Yao Wei Tjong 姚伟忠 e423a26461 Refactor CMake build scripts. 12 ani în urmă
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APITemplates.h 36eb726d36 Add the concept of base class type to Object to simplify determining if a ScriptInstance's handle variable is a Node, Component or Resource. Serialize script's resource handles as ResourceRef attributes and allow editing them. 12 ani în urmă
Addons.cpp 56b453c25e Update to AngelScript 2.28.0 WIP to fix a ternary operator crash bug. 12 ani în urmă
Addons.h 56b453c25e Update to AngelScript 2.28.0 WIP to fix a ternary operator crash bug. 12 ani în urmă
AudioAPI.cpp 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 ani în urmă
CMakeLists.txt e423a26461 Refactor CMake build scripts. 12 ani în urmă
CoreAPI.cpp 6350f246e6 Register HttpRequest to script. 12 ani în urmă
EngineAPI.cpp db3bf3fbf9 Added timestep smoothing to Engine. By default the previous 2 frames' timesteps are averaged. 12 ani în urmă
GraphicsAPI.cpp 42ae752d2d Allow BillboardSet / ParticleEmitter to choose whether billboards should face the camera or follow the node orientation. Closes #22. 12 ani în urmă
IOAPI.cpp 02df5b2d02 Write package file size to the end of package files. If package signature is not found from the file beginning, seek to file end and read the size, then seek backward to check if the package file is concatenated eg. in the executable. Alternatively the start offset can be specified manually when opening a package file. Closes #27. 12 ani în urmă
InputAPI.cpp 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 ani în urmă
MathAPI.cpp 372fbed88d Normalize resource names in SanitateResourceName() if they also contain a registered resource dir name, ie. Data/Scripts/NinjaSnowWar.as becomes Scripts/NinjaSnowWar.as. This fixes script file possibly getting loaded twice. 12 ani în urmă
NavigationAPI.cpp fc1c2e6f13 Initial Navigation sample. 12 ani în urmă
NetworkAPI.cpp 347b840b7c Read HttpRequest in a background thread to prevent blocking. Always check all triangle mesh geometries for the closest hit in the RAY_TRIANGLE raycast mode. 12 ani în urmă
PhysicsAPI.cpp c14bf5bd69 Added Bullet rolling friction parameter to RigidBody. 12 ani în urmă
ResourceAPI.cpp 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 ani în urmă
SceneAPI.cpp 247158b7d8 Added node IDs attribute to StaticModelGroup. 12 ani în urmă
Script.cpp b8a3157e91 Show enumerations in the generated AngelScript API. 12 ani în urmă
Script.h d33ac02538 Refactor build scripts to build Urho3D library as main target. 12 ani în urmă
ScriptAPI.cpp dd9a9feb61 Allow convenience access to scriptObjects residing in the scene root node. 12 ani în urmă
ScriptAPI.h 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 ani în urmă
ScriptEventListener.h 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 ani în urmă
ScriptFile.cpp eef5b89766 Removed the retained message mode from the AngelScript subsystem. Instead, Application class will remember error log messages and display them if ErrorExit() is called without a custom message. This allows showing all error messages from Lua script subsystem equally. 12 ani în urmă
ScriptFile.h 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 ani în urmă
ScriptInstance.cpp 36eb726d36 Add the concept of base class type to Object to simplify determining if a ScriptInstance's handle variable is a Node, Component or Resource. Serialize script's resource handles as ResourceRef attributes and allow editing them. 12 ani în urmă
ScriptInstance.h c3870201b9 Added TransformChanged() script method to ScriptInstance & LuaScriptInstance. Called when node transform changes (hooks to OnMarkedDirty() on C++ side) 12 ani în urmă
UIAPI.cpp 840d50ce0d Allow to force FreeType autohinting (old 2.3 version behavior.) Reload font faces when global font settings changed. 12 ani în urmă