Lasse Öörni 86932c9f0e Exposed missing scene binary load/save & node instantiation to Lua. To use instantiation, call eg. scene:InstantiateXML(fileSystem:GetProgramDir().."Data/Objects/Ninja.xml", Vector3(0, 0, 0), Quaternion()); %!s(int64=12) %!d(string=hai) anos
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pkgs 86932c9f0e Exposed missing scene binary load/save & node instantiation to Lua. To use instantiation, call eg. scene:InstantiateXML(fileSystem:GetProgramDir().."Data/Objects/Ninja.xml", Vector3(0, 0, 0), Quaternion()); %!s(int64=12) %!d(string=hai) anos
CMakeLists.txt 60dad27d5f Fix Mac OS X and iOS build from external CMake project. %!s(int64=12) %!d(string=hai) anos
LuaFile.cpp d33ac02538 Refactor build scripts to build Urho3D library as main target. %!s(int64=12) %!d(string=hai) anos
LuaFile.h d33ac02538 Refactor build scripts to build Urho3D library as main target. %!s(int64=12) %!d(string=hai) anos
LuaFunction.cpp 7785640904 Fixed Lua/LuaJIT compilation issue. %!s(int64=12) %!d(string=hai) anos
LuaFunction.h d33ac02538 Refactor build scripts to build Urho3D library as main target. %!s(int64=12) %!d(string=hai) anos
LuaScript.cpp d33ac02538 Refactor build scripts to build Urho3D library as main target. %!s(int64=12) %!d(string=hai) anos
LuaScript.h d33ac02538 Refactor build scripts to build Urho3D library as main target. %!s(int64=12) %!d(string=hai) anos
LuaScriptInstance.cpp d33ac02538 Refactor build scripts to build Urho3D library as main target. %!s(int64=12) %!d(string=hai) anos
LuaScriptInstance.h d33ac02538 Refactor build scripts to build Urho3D library as main target. %!s(int64=12) %!d(string=hai) anos
tolua++urho3d.cpp 7785640904 Fixed Lua/LuaJIT compilation issue. %!s(int64=12) %!d(string=hai) anos
tolua++urho3d.h d33ac02538 Refactor build scripts to build Urho3D library as main target. %!s(int64=12) %!d(string=hai) anos