ScriptComponentFactory.h 1.8 KB

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  1. //
  2. // Urho3D Engine
  3. // Copyright (c) 2008-2011 Lasse Öörni
  4. //
  5. // Permission is hereby granted, free of charge, to any person obtaining a copy
  6. // of this software and associated documentation files (the "Software"), to deal
  7. // in the Software without restriction, including without limitation the rights
  8. // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  9. // copies of the Software, and to permit persons to whom the Software is
  10. // furnished to do so, subject to the following conditions:
  11. //
  12. // The above copyright notice and this permission notice shall be included in
  13. // all copies or substantial portions of the Software.
  14. //
  15. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  16. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  17. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  18. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  19. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  20. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  21. // THE SOFTWARE.
  22. //
  23. #ifndef SCRIPT_SCRIPTCOMPONENTFACTORY_H
  24. #define SCRIPT_SCRIPTCOMPONENTFACTORY_H
  25. #include "ComponentFactory.h"
  26. #include "SharedPtr.h"
  27. class ScriptEngine;
  28. //! Creates Script library components
  29. class ScriptComponentFactory : public ComponentFactory
  30. {
  31. public:
  32. //! Construct with a script engine pointer
  33. ScriptComponentFactory(ScriptEngine* scriptEngine);
  34. //! Create a component of the specified type. Return null if can not create
  35. virtual Component* createComponent(ShortStringHash type, const std::string& name = std::string());
  36. private:
  37. //! Script engine
  38. SharedPtr<ScriptEngine> mScriptEngine;
  39. };
  40. #endif // SCRIPT_SCRIPTCOMPONENTFACTORY_H