Manual_Input.cpp 3.7 KB

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  1. //
  2. // Copyright (c) 2008-2020 the Urho3D project.
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to deal
  6. // in the Software without restriction, including without limitation the rights
  7. // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  8. // copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  19. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  20. // THE SOFTWARE.
  21. //
  22. #include "../Precompiled.h"
  23. #include "../AngelScript/APITemplates.h"
  24. #include "../AngelScript/Manual_Input.h"
  25. namespace Urho3D
  26. {
  27. // This function is called before ASRegisterGenerated()
  28. void ASRegisterManualFirst_Input(asIScriptEngine* engine)
  29. {
  30. }
  31. // ========================================================================================
  32. // template<class T> T * Object::GetSubsystem() const | File: ../Core/Object.h
  33. static Input* GetInput()
  34. {
  35. return GetScriptContext()->GetSubsystem<Input>();
  36. }
  37. // This function is called after ASRegisterGenerated()
  38. void ASRegisterManualLast_Input(asIScriptEngine* engine)
  39. {
  40. // template<class T> T * Object::GetSubsystem() const | File: ../Core/Object.h
  41. engine->RegisterGlobalFunction("Input@+ get_input()", asFUNCTION(GetInput), asCALL_CDECL);
  42. }
  43. // ========================================================================================
  44. // bool Input::SaveGestures(Serializer &dest) | File: ../Input/Input.h
  45. bool InputSaveGestures(File* file, Input* ptr)
  46. {
  47. return file && ptr->SaveGestures(*file);
  48. }
  49. // bool Input::SaveGestures(Serializer &dest) | File: ../Input/Input.h
  50. bool InputSaveGesturesVectorBuffer(VectorBuffer& buffer, Input* ptr)
  51. {
  52. return ptr->SaveGestures(buffer);
  53. }
  54. // bool Input::SaveGesture(Serializer &dest, unsigned gestureID) | File: ../Input/Input.h
  55. bool InputSaveGesture(File* file, unsigned gestureID, Input* ptr)
  56. {
  57. return file && ptr->SaveGesture(*file, gestureID);
  58. }
  59. // bool Input::SaveGesture(Serializer &dest, unsigned gestureID) | File: ../Input/Input.h
  60. bool InputSaveGestureVectorBuffer(VectorBuffer& buffer, unsigned gestureID, Input* ptr)
  61. {
  62. return ptr->SaveGesture(buffer, gestureID);
  63. }
  64. // unsigned Input::LoadGestures(Deserializer &source) | File: ../Input/Input.h
  65. unsigned InputLoadGestures(File* file, Input* ptr)
  66. {
  67. return file ? ptr->LoadGestures(*file) : 0;
  68. }
  69. // unsigned Input::LoadGestures(Deserializer &source) | File: ../Input/Input.h
  70. unsigned InputLoadGesturesVectorBuffer(VectorBuffer& buffer, Input* ptr)
  71. {
  72. return ptr->LoadGestures(buffer);
  73. }
  74. // void Input::SetMouseGrabbed(bool grab, bool suppressEvent=false) | File: ../Input/Input.h
  75. void InputSetMouseGrabbed(bool enable, Input* ptr)
  76. {
  77. ptr->SetMouseGrabbed(enable, false);
  78. }
  79. // void Input::SetMouseMode(MouseMode mode, bool suppressEvent=false) | File: ../Input/Input.h
  80. void InputSetMouseMode(MouseMode mode, Input* ptr)
  81. {
  82. ptr->SetMouseMode(mode, false);
  83. }
  84. // void Input::SetMouseVisible(bool enable, bool suppressEvent=false) | File: ../Input/Input.h
  85. void InputSetMouseVisible(bool enable, Input* ptr)
  86. {
  87. ptr->SetMouseVisible(enable, false);
  88. }
  89. }