| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492 |
- //
- // Urho3D Engine
- // Copyright (c) 2008-2011 Lasse Öörni
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to deal
- // in the Software without restriction, including without limitation the rights
- // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- // copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- // THE SOFTWARE.
- //
- #include "Precompiled.h"
- #include "Audio.h"
- #include "Channel.h"
- #include "Log.h"
- #include "Song.h"
- #include "Sound.h"
- #include "StringUtils.h"
- #define DIRECTSOUND_VERSION 0x0800
- #include <windows.h>
- #include <dsound.h>
- #include <mmsystem.h>
- #include <process.h>
- #include "DebugNew.h"
- static const int AUDIO_FPS = 100;
- //! Holds the DirectSound buffer and audio thread handle
- class AudioImpl
- {
- friend class Audio;
-
- public:
- //! Construct with a window handle
- AudioImpl(HWND windowHandle) :
- mDSObject(0),
- mDSBuffer(0),
- mAudioThread(0),
- mWindow(windowHandle)
- {
- }
- private:
- //! DirectSound interface
- IDirectSound* mDSObject;
- //! DirectSound buffer
- IDirectSoundBuffer* mDSBuffer;
- //! Audio thread handle
- HANDLE mAudioThread;
- //! Window handle
- HWND mWindow;
-
- //! Runs the audio mixing loop
- static DWORD WINAPI threadFunction(void* data);
- };
- Audio::Audio(unsigned windowHandle) :
- mImpl(0),
- mPlaying(false),
- mBufferSamples(0),
- mBufferSize(0),
- mSampleSize(0),
- mListenerPosition(Vector3::sZero),
- mListenerRotation(Quaternion::sIdentity)
- {
- LOGINFO("Audio created");
-
- mImpl = new AudioImpl((HWND)windowHandle);
-
- for (unsigned i = 0; i < MAX_CHANNEL_TYPES; ++i)
- mMasterGain[i] = 1.0f;
- }
- Audio::~Audio()
- {
- releaseBuffer();
-
- if (mImpl->mDSObject)
- {
- mImpl->mDSObject->Release();
- mImpl->mDSObject = 0;
- }
-
- delete mImpl;
- mImpl = 0;
-
- LOGINFO("Audio shut down");
- }
- bool Audio::setMode(int bufferLengthMSec, int mixRate, bool sixteenBit, bool stereo, bool interpolate)
- {
- releaseBuffer();
-
- if (mImpl->mWindow == INVALID_HANDLE_VALUE)
- return false;
-
- if (!mImpl->mDSObject)
- {
- if (DirectSoundCreate(0, &mImpl->mDSObject, 0) != DS_OK)
- {
- LOGERROR("Could not create DirectSound object");
- return false;
- }
- }
-
- if (mImpl->mDSObject->SetCooperativeLevel(mImpl->mWindow, DSSCL_PRIORITY) != DS_OK)
- {
- LOGERROR("Could not set DirectSound cooperative level");
- return false;
- }
- DSCAPS dsCaps;
- dsCaps.dwSize = sizeof(dsCaps);
- if (mImpl->mDSObject->GetCaps(&dsCaps) != DS_OK)
- {
- LOGERROR("Could not get DirectSound capabilities");
- return false;
- }
-
- if (!(dsCaps.dwFlags & (DSCAPS_SECONDARY16BIT|DSCAPS_PRIMARY16BIT)))
- sixteenBit = false;
- if (!(dsCaps.dwFlags & (DSCAPS_SECONDARYSTEREO|DSCAPS_PRIMARYSTEREO)))
- stereo = false;
-
- bufferLengthMSec = max(bufferLengthMSec, 50);
- mixRate = clamp(mixRate, 11025, 48000);
-
- WAVEFORMATEX waveFormat;
- waveFormat.wFormatTag = WAVE_FORMAT_PCM;
- waveFormat.nSamplesPerSec = mixRate;
-
- if (sixteenBit)
- waveFormat.wBitsPerSample = 16;
- else
- waveFormat.wBitsPerSample = 8;
-
- if (stereo)
- waveFormat.nChannels = 2;
- else
- waveFormat.nChannels = 1;
-
- unsigned sampleSize = waveFormat.nChannels * waveFormat.wBitsPerSample / 8;
- unsigned numSounds = (bufferLengthMSec * mixRate) / 1000;
-
- waveFormat.nAvgBytesPerSec = mixRate * sampleSize;
- waveFormat.nBlockAlign = sampleSize;
- waveFormat.cbSize = 0;
-
- DSBUFFERDESC bufferDesc;
- memset(&bufferDesc, 0, sizeof(bufferDesc));
- bufferDesc.dwSize = sizeof(bufferDesc);
- bufferDesc.dwFlags = DSBCAPS_STICKYFOCUS;
- bufferDesc.dwBufferBytes = numSounds * sampleSize;
- bufferDesc.lpwfxFormat = &waveFormat;
-
- if (mImpl->mDSObject->CreateSoundBuffer(&bufferDesc, &mImpl->mDSBuffer, 0) != DS_OK)
- {
- LOGERROR("Could not create DirectSound buffer");
- return false;
- }
-
- mClipBuffer = new int[numSounds * waveFormat.nChannels];
- mBufferSamples = numSounds;
- mBufferSize = numSounds * sampleSize;
- mSampleSize = sampleSize;
- mMixRate = mixRate;
- mSixteenBit = sixteenBit;
- mStereo = stereo;
- mInterpolate = interpolate;
-
- LOGINFO("Set audio mode " + toString(mMixRate) + " Hz " + (mStereo ? "stereo" : "mono") + " " + (mSixteenBit ? "16-bit" : "8-bit") + " " +
- (mInterpolate ? "interpolated" : ""));
-
- return play();
- }
- void Audio::update(float timeStep)
- {
- MutexLock lock(mAudioMutex);
-
- // Update in reverse order, because channels might remove themselves
- for (unsigned i = mChannels.size() - 1; i < mChannels.size(); --i)
- mChannels[i]->update(timeStep);
- }
- bool Audio::play()
- {
- if (mImpl->mAudioThread)
- return true;
-
- if (!mImpl->mDSBuffer)
- {
- LOGERROR("No audio buffer, can not start playback");
- return false;
- }
-
- // Clear buffer before starting playback
- DWORD bytes1, bytes2;
- void *ptr1, *ptr2;
- unsigned char value = mSixteenBit ? 0 : 128;
- if (mImpl->mDSBuffer->Lock(0, mBufferSize, &ptr1, &bytes1, &ptr2, &bytes2, 0) == DS_OK)
- {
- if (bytes1)
- memset(ptr1, value, bytes1);
- if (bytes2)
- memset(ptr2, value, bytes2);
- mImpl->mDSBuffer->Unlock(ptr1, bytes1, ptr2, bytes2);
- }
-
- // Create thread for playback
- mPlaying = true;
-
- mImpl->mAudioThread = CreateThread(0, 0, AudioImpl::threadFunction, this, 0, 0);
- if (!mImpl->mAudioThread)
- {
- LOGERROR("Could not create audio thread");
- mPlaying = false;
- return false;
- }
-
- // Set thread priority
- SetThreadPriority(mImpl->mAudioThread, THREAD_PRIORITY_ABOVE_NORMAL);
- return true;
- }
- void Audio::stop()
- {
- mPlaying = false;
-
- if (mImpl->mAudioThread)
- {
- WaitForSingleObject(mImpl->mAudioThread, INFINITE);
- CloseHandle(mImpl->mAudioThread);
- mImpl->mAudioThread = 0;
- }
- }
- void Audio::setMasterGain(ChannelType type, float gain)
- {
- if (type >= MAX_CHANNEL_TYPES)
- return;
-
- mMasterGain[type] = clamp(gain, 0.0f, 1.0f);
- }
- void Audio::setListenerPosition(const Vector3& position)
- {
- mListenerPosition = position;
- }
- void Audio::setListenerRotation(const Quaternion& rotation)
- {
- mListenerRotation = rotation;
- }
- void Audio::setListenerTransform(const Vector3& position, const Quaternion& rotation)
- {
- mListenerPosition = position;
- mListenerRotation = rotation;
- }
- void Audio::stopSound(Sound* sound)
- {
- for (std::vector<Channel*>::iterator i = mChannels.begin(); i != mChannels.end(); ++i)
- {
- if ((*i)->getSound() == sound)
- (*i)->stop();
- }
- }
- bool Audio::hasBuffer() const
- {
- return mImpl->mDSBuffer != 0;
- }
- float Audio::getMasterGain(ChannelType type) const
- {
- if (type >= MAX_CHANNEL_TYPES)
- return 0.0f;
-
- return mMasterGain[type];
- }
- void Audio::addChannel(Channel* channel)
- {
- MutexLock lock(mAudioMutex);
-
- mChannels.push_back(channel);
- }
- void Audio::removeChannel(Channel* channel)
- {
- MutexLock lock(mAudioMutex);
-
- for (std::vector<Channel*>::iterator i = mChannels.begin(); i != mChannels.end(); ++i)
- {
- if (*i == channel)
- {
- mChannels.erase(i);
- return;
- }
- }
- }
- void Audio::addSong(Song* song)
- {
- MutexLock lock(mAudioMutex);
-
- mSongs.push_back(song);
- }
- void Audio::removeSong(Song* song)
- {
- MutexLock lock(mAudioMutex);
-
- for (std::vector<Song*>::iterator i = mSongs.begin(); i != mSongs.end(); ++i)
- {
- if (*i == song)
- {
- mSongs.erase(i);
- return;
- }
- }
- }
- void Audio::releaseBuffer()
- {
- stop();
-
- if (mImpl->mDSBuffer)
- {
- mImpl->mDSBuffer->Release();
- mImpl->mDSBuffer = 0;
- }
- }
- void Audio::mixOutput(void *dest, unsigned bytes)
- {
- unsigned mixSounds = bytes;
- unsigned clipSounds = bytes;
-
- if (mStereo)
- mixSounds >>= 1;
-
- if (mSixteenBit)
- {
- clipSounds >>= 1;
- mixSounds >>= 1;
- }
-
- // Clear clip buffer
- memset(mClipBuffer.getPtr(), 0, clipSounds * sizeof(int));
- int* clipPtr = mClipBuffer.getPtr();
-
- // Mix samples to clip buffer / call players as necessary
- while (mixSounds)
- {
- unsigned samplesUntilPlay = mixSounds;
-
- // See which song's tempo counter will expire soonest
- for (std::vector<Song*>::iterator i = mSongs.begin(); i != mSongs.end(); ++i)
- {
- Song* song = *i;
- if (!song->getSampleCount())
- song->update();
- if (song->getSampleCount() < samplesUntilPlay)
- samplesUntilPlay = song->getSampleCount();
- }
-
- // Mix channels until next player call
- for (std::vector<Channel*>::iterator i = mChannels.begin(); i != mChannels.end(); ++i)
- (*i)->mix(clipPtr, samplesUntilPlay, mMixRate, mStereo, mInterpolate);
-
- mixSounds -= samplesUntilPlay;
- if (mStereo)
- clipPtr += samplesUntilPlay * 2;
- else
- clipPtr += samplesUntilPlay;
-
- for (std::vector<Song*>::iterator i = mSongs.begin(); i != mSongs.end(); ++i)
- (*i)->decSampleCount(samplesUntilPlay);
- }
-
- // Copy output from clip buffer to destination
- clipPtr = mClipBuffer.getPtr();
- if (mSixteenBit)
- {
- short* destPtr = (short*)dest;
- while (clipSounds--)
- {
- int sample = *clipPtr++;
- if (sample > 32767) sample = 32767;
- if (sample < -32768) sample = -32768;
- *destPtr++ = sample;
- }
- }
- else
- {
- unsigned char* destPtr = (unsigned char*)dest;
- while (clipSounds--)
- {
- int sample = ((*clipPtr++) >> 8) + 128;
- if (sample > 255) sample = 255;
- if (sample < 0) sample = 0;
- *destPtr++ = sample;
- }
- }
- }
- DWORD WINAPI AudioImpl::threadFunction(void* data)
- {
- Audio* audio = (Audio*)data;
- AudioImpl* impl = audio->getImpl();
-
- DWORD playCursor = 0;
- DWORD writeCursor = 0;
-
- while (audio->isPlaying())
- {
- Timer audioUpdateTimer;
-
- // Restore buffer / restart playback if necessary
- DWORD status;
- impl->mDSBuffer->GetStatus(&status);
- if (status == DSBSTATUS_BUFFERLOST)
- {
- impl->mDSBuffer->Restore();
- impl->mDSBuffer->GetStatus(&status);
- }
- if (!(status & DSBSTATUS_PLAYING))
- {
- impl->mDSBuffer->Play(0, 0, DSBPLAY_LOOPING);
- writeCursor = 0;
- }
-
- // Get current buffer position
- impl->mDSBuffer->GetCurrentPosition(&playCursor, 0);
- playCursor %= audio->getBufferSize(); // Paranoia
- playCursor &= -((int)audio->getSampleSize());
-
- if (playCursor != writeCursor)
- {
- int writeBytes = playCursor - writeCursor;
- if (writeBytes < 0)
- writeBytes += audio->getBufferSize();
-
- // Try to lock buffer
- DWORD bytes1, bytes2;
- void *ptr1, *ptr2;
- if (impl->mDSBuffer->Lock(writeCursor, writeBytes, &ptr1, &bytes1, &ptr2, &bytes2, 0) == DS_OK)
- {
- // Mix sound to locked positions
- {
- MutexLock lock(audio->getMutex());
-
- if (bytes1)
- audio->mixOutput(ptr1, bytes1);
- if (bytes2)
- audio->mixOutput(ptr2, bytes2);
- }
-
- // Unlock buffer and update write cursor
- impl->mDSBuffer->Unlock(ptr1, bytes1, ptr2, bytes2);
- writeCursor += writeBytes;
- if (writeCursor >= audio->getBufferSize())
- writeCursor -= audio->getBufferSize();
- }
- }
-
- // Sleep the remaining time of the audio update period
- int audioSleepTime = max(1000 / AUDIO_FPS - (int)audioUpdateTimer.getMSec(false), 0);
- Sleep(audioSleepTime);
- }
-
- impl->mDSBuffer->Stop();
- return 0;
- }
|