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APITemplates.h
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36eb726d36
Add the concept of base class type to Object to simplify determining if a ScriptInstance's handle variable is a Node, Component or Resource. Serialize script's resource handles as ResourceRef attributes and allow editing them.
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12 ani în urmă |
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Addons.cpp
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56b453c25e
Update to AngelScript 2.28.0 WIP to fix a ternary operator crash bug.
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12 ani în urmă |
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Addons.h
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56b453c25e
Update to AngelScript 2.28.0 WIP to fix a ternary operator crash bug.
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12 ani în urmă |
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AudioAPI.cpp
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02512cecf9
In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'.
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12 ani în urmă |
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CMakeLists.txt
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e423a26461
Refactor CMake build scripts.
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12 ani în urmă |
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CoreAPI.cpp
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6350f246e6
Register HttpRequest to script.
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12 ani în urmă |
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EngineAPI.cpp
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db3bf3fbf9
Added timestep smoothing to Engine. By default the previous 2 frames' timesteps are averaged.
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12 ani în urmă |
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GraphicsAPI.cpp
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42ae752d2d
Allow BillboardSet / ParticleEmitter to choose whether billboards should face the camera or follow the node orientation. Closes #22.
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12 ani în urmă |
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IOAPI.cpp
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02df5b2d02
Write package file size to the end of package files. If package signature is not found from the file beginning, seek to file end and read the size, then seek backward to check if the package file is concatenated eg. in the executable. Alternatively the start offset can be specified manually when opening a package file. Closes #27.
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12 ani în urmă |
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InputAPI.cpp
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02512cecf9
In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'.
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12 ani în urmă |
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MathAPI.cpp
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372fbed88d
Normalize resource names in SanitateResourceName() if they also contain a registered resource dir name, ie. Data/Scripts/NinjaSnowWar.as becomes Scripts/NinjaSnowWar.as. This fixes script file possibly getting loaded twice.
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12 ani în urmă |
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NavigationAPI.cpp
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fc1c2e6f13
Initial Navigation sample.
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12 ani în urmă |
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NetworkAPI.cpp
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347b840b7c
Read HttpRequest in a background thread to prevent blocking. Always check all triangle mesh geometries for the closest hit in the RAY_TRIANGLE raycast mode.
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12 ani în urmă |
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PhysicsAPI.cpp
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c14bf5bd69
Added Bullet rolling friction parameter to RigidBody.
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12 ani în urmă |
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ResourceAPI.cpp
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02512cecf9
In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'.
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12 ani în urmă |
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SceneAPI.cpp
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247158b7d8
Added node IDs attribute to StaticModelGroup.
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12 ani în urmă |
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Script.cpp
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b8a3157e91
Show enumerations in the generated AngelScript API.
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12 ani în urmă |
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Script.h
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d33ac02538
Refactor build scripts to build Urho3D library as main target.
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12 ani în urmă |
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ScriptAPI.cpp
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dd9a9feb61
Allow convenience access to scriptObjects residing in the scene root node.
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12 ani în urmă |
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ScriptAPI.h
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02512cecf9
In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'.
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12 ani în urmă |
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ScriptEventListener.h
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02512cecf9
In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'.
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12 ani în urmă |
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ScriptFile.cpp
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eef5b89766
Removed the retained message mode from the AngelScript subsystem. Instead, Application class will remember error log messages and display them if ErrorExit() is called without a custom message. This allows showing all error messages from Lua script subsystem equally.
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12 ani în urmă |
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ScriptFile.h
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02512cecf9
In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'.
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12 ani în urmă |
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ScriptInstance.cpp
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36eb726d36
Add the concept of base class type to Object to simplify determining if a ScriptInstance's handle variable is a Node, Component or Resource. Serialize script's resource handles as ResourceRef attributes and allow editing them.
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12 ani în urmă |
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ScriptInstance.h
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c3870201b9
Added TransformChanged() script method to ScriptInstance & LuaScriptInstance. Called when node transform changes (hooks to OnMarkedDirty() on C++ side)
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12 ani în urmă |
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UIAPI.cpp
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840d50ce0d
Allow to force FreeType autohinting (old 2.3 version behavior.) Reload font faces when global font settings changed.
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12 ani în urmă |