| 12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182838485868788899091929394 |
- //
- // Urho3D Engine
- // Copyright (c) 2008-2011 Lasse Öörni
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to deal
- // in the Software without restriction, including without limitation the rights
- // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- // copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- // THE SOFTWARE.
- //
- #ifndef SCRIPT_REGISTERARRAY_H
- #define SCRIPT_REGISTERARRAY_H
- #include <angelscript.h>
- // Adapted from Angelscript's scriptarray add-on
- struct SArrayBuffer;
- //! A script array type
- class CScriptArray
- {
- public:
- CScriptArray(asUINT length, asIObjectType* ot);
- CScriptArray(asUINT length, void* defVal, asIObjectType* ot);
- virtual ~CScriptArray();
-
- void AddRef() const;
- void Release() const;
-
- // Type information
- asIObjectType* GetArrayObjectType() const;
- int GetArrayTypeId() const;
- int GetElementTypeId() const;
-
- void Resize(asUINT numElements);
- asUINT GetSize() const;
-
- // Get a pointer to an element. Returns 0 if out of bounds
- void* At(asUINT index);
-
- CScriptArray& operator = (const CScriptArray&);
-
- // TODO: Add methods Sort, Reverse, Find, etc
- void InsertAt(asUINT index, void *value);
- void RemoveAt(asUINT index);
- void InsertLast(void *value);
- void RemoveLast();
-
- // GC methods
- int GetRefCount();
- void SetFlag();
- bool GetFlag();
- void EnumReferences(asIScriptEngine* engine);
- void ReleaseAllHandles(asIScriptEngine* engine);
-
- protected:
- mutable int refCount;
- mutable bool gcFlag;
- asIObjectType* objType;
- SArrayBuffer* buffer;
- bool isArrayOfHandles;
- int elementSize;
-
- bool CheckMaxSize(asUINT numElements);
-
- void Resize(int delta, asUINT at);
- void SetValue(asUINT index, void *value);
-
- void CreateBuffer(SArrayBuffer** buf, asUINT numElements);
- void DeleteBuffer(SArrayBuffer* buf);
- void CopyBuffer(SArrayBuffer* dst, SArrayBuffer* src);
-
- void Construct(SArrayBuffer* buf, asUINT start, asUINT end);
- void Destruct(SArrayBuffer* buf, asUINT start, asUINT end);
- };
- //! Register the array type to script
- void registerArray(asIScriptEngine* engine);
- #endif // SCRIPT_REGISTERARRAY_H
|