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01_HelloWorld
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6d5ddc23e0
Bump the copyright for 2014.
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12 ani în urmă |
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02_HelloGUI
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b5f9b52717
Minor fixes on C++ ConsoleInput sample class.
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11 ani în urmă |
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03_Sprites
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6d5ddc23e0
Bump the copyright for 2014.
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12 ani în urmă |
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04_StaticScene
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6d5ddc23e0
Bump the copyright for 2014.
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12 ani în urmă |
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05_AnimatingScene
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d0595084d4
Initial implementation of LogicComponent base class, which should make writing C++ logic/updater components more similar to scripting. Refactored C++ examples to use LogicComponent where possible.
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11 ani în urmă |
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06_SkeletalAnimation
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d0595084d4
Initial implementation of LogicComponent base class, which should make writing C++ logic/updater components more similar to scripting. Refactored C++ examples to use LogicComponent where possible.
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11 ani în urmă |
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07_Billboards
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6d5ddc23e0
Bump the copyright for 2014.
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12 ani în urmă |
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08_Decals
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6d5ddc23e0
Bump the copyright for 2014.
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12 ani în urmă |
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09_MultipleViewports
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6d5ddc23e0
Bump the copyright for 2014.
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12 ani în urmă |
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10_RenderToTexture
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d0595084d4
Initial implementation of LogicComponent base class, which should make writing C++ logic/updater components more similar to scripting. Refactored C++ examples to use LogicComponent where possible.
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11 ani în urmă |
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11_Physics
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6d5ddc23e0
Bump the copyright for 2014.
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12 ani în urmă |
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12_PhysicsStressTest
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6d5ddc23e0
Bump the copyright for 2014.
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12 ani în urmă |
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13_Ragdolls
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47836474e2
Variant pointer refactoring. Variant can now hold a weak pointer to a RefCounted object, which is safer, and is returned using GetPtr(). Engine events have been converted to use that mechanism. GetPtr() is also directly available in AngelScript, as well as assigning a RefCounted or derived class handle to a Variant.
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12 ani în urmă |
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14_SoundEffects
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6d5ddc23e0
Bump the copyright for 2014.
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12 ani în urmă |
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15_Navigation
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6d5ddc23e0
Bump the copyright for 2014.
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12 ani în urmă |
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16_Chat
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47836474e2
Variant pointer refactoring. Variant can now hold a weak pointer to a RefCounted object, which is safer, and is returned using GetPtr(). Engine events have been converted to use that mechanism. GetPtr() is also directly available in AngelScript, as well as assigning a RefCounted or derived class handle to a Variant.
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12 ani în urmă |
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17_SceneReplication
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47836474e2
Variant pointer refactoring. Variant can now hold a weak pointer to a RefCounted object, which is safer, and is returned using GetPtr(). Engine events have been converted to use that mechanism. GetPtr() is also directly available in AngelScript, as well as assigning a RefCounted or derived class handle to a Variant.
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12 ani în urmă |
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18_CharacterDemo
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d0595084d4
Initial implementation of LogicComponent base class, which should make writing C++ logic/updater components more similar to scripting. Refactored C++ examples to use LogicComponent where possible.
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11 ani în urmă |
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19_VehicleDemo
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d0595084d4
Initial implementation of LogicComponent base class, which should make writing C++ logic/updater components more similar to scripting. Refactored C++ examples to use LogicComponent where possible.
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11 ani în urmă |
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20_HugeObjectCount
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6d5ddc23e0
Bump the copyright for 2014.
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12 ani în urmă |
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21_AngelScriptIntegration
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6d5ddc23e0
Bump the copyright for 2014.
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12 ani în urmă |
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22_LuaIntegration
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6d5ddc23e0
Bump the copyright for 2014.
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12 ani în urmă |
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23_Water
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6d5ddc23e0
Bump the copyright for 2014.
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12 ani în urmă |
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24_Urho2DSprite
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24aeabb02f
Move back MarkAllDrawable2DDirty() to Node class as public method.
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11 ani în urmă |
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25_Urho2DParticle
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24aeabb02f
Move back MarkAllDrawable2DDirty() to Node class as public method.
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11 ani în urmă |
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26_ConsoleInput
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7fd40cf630
Moved the test for ENABLE_TESTING into GetConsoleInput(), as script applications can not know whether it is safe to call.
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11 ani în urmă |
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CMakeLists.txt
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b5f9b52717
Minor fixes on C++ ConsoleInput sample class.
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11 ani în urmă |
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Sample.h
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0e3389eb7b
Update Sample.h
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12 ani în urmă |
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Sample.inl
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b5f9b52717
Minor fixes on C++ ConsoleInput sample class.
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11 ani în urmă |