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AssetImporter
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372fbed88d
Normalize resource names in SanitateResourceName() if they also contain a registered resource dir name, ie. Data/Scripts/NinjaSnowWar.as becomes Scripts/NinjaSnowWar.as. This fixes script file possibly getting loaded twice.
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12 lat temu |
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DocConverter
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02512cecf9
In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'.
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12 lat temu |
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OgreImporter
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02512cecf9
In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'.
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12 lat temu |
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PackageTool
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02512cecf9
In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'.
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12 lat temu |
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RampGenerator
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dee404c133
Removed unnecessary conversion step from RampGenerator.
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12 lat temu |
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ScriptCompiler
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ddc3670238
Attempt to fix MinGW build and some other code cleanup.
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12 lat temu |
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ShaderCompiler
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dcb39bf810
Add note of Direct3D9 bool shader constants possibly having no effect.
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12 lat temu |
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Urho3D
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41f627b230
Fixed Urho3D.cpp compile error on VS2008.
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12 lat temu |