
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21_AngelScriptIntegration
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31f3c9ab65
DEFINE_APPLICATION_MAIN -> URHO3D_DEFINE_APPLICATION_MAIN
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10 年之前 |
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22_LuaIntegration
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31f3c9ab65
DEFINE_APPLICATION_MAIN -> URHO3D_DEFINE_APPLICATION_MAIN
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10 年之前 |
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23_Water
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31f3c9ab65
DEFINE_APPLICATION_MAIN -> URHO3D_DEFINE_APPLICATION_MAIN
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10 年之前 |
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24_Urho2DSprite
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31f3c9ab65
DEFINE_APPLICATION_MAIN -> URHO3D_DEFINE_APPLICATION_MAIN
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10 年之前 |
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25_Urho2DParticle
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31f3c9ab65
DEFINE_APPLICATION_MAIN -> URHO3D_DEFINE_APPLICATION_MAIN
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10 年之前 |
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26_ConsoleInput
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ecafb47f73
LOGRAW -> URHO3D_LOGRAW
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10 年之前 |
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27_Urho2DPhysics
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31f3c9ab65
DEFINE_APPLICATION_MAIN -> URHO3D_DEFINE_APPLICATION_MAIN
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10 年之前 |
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28_Urho2DPhysicsRope
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31f3c9ab65
DEFINE_APPLICATION_MAIN -> URHO3D_DEFINE_APPLICATION_MAIN
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10 年之前 |
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29_SoundSynthesis
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31f3c9ab65
DEFINE_APPLICATION_MAIN -> URHO3D_DEFINE_APPLICATION_MAIN
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10 年之前 |
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30_LightAnimation
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31f3c9ab65
DEFINE_APPLICATION_MAIN -> URHO3D_DEFINE_APPLICATION_MAIN
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10 年之前 |
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31_MaterialAnimation
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31f3c9ab65
DEFINE_APPLICATION_MAIN -> URHO3D_DEFINE_APPLICATION_MAIN
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10 年之前 |
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32_Urho2DConstraints
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31f3c9ab65
DEFINE_APPLICATION_MAIN -> URHO3D_DEFINE_APPLICATION_MAIN
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10 年之前 |
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33_Urho2DSpriterAnimation
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31f3c9ab65
DEFINE_APPLICATION_MAIN -> URHO3D_DEFINE_APPLICATION_MAIN
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10 年之前 |
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34_DynamicGeometry
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ad2eb74d83
LOGERROR -> URHO3D_LOGERROR
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10 年之前 |
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35_SignedDistanceFieldText
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31f3c9ab65
DEFINE_APPLICATION_MAIN -> URHO3D_DEFINE_APPLICATION_MAIN
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10 年之前 |
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36_Urho2DTileMap
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31f3c9ab65
DEFINE_APPLICATION_MAIN -> URHO3D_DEFINE_APPLICATION_MAIN
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10 年之前 |
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37_UIDrag
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385493f39a
Explain that touch input is needed for multiple dragging. Closes #997.
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10 年之前 |
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38_SceneAndUILoad
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31f3c9ab65
DEFINE_APPLICATION_MAIN -> URHO3D_DEFINE_APPLICATION_MAIN
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10 年之前 |
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39_CrowdNavigation
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af985e0df1
Alternative O key to create obstacles in the navigation demos. Closes #995.
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10 年之前 |
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40_Localization
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31f3c9ab65
DEFINE_APPLICATION_MAIN -> URHO3D_DEFINE_APPLICATION_MAIN
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10 年之前 |
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41_DatabaseDemo
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ecafb47f73
LOGRAW -> URHO3D_LOGRAW
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10 年之前 |
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CMakeLists.txt
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560ef3bb37
Add Database subsystem. Add new build option to enable it.
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10 年之前 |
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Sample.h
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f02cd63437
OBJECT -> URHO3D_OBJECT
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10 年之前 |
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Sample.inl
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6a3bbb8aab
Fix D3D11 constant buffers for VSM. Fix editor shadow mode selection. Fix script API for new shadow modes. Fix debughud for new shadow modes. Edit documentation to refer to new shadow modes. Added contributor credit. Some code convention edits, e.g. VSM instead of Vsm. Dump new NinjaSnowWarShaders.xml file.
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10 年之前 |