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Materials
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263a624fe4
Possibility in ResourceCache to enable returning resources which failed to load. This is used in the editor to overcome eg. failed scripts disappearing from a ScriptInstance's script file slot.
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12 rokov pred |
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RenderPaths
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bfd968f9d7
Removed the base batch / non-base batch separation from BatchGroup. This is only needed for light queues, so rather have LightBatchQueue have separate queues for base & non-base.
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12 rokov pred |
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Shaders
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219aef9250
Fixed shader error: '*' does not operate on 'int' and 'vec2', in PostProcess.glsl
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12 rokov pred |
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Techniques
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854715a47e
Fixed NoTextureUnlitVCol technique using the wrong shader, which would cause artifacts with the editor grid in deferred mode.
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12 rokov pred |
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Textures
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d4fb9a9450
Add Zone height fog support, HeightFog shader option and techniques.
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12 rokov pred |