Lasse Öörni 5071b4324a Tabs to spaces. před 11 roky
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BackgroundLoader.cpp ad737e0d6e Documentation for background resource loading. Expanded Scene::LoadAsync() to either background load resources only, load scene + resources synchronously, or background load resources first, then load the scene. Closes #406. před 11 roky
BackgroundLoader.h be66059009 Refactor resource background loading into a separate class. před 11 roky
CMakeLists.txt 460da659ee Add JSON support in Urho3D. před 11 roky
Decompress.cpp 6d5ddc23e0 Bump the copyright for 2014. před 12 roky
Decompress.h 6d5ddc23e0 Bump the copyright for 2014. před 12 roky
Image.cpp cdd2dae4fb Precalculate texture's mip levels during async loading, if applicable. Use a timer to avoid spending too much time per frame on finishing async loaded resources. před 11 roky
Image.h cdd2dae4fb Precalculate texture's mip levels during async loading, if applicable. Use a timer to avoid spending too much time per frame on finishing async loaded resources. před 11 roky
JSONFile.cpp 677ab20986 Asynchronous loading for ParticleEffect. před 11 roky
JSONFile.h 8463393377 Initial resource background loading API and implementation. Background loading-capable implementation for textures (load image in background thread, upload image to GPU in main thread), other resources todo. před 11 roky
JSONValue.cpp 5071b4324a Tabs to spaces. před 11 roky
JSONValue.h 5071b4324a Tabs to spaces. před 11 roky
Resource.cpp 3c7126de38 Asynchronous loading for AnimationSet2D. před 11 roky
Resource.h 8463393377 Initial resource background loading API and implementation. Background loading-capable implementation for textures (load image in background thread, upload image to GPU in main thread), other resources todo. před 11 roky
ResourceCache.cpp be66059009 Refactor resource background loading into a separate class. před 11 roky
ResourceCache.h 4f1906d598 Fix missing include file. před 11 roky
ResourceEvents.h 8463393377 Initial resource background loading API and implementation. Background loading-capable implementation for textures (load image in background thread, upload image to GPU in main thread), other resources todo. před 11 roky
XMLElement.cpp 84fe0946c8 Remove ShortStringHash, Now all of ShortStringHash are replaced by StringHash. před 11 roky
XMLElement.h f7b99ecdee Added Matrix types to Variant. Added ToString() to Matrix types. Added Matrix getters/setters to XMLElement. Added ToMatrix string conversion functions. Added possibility to assign shader parameters from Matrix variants. Fixed missing setting of Color variant shader parameter on Direct3D9. před 11 roky
XMLFile.cpp 8463393377 Initial resource background loading API and implementation. Background loading-capable implementation for textures (load image in background thread, upload image to GPU in main thread), other resources todo. před 11 roky
XMLFile.h 8463393377 Initial resource background loading API and implementation. Background loading-capable implementation for textures (load image in background thread, upload image to GPU in main thread), other resources todo. před 11 roky