Variant.cpp 22 KB

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  1. //
  2. // Copyright (c) 2008-2017 the Urho3D project.
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to deal
  6. // in the Software without restriction, including without limitation the rights
  7. // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  8. // copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  19. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  20. // THE SOFTWARE.
  21. //
  22. #include "../Precompiled.h"
  23. #include "../Core/StringUtils.h"
  24. #include "../IO/VectorBuffer.h"
  25. #include <cstring>
  26. namespace Urho3D
  27. {
  28. const Variant Variant::EMPTY;
  29. const PODVector<unsigned char> Variant::emptyBuffer;
  30. const ResourceRef Variant::emptyResourceRef;
  31. const ResourceRefList Variant::emptyResourceRefList;
  32. const VariantMap Variant::emptyVariantMap;
  33. const VariantVector Variant::emptyVariantVector;
  34. const StringVector Variant::emptyStringVector;
  35. static const char* typeNames[] =
  36. {
  37. "None",
  38. "Int",
  39. "Bool",
  40. "Float",
  41. "Vector2",
  42. "Vector3",
  43. "Vector4",
  44. "Quaternion",
  45. "Color",
  46. "String",
  47. "Buffer",
  48. "VoidPtr",
  49. "ResourceRef",
  50. "ResourceRefList",
  51. "VariantVector",
  52. "VariantMap",
  53. "IntRect",
  54. "IntVector2",
  55. "Ptr",
  56. "Matrix3",
  57. "Matrix3x4",
  58. "Matrix4",
  59. "Double",
  60. "StringVector",
  61. "Rect",
  62. "IntVector3",
  63. "Int64",
  64. "CustomPtr",
  65. "Custom",
  66. 0
  67. };
  68. static_assert(sizeof(typeNames) / sizeof(const char*) == MAX_VAR_TYPES + 1, "Variant type name array is out-of-date");
  69. Variant& Variant::operator =(const Variant& rhs)
  70. {
  71. SetType(rhs.GetType());
  72. switch (type_)
  73. {
  74. case VAR_STRING:
  75. value_.string_ = rhs.value_.string_;
  76. break;
  77. case VAR_BUFFER:
  78. value_.buffer_ = rhs.value_.buffer_;
  79. break;
  80. case VAR_RESOURCEREF:
  81. value_.resourceRef_ = rhs.value_.resourceRef_;
  82. break;
  83. case VAR_RESOURCEREFLIST:
  84. value_.resourceRefList_ = rhs.value_.resourceRefList_;
  85. break;
  86. case VAR_VARIANTVECTOR:
  87. value_.variantVector_ = rhs.value_.variantVector_;
  88. break;
  89. case VAR_STRINGVECTOR:
  90. value_.stringVector_ = rhs.value_.stringVector_;
  91. break;
  92. case VAR_VARIANTMAP:
  93. value_.variantMap_ = rhs.value_.variantMap_;
  94. break;
  95. case VAR_PTR:
  96. value_.weakPtr_ = rhs.value_.weakPtr_;
  97. break;
  98. case VAR_MATRIX3:
  99. *value_.matrix3_ = *rhs.value_.matrix3_;
  100. break;
  101. case VAR_MATRIX3X4:
  102. *value_.matrix3x4_ = *rhs.value_.matrix3x4_;
  103. break;
  104. case VAR_MATRIX4:
  105. *value_.matrix4_ = *rhs.value_.matrix4_;
  106. break;
  107. case VAR_CUSTOM_HEAP:
  108. case VAR_CUSTOM_STACK:
  109. SetCustomValue(*rhs.GetCustomVariantValue());
  110. break;
  111. default:
  112. memcpy(&value_, &rhs.value_, sizeof(VariantValue));
  113. break;
  114. }
  115. return *this;
  116. }
  117. Variant& Variant::operator =(const VectorBuffer& rhs)
  118. {
  119. SetType(VAR_BUFFER);
  120. value_.buffer_ = rhs.GetBuffer();
  121. return *this;
  122. }
  123. bool Variant::operator ==(const Variant& rhs) const
  124. {
  125. if (type_ == VAR_VOIDPTR || type_ == VAR_PTR)
  126. return GetVoidPtr() == rhs.GetVoidPtr();
  127. else if (type_ != rhs.type_)
  128. return false;
  129. switch (type_)
  130. {
  131. case VAR_INT:
  132. return value_.int_ == rhs.value_.int_;
  133. case VAR_INT64:
  134. return value_.int64_ == rhs.value_.int64_;
  135. case VAR_BOOL:
  136. return value_.bool_ == rhs.value_.bool_;
  137. case VAR_FLOAT:
  138. return value_.float_ == rhs.value_.float_;
  139. case VAR_VECTOR2:
  140. return value_.vector2_ == rhs.value_.vector2_;
  141. case VAR_VECTOR3:
  142. return value_.vector3_ == rhs.value_.vector3_;
  143. case VAR_VECTOR4:
  144. return value_.vector4_ == rhs.value_.vector4_;
  145. case VAR_QUATERNION:
  146. return value_.quaternion_ == rhs.value_.quaternion_;
  147. case VAR_COLOR:
  148. return value_.color_ == rhs.value_.color_;
  149. case VAR_STRING:
  150. return value_.string_ == rhs.value_.string_;
  151. case VAR_BUFFER:
  152. return value_.buffer_ == rhs.value_.buffer_;
  153. case VAR_RESOURCEREF:
  154. return value_.resourceRef_ == rhs.value_.resourceRef_;
  155. case VAR_RESOURCEREFLIST:
  156. return value_.resourceRefList_ == rhs.value_.resourceRefList_;
  157. case VAR_VARIANTVECTOR:
  158. return value_.variantVector_ == rhs.value_.variantVector_;
  159. case VAR_STRINGVECTOR:
  160. return value_.stringVector_ == rhs.value_.stringVector_;
  161. case VAR_VARIANTMAP:
  162. return value_.variantMap_ == rhs.value_.variantMap_;
  163. case VAR_INTRECT:
  164. return value_.intRect_ == rhs.value_.intRect_;
  165. case VAR_INTVECTOR2:
  166. return value_.intVector2_ == rhs.value_.intVector2_;
  167. case VAR_INTVECTOR3:
  168. return value_.intVector3_ == rhs.value_.intVector3_;
  169. case VAR_MATRIX3:
  170. return *value_.matrix3_ == *rhs.value_.matrix3_;
  171. case VAR_MATRIX3X4:
  172. return *value_.matrix3x4_ == *rhs.value_.matrix3x4_;
  173. case VAR_MATRIX4:
  174. return *value_.matrix4_ == *rhs.value_.matrix4_;
  175. case VAR_DOUBLE:
  176. return value_.double_ == rhs.value_.double_;
  177. case VAR_RECT:
  178. return value_.rect_ == rhs.value_.rect_;
  179. default:
  180. return true;
  181. }
  182. }
  183. bool Variant::operator ==(const PODVector<unsigned char>& rhs) const
  184. {
  185. // Use strncmp() instead of PODVector<unsigned char>::operator ==()
  186. const PODVector<unsigned char>& buffer = value_.buffer_;
  187. return type_ == VAR_BUFFER && buffer.Size() == rhs.Size() ?
  188. strncmp(reinterpret_cast<const char*>(&buffer[0]), reinterpret_cast<const char*>(&rhs[0]), buffer.Size()) == 0 :
  189. false;
  190. }
  191. bool Variant::operator ==(const VectorBuffer& rhs) const
  192. {
  193. const PODVector<unsigned char>& buffer = value_.buffer_;
  194. return type_ == VAR_BUFFER && buffer.Size() == rhs.GetSize() ?
  195. strncmp(reinterpret_cast<const char*>(&buffer[0]), reinterpret_cast<const char*>(rhs.GetData()), buffer.Size()) == 0 :
  196. false;
  197. }
  198. void Variant::FromString(const String& type, const String& value)
  199. {
  200. return FromString(GetTypeFromName(type), value.CString());
  201. }
  202. void Variant::FromString(const char* type, const char* value)
  203. {
  204. return FromString(GetTypeFromName(type), value);
  205. }
  206. void Variant::FromString(VariantType type, const String& value)
  207. {
  208. return FromString(type, value.CString());
  209. }
  210. void Variant::FromString(VariantType type, const char* value)
  211. {
  212. switch (type)
  213. {
  214. case VAR_INT:
  215. *this = ToInt(value);
  216. break;
  217. case VAR_INT64:
  218. *this = ToInt64(value);
  219. break;
  220. case VAR_BOOL:
  221. *this = ToBool(value);
  222. break;
  223. case VAR_FLOAT:
  224. *this = ToFloat(value);
  225. break;
  226. case VAR_VECTOR2:
  227. *this = ToVector2(value);
  228. break;
  229. case VAR_VECTOR3:
  230. *this = ToVector3(value);
  231. break;
  232. case VAR_VECTOR4:
  233. *this = ToVector4(value);
  234. break;
  235. case VAR_QUATERNION:
  236. *this = ToQuaternion(value);
  237. break;
  238. case VAR_COLOR:
  239. *this = ToColor(value);
  240. break;
  241. case VAR_STRING:
  242. *this = value;
  243. break;
  244. case VAR_BUFFER:
  245. SetType(VAR_BUFFER);
  246. StringToBuffer(value_.buffer_, value);
  247. break;
  248. case VAR_VOIDPTR:
  249. // From string to void pointer not supported, set to null
  250. *this = (void*)0;
  251. break;
  252. case VAR_RESOURCEREF:
  253. {
  254. StringVector values = String::Split(value, ';');
  255. if (values.Size() == 2)
  256. {
  257. SetType(VAR_RESOURCEREF);
  258. value_.resourceRef_.type_ = values[0];
  259. value_.resourceRef_.name_ = values[1];
  260. }
  261. break;
  262. }
  263. case VAR_RESOURCEREFLIST:
  264. {
  265. StringVector values = String::Split(value, ';', true);
  266. if (values.Size() >= 1)
  267. {
  268. SetType(VAR_RESOURCEREFLIST);
  269. value_.resourceRefList_.type_ = values[0];
  270. value_.resourceRefList_.names_.Resize(values.Size() - 1);
  271. for (unsigned i = 1; i < values.Size(); ++i)
  272. value_.resourceRefList_.names_[i - 1] = values[i];
  273. }
  274. break;
  275. }
  276. case VAR_INTRECT:
  277. *this = ToIntRect(value);
  278. break;
  279. case VAR_INTVECTOR2:
  280. *this = ToIntVector2(value);
  281. break;
  282. case VAR_INTVECTOR3:
  283. *this = ToIntVector3(value);
  284. break;
  285. case VAR_PTR:
  286. // From string to RefCounted pointer not supported, set to null
  287. *this = (RefCounted*)0;
  288. break;
  289. case VAR_MATRIX3:
  290. *this = ToMatrix3(value);
  291. break;
  292. case VAR_MATRIX3X4:
  293. *this = ToMatrix3x4(value);
  294. break;
  295. case VAR_MATRIX4:
  296. *this = ToMatrix4(value);
  297. break;
  298. case VAR_DOUBLE:
  299. *this = ToDouble(value);
  300. break;
  301. case VAR_RECT:
  302. *this = ToRect(value);
  303. break;
  304. default:
  305. SetType(VAR_NONE);
  306. }
  307. }
  308. void Variant::SetBuffer(const void* data, unsigned size)
  309. {
  310. if (size && !data)
  311. size = 0;
  312. SetType(VAR_BUFFER);
  313. PODVector<unsigned char>& buffer = value_.buffer_;
  314. buffer.Resize(size);
  315. if (size)
  316. memcpy(&buffer[0], data, size);
  317. }
  318. VectorBuffer Variant::GetVectorBuffer() const
  319. {
  320. return VectorBuffer(type_ == VAR_BUFFER ? value_.buffer_ : emptyBuffer);
  321. }
  322. String Variant::GetTypeName() const
  323. {
  324. return typeNames[type_];
  325. }
  326. String Variant::ToString() const
  327. {
  328. switch (type_)
  329. {
  330. case VAR_INT:
  331. return String(value_.int_);
  332. case VAR_INT64:
  333. return String(value_.int64_);
  334. case VAR_BOOL:
  335. return String(value_.bool_);
  336. case VAR_FLOAT:
  337. return String(value_.float_);
  338. case VAR_VECTOR2:
  339. return value_.vector2_.ToString();
  340. case VAR_VECTOR3:
  341. return value_.vector3_.ToString();
  342. case VAR_VECTOR4:
  343. return value_.vector4_.ToString();
  344. case VAR_QUATERNION:
  345. return value_.quaternion_.ToString();
  346. case VAR_COLOR:
  347. return value_.color_.ToString();
  348. case VAR_STRING:
  349. return value_.string_;
  350. case VAR_BUFFER:
  351. {
  352. const PODVector<unsigned char>& buffer = value_.buffer_;
  353. String ret;
  354. BufferToString(ret, buffer.Begin().ptr_, buffer.Size());
  355. return ret;
  356. }
  357. case VAR_VOIDPTR:
  358. case VAR_PTR:
  359. // Pointer serialization not supported (convert to null)
  360. return String(0);
  361. case VAR_INTRECT:
  362. return value_.intRect_.ToString();
  363. case VAR_INTVECTOR2:
  364. return value_.intVector2_.ToString();
  365. case VAR_INTVECTOR3:
  366. return value_.intVector3_.ToString();
  367. case VAR_MATRIX3:
  368. return value_.matrix3_->ToString();
  369. case VAR_MATRIX3X4:
  370. return value_.matrix3x4_->ToString();
  371. case VAR_MATRIX4:
  372. return value_.matrix4_->ToString();
  373. case VAR_DOUBLE:
  374. return String(value_.double_);
  375. case VAR_RECT:
  376. return value_.rect_.ToString();
  377. case VAR_CUSTOM_HEAP:
  378. case VAR_CUSTOM_STACK:
  379. if (const CustomVariantValue* custom = GetCustomVariantValue())
  380. return custom->ToString();
  381. else
  382. return String::EMPTY;
  383. default:
  384. // VAR_RESOURCEREF, VAR_RESOURCEREFLIST, VAR_VARIANTVECTOR, VAR_STRINGVECTOR, VAR_VARIANTMAP
  385. // Reference string serialization requires typehash-to-name mapping from the context. Can not support here
  386. // Also variant map or vector string serialization is not supported. XML or binary save should be used instead
  387. return String::EMPTY;
  388. }
  389. }
  390. bool Variant::IsZero() const
  391. {
  392. switch (type_)
  393. {
  394. case VAR_INT:
  395. return value_.int_ == 0;
  396. case VAR_INT64:
  397. return value_.int64_ == 0;
  398. case VAR_BOOL:
  399. return value_.bool_ == false;
  400. case VAR_FLOAT:
  401. return value_.float_ == 0.0f;
  402. case VAR_VECTOR2:
  403. return value_.vector2_ == Vector2::ZERO;
  404. case VAR_VECTOR3:
  405. return value_.vector3_ == Vector3::ZERO;
  406. case VAR_VECTOR4:
  407. return value_.vector4_ == Vector4::ZERO;
  408. case VAR_QUATERNION:
  409. return value_.quaternion_ == Quaternion::IDENTITY;
  410. case VAR_COLOR:
  411. // WHITE is considered empty (i.e. default) color in the Color class definition
  412. return value_.color_ == Color::WHITE;
  413. case VAR_STRING:
  414. return value_.string_.Empty();
  415. case VAR_BUFFER:
  416. return value_.buffer_.Empty();
  417. case VAR_VOIDPTR:
  418. return value_.voidPtr_ == 0;
  419. case VAR_RESOURCEREF:
  420. return value_.resourceRef_.name_.Empty();
  421. case VAR_RESOURCEREFLIST:
  422. {
  423. const StringVector& names = value_.resourceRefList_.names_;
  424. for (StringVector::ConstIterator i = names.Begin(); i != names.End(); ++i)
  425. {
  426. if (!i->Empty())
  427. return false;
  428. }
  429. return true;
  430. }
  431. case VAR_VARIANTVECTOR:
  432. return value_.variantVector_.Empty();
  433. case VAR_STRINGVECTOR:
  434. return value_.stringVector_.Empty();
  435. case VAR_VARIANTMAP:
  436. return value_.variantMap_.Empty();
  437. case VAR_INTRECT:
  438. return value_.intRect_ == IntRect::ZERO;
  439. case VAR_INTVECTOR2:
  440. return value_.intVector2_ == IntVector2::ZERO;
  441. case VAR_INTVECTOR3:
  442. return value_.intVector3_ == IntVector3::ZERO;
  443. case VAR_PTR:
  444. return value_.weakPtr_ == (RefCounted*)0;
  445. case VAR_MATRIX3:
  446. return *value_.matrix3_ == Matrix3::IDENTITY;
  447. case VAR_MATRIX3X4:
  448. return *value_.matrix3x4_ == Matrix3x4::IDENTITY;
  449. case VAR_MATRIX4:
  450. return *value_.matrix4_ == Matrix4::IDENTITY;
  451. case VAR_DOUBLE:
  452. return value_.double_ == 0.0;
  453. case VAR_RECT:
  454. return value_.rect_ == Rect::ZERO;
  455. case VAR_CUSTOM_HEAP:
  456. case VAR_CUSTOM_STACK:
  457. return false;
  458. default:
  459. return true;
  460. }
  461. }
  462. void Variant::SetType(VariantType newType)
  463. {
  464. if (type_ == newType)
  465. return;
  466. switch (type_)
  467. {
  468. case VAR_STRING:
  469. value_.string_.~String();
  470. break;
  471. case VAR_BUFFER:
  472. value_.buffer_.~PODVector<unsigned char>();
  473. break;
  474. case VAR_RESOURCEREF:
  475. value_.resourceRef_.~ResourceRef();
  476. break;
  477. case VAR_RESOURCEREFLIST:
  478. value_.resourceRefList_.~ResourceRefList();
  479. break;
  480. case VAR_VARIANTVECTOR:
  481. value_.variantVector_.~VariantVector();
  482. break;
  483. case VAR_STRINGVECTOR:
  484. value_.stringVector_.~StringVector();
  485. break;
  486. case VAR_VARIANTMAP:
  487. value_.variantMap_.~VariantMap();
  488. break;
  489. case VAR_PTR:
  490. value_.weakPtr_.~WeakPtr<RefCounted>();
  491. break;
  492. case VAR_MATRIX3:
  493. delete value_.matrix3_;
  494. break;
  495. case VAR_MATRIX3X4:
  496. delete value_.matrix3x4_;
  497. break;
  498. case VAR_MATRIX4:
  499. delete value_.matrix4_;
  500. break;
  501. case VAR_CUSTOM_HEAP:
  502. delete value_.customValueHeap_;
  503. break;
  504. case VAR_CUSTOM_STACK:
  505. static_cast<CustomVariantValue&>(value_.customValueStack_).~CustomVariantValue();
  506. break;
  507. default:
  508. break;
  509. }
  510. type_ = newType;
  511. switch (type_)
  512. {
  513. case VAR_STRING:
  514. new(&value_.string_) String();
  515. break;
  516. case VAR_BUFFER:
  517. new(&value_.buffer_) PODVector<unsigned char>();
  518. break;
  519. case VAR_RESOURCEREF:
  520. new(&value_.resourceRef_) ResourceRef();
  521. break;
  522. case VAR_RESOURCEREFLIST:
  523. new(&value_.resourceRefList_) ResourceRefList();
  524. break;
  525. case VAR_VARIANTVECTOR:
  526. new(&value_.variantVector_) VariantVector();
  527. break;
  528. case VAR_STRINGVECTOR:
  529. new(&value_.stringVector_) StringVector();
  530. break;
  531. case VAR_VARIANTMAP:
  532. new(&value_.variantMap_) VariantMap();
  533. break;
  534. case VAR_PTR:
  535. new(&value_.weakPtr_) WeakPtr<RefCounted>();
  536. break;
  537. case VAR_MATRIX3:
  538. value_.matrix3_ = new Matrix3();
  539. break;
  540. case VAR_MATRIX3X4:
  541. value_.matrix3x4_ = new Matrix3x4();
  542. break;
  543. case VAR_MATRIX4:
  544. value_.matrix4_ = new Matrix4();
  545. break;
  546. case VAR_CUSTOM_HEAP:
  547. // Will be filled later
  548. value_.customValueHeap_ = nullptr;
  549. break;
  550. case VAR_CUSTOM_STACK:
  551. // Initialize virtual table with any custom object
  552. new (&value_.customValueStack_) CustomVariantValueImpl<void*>(nullptr);
  553. break;
  554. default:
  555. break;
  556. }
  557. }
  558. template <> int Variant::Get<int>() const
  559. {
  560. return GetInt();
  561. }
  562. template <> unsigned Variant::Get<unsigned>() const
  563. {
  564. return GetUInt();
  565. }
  566. template <> long long Variant::Get<long long>() const
  567. {
  568. return GetInt64();
  569. }
  570. template <> unsigned long long Variant::Get<unsigned long long>() const
  571. {
  572. return GetUInt64();
  573. }
  574. template <> StringHash Variant::Get<StringHash>() const
  575. {
  576. return GetStringHash();
  577. }
  578. template <> bool Variant::Get<bool>() const
  579. {
  580. return GetBool();
  581. }
  582. template <> float Variant::Get<float>() const
  583. {
  584. return GetFloat();
  585. }
  586. template <> double Variant::Get<double>() const
  587. {
  588. return GetDouble();
  589. }
  590. template <> const Vector2& Variant::Get<const Vector2&>() const
  591. {
  592. return GetVector2();
  593. }
  594. template <> const Vector3& Variant::Get<const Vector3&>() const
  595. {
  596. return GetVector3();
  597. }
  598. template <> const Vector4& Variant::Get<const Vector4&>() const
  599. {
  600. return GetVector4();
  601. }
  602. template <> const Quaternion& Variant::Get<const Quaternion&>() const
  603. {
  604. return GetQuaternion();
  605. }
  606. template <> const Color& Variant::Get<const Color&>() const
  607. {
  608. return GetColor();
  609. }
  610. template <> const String& Variant::Get<const String&>() const
  611. {
  612. return GetString();
  613. }
  614. template <> const Rect& Variant::Get<const Rect&>() const
  615. {
  616. return GetRect();
  617. }
  618. template <> const IntRect& Variant::Get<const IntRect&>() const
  619. {
  620. return GetIntRect();
  621. }
  622. template <> const IntVector2& Variant::Get<const IntVector2&>() const
  623. {
  624. return GetIntVector2();
  625. }
  626. template <> const IntVector3& Variant::Get<const IntVector3&>() const
  627. {
  628. return GetIntVector3();
  629. }
  630. template <> const PODVector<unsigned char>& Variant::Get<const PODVector<unsigned char>&>() const
  631. {
  632. return GetBuffer();
  633. }
  634. template <> void* Variant::Get<void*>() const
  635. {
  636. return GetVoidPtr();
  637. }
  638. template <> RefCounted* Variant::Get<RefCounted*>() const
  639. {
  640. return GetPtr();
  641. }
  642. template <> const Matrix3& Variant::Get<const Matrix3&>() const
  643. {
  644. return GetMatrix3();
  645. }
  646. template <> const Matrix3x4& Variant::Get<const Matrix3x4&>() const
  647. {
  648. return GetMatrix3x4();
  649. }
  650. template <> const Matrix4& Variant::Get<const Matrix4&>() const
  651. {
  652. return GetMatrix4();
  653. }
  654. template <> ResourceRef Variant::Get<ResourceRef>() const
  655. {
  656. return GetResourceRef();
  657. }
  658. template <> ResourceRefList Variant::Get<ResourceRefList>() const
  659. {
  660. return GetResourceRefList();
  661. }
  662. template <> VariantVector Variant::Get<VariantVector>() const
  663. {
  664. return GetVariantVector();
  665. }
  666. template <> StringVector Variant::Get<StringVector >() const
  667. {
  668. return GetStringVector();
  669. }
  670. template <> VariantMap Variant::Get<VariantMap>() const
  671. {
  672. return GetVariantMap();
  673. }
  674. template <> Vector2 Variant::Get<Vector2>() const
  675. {
  676. return GetVector2();
  677. }
  678. template <> Vector3 Variant::Get<Vector3>() const
  679. {
  680. return GetVector3();
  681. }
  682. template <> Vector4 Variant::Get<Vector4>() const
  683. {
  684. return GetVector4();
  685. }
  686. template <> Quaternion Variant::Get<Quaternion>() const
  687. {
  688. return GetQuaternion();
  689. }
  690. template <> Color Variant::Get<Color>() const
  691. {
  692. return GetColor();
  693. }
  694. template <> String Variant::Get<String>() const
  695. {
  696. return GetString();
  697. }
  698. template <> Rect Variant::Get<Rect>() const
  699. {
  700. return GetRect();
  701. }
  702. template <> IntRect Variant::Get<IntRect>() const
  703. {
  704. return GetIntRect();
  705. }
  706. template <> IntVector2 Variant::Get<IntVector2>() const
  707. {
  708. return GetIntVector2();
  709. }
  710. template <> IntVector3 Variant::Get<IntVector3>() const
  711. {
  712. return GetIntVector3();
  713. }
  714. template <> PODVector<unsigned char> Variant::Get<PODVector<unsigned char> >() const
  715. {
  716. return GetBuffer();
  717. }
  718. template <> Matrix3 Variant::Get<Matrix3>() const
  719. {
  720. return GetMatrix3();
  721. }
  722. template <> Matrix3x4 Variant::Get<Matrix3x4>() const
  723. {
  724. return GetMatrix3x4();
  725. }
  726. template <> Matrix4 Variant::Get<Matrix4>() const
  727. {
  728. return GetMatrix4();
  729. }
  730. String Variant::GetTypeName(VariantType type)
  731. {
  732. return typeNames[type];
  733. }
  734. VariantType Variant::GetTypeFromName(const String& typeName)
  735. {
  736. return GetTypeFromName(typeName.CString());
  737. }
  738. VariantType Variant::GetTypeFromName(const char* typeName)
  739. {
  740. return (VariantType)GetStringListIndex(typeName, typeNames, VAR_NONE);
  741. }
  742. }