ResourceCache.cpp 25 KB

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  1. //
  2. // Copyright (c) 2008-2013 the Urho3D project.
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to deal
  6. // in the Software without restriction, including without limitation the rights
  7. // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  8. // copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  19. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  20. // THE SOFTWARE.
  21. //
  22. #include "Precompiled.h"
  23. #include "Context.h"
  24. #include "CoreEvents.h"
  25. #include "FileSystem.h"
  26. #include "FileWatcher.h"
  27. #include "Image.h"
  28. #include "Log.h"
  29. #include "PackageFile.h"
  30. #include "ResourceCache.h"
  31. #include "ResourceEvents.h"
  32. #include "XMLFile.h"
  33. #include "DebugNew.h"
  34. namespace Urho3D
  35. {
  36. static const char* checkDirs[] = {
  37. "Fonts",
  38. "Materials",
  39. "Models",
  40. "Music",
  41. "Objects",
  42. "Particle",
  43. "PostProcess",
  44. "RenderPaths",
  45. "Scenes",
  46. "Scripts",
  47. "Sounds",
  48. "Shaders",
  49. "Techniques",
  50. "Textures",
  51. "UI",
  52. 0
  53. };
  54. static const SharedPtr<Resource> noResource;
  55. OBJECTTYPESTATIC(ResourceCache);
  56. ResourceCache::ResourceCache(Context* context) :
  57. Object(context),
  58. autoReloadResources_(false)
  59. {
  60. }
  61. ResourceCache::~ResourceCache()
  62. {
  63. }
  64. bool ResourceCache::AddResourceDir(const String& pathName)
  65. {
  66. FileSystem* fileSystem = GetSubsystem<FileSystem>();
  67. if (!fileSystem || !fileSystem->DirExists(pathName))
  68. {
  69. LOGERROR("Could not open directory " + pathName);
  70. return false;
  71. }
  72. String fixedPath = AddTrailingSlash(pathName);
  73. // Check that the same path does not already exist
  74. for (unsigned i = 0; i < resourceDirs_.Size(); ++i)
  75. {
  76. if (!resourceDirs_[i].Compare(fixedPath, false))
  77. return true;
  78. }
  79. resourceDirs_.Push(fixedPath);
  80. // Scan the path for files recursively and add their hash-to-name mappings
  81. Vector<String> fileNames;
  82. fileSystem->ScanDir(fileNames, fixedPath, "*.*", SCAN_FILES, true);
  83. for (unsigned i = 0; i < fileNames.Size(); ++i)
  84. StoreNameHash(fileNames[i]);
  85. // If resource auto-reloading active, create a file watcher for the directory
  86. if (autoReloadResources_)
  87. {
  88. SharedPtr<FileWatcher> watcher(new FileWatcher(context_));
  89. watcher->StartWatching(fixedPath, true);
  90. fileWatchers_.Push(watcher);
  91. }
  92. LOGINFO("Added resource path " + fixedPath);
  93. return true;
  94. }
  95. void ResourceCache::AddPackageFile(PackageFile* package, bool addAsFirst)
  96. {
  97. // Do not add packages that failed to load
  98. if (!package || !package->GetNumFiles())
  99. return;
  100. if (addAsFirst)
  101. packages_.Insert(packages_.Begin(), SharedPtr<PackageFile>(package));
  102. else
  103. packages_.Push(SharedPtr<PackageFile>(package));
  104. // Scan the package for files and add their hash-to-name mappings
  105. const HashMap<String, PackageEntry>& entries = package->GetEntries();
  106. for (HashMap<String, PackageEntry>::ConstIterator i = entries.Begin(); i != entries.End(); ++i)
  107. StoreNameHash(i->first_);
  108. LOGINFO("Added resource package " + package->GetName());
  109. }
  110. bool ResourceCache::AddManualResource(Resource* resource)
  111. {
  112. if (!resource)
  113. {
  114. LOGERROR("Null manual resource");
  115. return false;
  116. }
  117. const String& name = resource->GetName();
  118. if (name.Empty())
  119. {
  120. LOGERROR("Manual resource with empty name, can not add");
  121. return false;
  122. }
  123. StoreNameHash(name);
  124. resource->ResetUseTimer();
  125. resourceGroups_[resource->GetType()].resources_[resource->GetNameHash()] = resource;
  126. UpdateResourceGroup(resource->GetType());
  127. return true;
  128. }
  129. void ResourceCache::RemoveResourceDir(const String& path)
  130. {
  131. String fixedPath = AddTrailingSlash(path);
  132. for (unsigned i = 0; i < resourceDirs_.Size(); ++i)
  133. {
  134. if (!resourceDirs_[i].Compare(path, false))
  135. {
  136. resourceDirs_.Erase(i);
  137. if (fileWatchers_.Size() > i)
  138. fileWatchers_.Erase(i);
  139. LOGINFO("Removed resource path " + fixedPath);
  140. return;
  141. }
  142. }
  143. }
  144. void ResourceCache::RemovePackageFile(PackageFile* package, bool releaseResources, bool forceRelease)
  145. {
  146. for (Vector<SharedPtr<PackageFile> >::Iterator i = packages_.Begin(); i != packages_.End(); ++i)
  147. {
  148. if (*i == package)
  149. {
  150. if (releaseResources)
  151. ReleasePackageResources(*i, forceRelease);
  152. LOGINFO("Removed resource package " + (*i)->GetName());
  153. packages_.Erase(i);
  154. return;
  155. }
  156. }
  157. }
  158. void ResourceCache::RemovePackageFile(const String& fileName, bool releaseResources, bool forceRelease)
  159. {
  160. // Compare the name and extension only, not the path
  161. String fileNameNoPath = GetFileNameAndExtension(fileName);
  162. for (Vector<SharedPtr<PackageFile> >::Iterator i = packages_.Begin(); i != packages_.End(); ++i)
  163. {
  164. if (!GetFileNameAndExtension((*i)->GetName()).Compare(fileNameNoPath, false))
  165. {
  166. if (releaseResources)
  167. ReleasePackageResources(*i, forceRelease);
  168. LOGINFO("Removed resource package " + (*i)->GetName());
  169. packages_.Erase(i);
  170. return;
  171. }
  172. }
  173. }
  174. void ResourceCache::ReleaseResource(ShortStringHash type, const String& name, bool force)
  175. {
  176. ReleaseResource(type, StringHash(name), force);
  177. }
  178. void ResourceCache::ReleaseResource(ShortStringHash type, StringHash nameHash, bool force)
  179. {
  180. const SharedPtr<Resource>& existingRes = FindResource(type, nameHash);
  181. if (!existingRes)
  182. return;
  183. // If other references exist, do not release, unless forced
  184. if (existingRes.Refs() == 1 || force)
  185. {
  186. resourceGroups_[type].resources_.Erase(nameHash);
  187. UpdateResourceGroup(type);
  188. }
  189. }
  190. void ResourceCache::ReleaseResources(ShortStringHash type, bool force)
  191. {
  192. bool released = false;
  193. HashMap<ShortStringHash, ResourceGroup>::Iterator i = resourceGroups_.Find(type);
  194. if (i != resourceGroups_.End())
  195. {
  196. for (HashMap<StringHash, SharedPtr<Resource> >::Iterator j = i->second_.resources_.Begin();
  197. j != i->second_.resources_.End();)
  198. {
  199. HashMap<StringHash, SharedPtr<Resource> >::Iterator current = j++;
  200. // If other references exist, do not release, unless forced
  201. if (current->second_.Refs() == 1 || force)
  202. {
  203. i->second_.resources_.Erase(current);
  204. released = true;
  205. }
  206. }
  207. }
  208. if (released)
  209. UpdateResourceGroup(type);
  210. }
  211. void ResourceCache::ReleaseResources(ShortStringHash type, const String& partialName, bool force)
  212. {
  213. bool released = false;
  214. HashMap<ShortStringHash, ResourceGroup>::Iterator i = resourceGroups_.Find(type);
  215. if (i != resourceGroups_.End())
  216. {
  217. for (HashMap<StringHash, SharedPtr<Resource> >::Iterator j = i->second_.resources_.Begin();
  218. j != i->second_.resources_.End();)
  219. {
  220. HashMap<StringHash, SharedPtr<Resource> >::Iterator current = j++;
  221. if (current->second_->GetName().Contains(partialName))
  222. {
  223. // If other references exist, do not release, unless forced
  224. if (current->second_.Refs() == 1 || force)
  225. {
  226. i->second_.resources_.Erase(current);
  227. released = true;
  228. }
  229. }
  230. }
  231. }
  232. if (released)
  233. UpdateResourceGroup(type);
  234. }
  235. void ResourceCache::ReleaseAllResources(bool force)
  236. {
  237. for (HashMap<ShortStringHash, ResourceGroup>::Iterator i = resourceGroups_.Begin();
  238. i != resourceGroups_.End(); ++i)
  239. {
  240. bool released = false;
  241. for (HashMap<StringHash, SharedPtr<Resource> >::Iterator j = i->second_.resources_.Begin();
  242. j != i->second_.resources_.End();)
  243. {
  244. HashMap<StringHash, SharedPtr<Resource> >::Iterator current = j++;
  245. // If other references exist, do not release, unless forced
  246. if ((current->second_.Refs() == 1 && current->second_.WeakRefs() == 0) || force)
  247. {
  248. i->second_.resources_.Erase(current);
  249. released = true;
  250. }
  251. }
  252. if (released)
  253. UpdateResourceGroup(i->first_);
  254. }
  255. }
  256. bool ResourceCache::ReloadResource(Resource* resource)
  257. {
  258. if (!resource)
  259. return false;
  260. resource->SendEvent(E_RELOADSTARTED);
  261. bool success = false;
  262. SharedPtr<File> file = GetFile(resource->GetName());
  263. if (file)
  264. success = resource->Load(*(file.Get()));
  265. if (success)
  266. {
  267. resource->ResetUseTimer();
  268. UpdateResourceGroup(resource->GetType());
  269. resource->SendEvent(E_RELOADFINISHED);
  270. return true;
  271. }
  272. // If reloading failed, do not remove the resource from cache, to allow for a new live edit to
  273. // attempt loading again
  274. resource->SendEvent(E_RELOADFAILED);
  275. return false;
  276. }
  277. void ResourceCache::SetMemoryBudget(ShortStringHash type, unsigned budget)
  278. {
  279. resourceGroups_[type].memoryBudget_ = budget;
  280. }
  281. void ResourceCache::SetAutoReloadResources(bool enable)
  282. {
  283. if (enable != autoReloadResources_)
  284. {
  285. if (enable)
  286. {
  287. for (unsigned i = 0; i < resourceDirs_.Size(); ++i)
  288. {
  289. SharedPtr<FileWatcher> watcher(new FileWatcher(context_));
  290. watcher->StartWatching(resourceDirs_[i], true);
  291. fileWatchers_.Push(watcher);
  292. }
  293. SubscribeToEvent(E_BEGINFRAME, HANDLER(ResourceCache, HandleBeginFrame));
  294. }
  295. else
  296. {
  297. UnsubscribeFromEvent(E_BEGINFRAME);
  298. fileWatchers_.Clear();
  299. }
  300. autoReloadResources_ = enable;
  301. }
  302. }
  303. SharedPtr<File> ResourceCache::GetFile(const String& nameIn)
  304. {
  305. String name = SanitateResourceName(nameIn);
  306. // Check first the packages
  307. for (unsigned i = 0; i < packages_.Size(); ++i)
  308. {
  309. if (packages_[i]->Exists(name))
  310. return SharedPtr<File>(new File(context_, packages_[i], name));
  311. }
  312. // Then the filesystem
  313. FileSystem* fileSystem = GetSubsystem<FileSystem>();
  314. if (fileSystem)
  315. {
  316. for (unsigned i = 0; i < resourceDirs_.Size(); ++i)
  317. {
  318. if (fileSystem->FileExists(resourceDirs_[i] + name))
  319. {
  320. // Construct the file first with full path, then rename it to not contain the resource path,
  321. // so that the file's name can be used in further GetFile() calls (for example over the network)
  322. SharedPtr<File> file(new File(context_, resourceDirs_[i] + name));
  323. file->SetName(name);
  324. return file;
  325. }
  326. }
  327. // Fallback using absolute path
  328. if (fileSystem->FileExists(name))
  329. return SharedPtr<File>(new File(context_, name));
  330. }
  331. LOGERROR("Could not find resource " + name);
  332. return SharedPtr<File>();
  333. }
  334. Resource* ResourceCache::GetResource(ShortStringHash type, const String& nameIn)
  335. {
  336. String name = SanitateResourceName(nameIn);
  337. // Add the name to the hash map, so if this is an unknown resource, the error will not be unintelligible
  338. StoreNameHash(name);
  339. return GetResource(type, StringHash(name));
  340. }
  341. Resource* ResourceCache::GetResource(ShortStringHash type, const char* name)
  342. {
  343. return GetResource(type, String(name));
  344. }
  345. Resource* ResourceCache::GetResource(ShortStringHash type, StringHash nameHash)
  346. {
  347. // If null hash, return null pointer immediately
  348. if (!nameHash)
  349. return 0;
  350. const SharedPtr<Resource>& existing = FindResource(type, nameHash);
  351. if (existing)
  352. return existing;
  353. SharedPtr<Resource> resource;
  354. const String& name = GetResourceName(nameHash);
  355. if (name.Empty())
  356. {
  357. LOGERROR("Could not load unknown resource " + String(nameHash));
  358. return 0;
  359. }
  360. // Make sure the pointer is non-null and is a Resource subclass
  361. resource = DynamicCast<Resource>(context_->CreateObject(type));
  362. if (!resource)
  363. {
  364. LOGERROR("Could not load unknown resource type " + String(type));
  365. return 0;
  366. }
  367. // Attempt to load the resource
  368. SharedPtr<File> file = GetFile(name);
  369. if (!file)
  370. return 0;
  371. LOGDEBUG("Loading resource " + name);
  372. resource->SetName(file->GetName());
  373. if (!resource->Load(*(file.Get())))
  374. return 0;
  375. // Store to cache
  376. resource->ResetUseTimer();
  377. resourceGroups_[type].resources_[nameHash] = resource;
  378. UpdateResourceGroup(type);
  379. return resource;
  380. }
  381. void ResourceCache::GetResources(PODVector<Resource*>& result, ShortStringHash type) const
  382. {
  383. result.Clear();
  384. HashMap<ShortStringHash, ResourceGroup>::ConstIterator i = resourceGroups_.Find(type);
  385. if (i != resourceGroups_.End())
  386. {
  387. for (HashMap<StringHash, SharedPtr<Resource> >::ConstIterator j = i->second_.resources_.Begin();
  388. j != i->second_.resources_.End(); ++j)
  389. result.Push(j->second_);
  390. }
  391. }
  392. bool ResourceCache::Exists(const String& nameIn) const
  393. {
  394. String name = SanitateResourceName(nameIn);
  395. for (unsigned i = 0; i < packages_.Size(); ++i)
  396. {
  397. if (packages_[i]->Exists(name))
  398. return true;
  399. }
  400. FileSystem* fileSystem = GetSubsystem<FileSystem>();
  401. if (fileSystem)
  402. {
  403. for (unsigned i = 0; i < resourceDirs_.Size(); ++i)
  404. {
  405. if (fileSystem->FileExists(resourceDirs_[i] + name))
  406. return true;
  407. }
  408. // Fallback using absolute path
  409. if (fileSystem->FileExists(name))
  410. return true;
  411. }
  412. return false;
  413. }
  414. bool ResourceCache::Exists(StringHash nameHash) const
  415. {
  416. return Exists(GetResourceName(nameHash));
  417. }
  418. unsigned ResourceCache::GetMemoryBudget(ShortStringHash type) const
  419. {
  420. HashMap<ShortStringHash, ResourceGroup>::ConstIterator i = resourceGroups_.Find(type);
  421. if (i != resourceGroups_.End())
  422. return i->second_.memoryBudget_;
  423. else
  424. return 0;
  425. }
  426. unsigned ResourceCache::GetMemoryUse(ShortStringHash type) const
  427. {
  428. HashMap<ShortStringHash, ResourceGroup>::ConstIterator i = resourceGroups_.Find(type);
  429. if (i != resourceGroups_.End())
  430. return i->second_.memoryUse_;
  431. else
  432. return 0;
  433. }
  434. unsigned ResourceCache::GetTotalMemoryUse() const
  435. {
  436. unsigned total = 0;
  437. for (HashMap<ShortStringHash, ResourceGroup>::ConstIterator i = resourceGroups_.Begin(); i != resourceGroups_.End(); ++i)
  438. total += i->second_.memoryUse_;
  439. return total;
  440. }
  441. const String& ResourceCache::GetResourceName(StringHash nameHash) const
  442. {
  443. HashMap<StringHash, String>::ConstIterator i = hashToName_.Find(nameHash);
  444. if (i == hashToName_.End())
  445. return String::EMPTY;
  446. else
  447. return i->second_;
  448. }
  449. String ResourceCache::GetResourceFileName(const String& name) const
  450. {
  451. FileSystem* fileSystem = GetSubsystem<FileSystem>();
  452. if (fileSystem)
  453. {
  454. for (unsigned i = 0; i < resourceDirs_.Size(); ++i)
  455. {
  456. if (fileSystem->FileExists(resourceDirs_[i] + name))
  457. return resourceDirs_[i] + name;
  458. }
  459. }
  460. return String();
  461. }
  462. String ResourceCache::GetPreferredResourceDir(const String& path) const
  463. {
  464. String fixedPath = AddTrailingSlash(path);
  465. bool pathHasKnownDirs = false;
  466. bool parentHasKnownDirs = false;
  467. FileSystem* fileSystem = GetSubsystem<FileSystem>();
  468. // If no filesystem, can not check directory existence, so just return the original path
  469. if (!fileSystem)
  470. return fixedPath;
  471. for (unsigned i = 0; checkDirs[i] != 0; ++i)
  472. {
  473. if (fileSystem->DirExists(fixedPath + checkDirs[i]))
  474. {
  475. pathHasKnownDirs = true;
  476. break;
  477. }
  478. }
  479. if (!pathHasKnownDirs)
  480. {
  481. String parentPath = GetParentPath(fixedPath);
  482. for (unsigned i = 0; checkDirs[i] != 0; ++i)
  483. {
  484. if (fileSystem->DirExists(parentPath + checkDirs[i]))
  485. {
  486. parentHasKnownDirs = true;
  487. break;
  488. }
  489. }
  490. // If path does not have known subdirectories, but the parent path has, use the parent instead
  491. if (parentHasKnownDirs)
  492. fixedPath = parentPath;
  493. }
  494. return fixedPath;
  495. }
  496. String ResourceCache::SanitateResourceName(const String& nameIn) const
  497. {
  498. // Sanitate unsupported constructs from the resource name
  499. String name = GetInternalPath(nameIn);
  500. name.Replace("../", "");
  501. name.Replace("./", "");
  502. return name;
  503. }
  504. void ResourceCache::StoreNameHash(const String& name)
  505. {
  506. if (name.Empty())
  507. return;
  508. StringHash hash(name);
  509. // If entry exists, check for difference (collision)
  510. HashMap<StringHash, String>::Iterator i = hashToName_.Find(hash);
  511. if (i != hashToName_.End())
  512. {
  513. if (i->second_.Compare(name, false))
  514. LOGERROR("Resource hash collision " + i->second_ + " vs " + name);
  515. i->second_ = name;
  516. }
  517. else
  518. hashToName_[hash] = name;
  519. }
  520. void ResourceCache::StoreResourceDependency(Resource* resource, const String& dependency)
  521. {
  522. // If resource reloading is not on, do not create the dependency data structure (saves memory)
  523. if (!resource || !autoReloadResources_)
  524. return;
  525. StringHash nameHash(resource->GetName());
  526. HashSet<StringHash>& dependents = dependentResources_[dependency];
  527. dependents.Insert(nameHash);
  528. }
  529. void ResourceCache::ResetDependencies(Resource* resource)
  530. {
  531. if (!resource || !autoReloadResources_)
  532. return;
  533. StringHash nameHash(resource->GetName());
  534. for (HashMap<StringHash, HashSet<StringHash> >::Iterator i = dependentResources_.Begin(); i !=
  535. dependentResources_.End();)
  536. {
  537. HashSet<StringHash>& dependents = i->second_;
  538. dependents.Erase(nameHash);
  539. if (dependents.Empty())
  540. i = dependentResources_.Erase(i);
  541. else
  542. ++i;
  543. }
  544. }
  545. const SharedPtr<Resource>& ResourceCache::FindResource(ShortStringHash type, StringHash nameHash)
  546. {
  547. HashMap<ShortStringHash, ResourceGroup>::Iterator i = resourceGroups_.Find(type);
  548. if (i == resourceGroups_.End())
  549. return noResource;
  550. HashMap<StringHash, SharedPtr<Resource> >::Iterator j = i->second_.resources_.Find(nameHash);
  551. if (j == i->second_.resources_.End())
  552. return noResource;
  553. return j->second_;
  554. }
  555. const SharedPtr<Resource>& ResourceCache::FindResource(StringHash nameHash)
  556. {
  557. for (HashMap<ShortStringHash, ResourceGroup>::Iterator i = resourceGroups_.Begin(); i != resourceGroups_.End(); ++i)
  558. {
  559. HashMap<StringHash, SharedPtr<Resource> >::Iterator j = i->second_.resources_.Find(nameHash);
  560. if (j != i->second_.resources_.End())
  561. return j->second_;
  562. }
  563. return noResource;
  564. }
  565. void ResourceCache::ReleasePackageResources(PackageFile* package, bool force)
  566. {
  567. HashSet<ShortStringHash> affectedGroups;
  568. const HashMap<String, PackageEntry>& entries = package->GetEntries();
  569. for (HashMap<String, PackageEntry>::ConstIterator i = entries.Begin(); i != entries.End(); ++i)
  570. {
  571. StringHash nameHash(i->first_);
  572. // We do not know the actual resource type, so search all type containers
  573. for (HashMap<ShortStringHash, ResourceGroup>::Iterator j = resourceGroups_.Begin();
  574. j != resourceGroups_.End(); ++j)
  575. {
  576. HashMap<StringHash, SharedPtr<Resource> >::Iterator k = j->second_.resources_.Find(nameHash);
  577. if (k != j->second_.resources_.End())
  578. {
  579. // If other references exist, do not release, unless forced
  580. if (k->second_.Refs() == 1 || force)
  581. {
  582. j->second_.resources_.Erase(k);
  583. affectedGroups.Insert(j->first_);
  584. }
  585. break;
  586. }
  587. }
  588. }
  589. for (HashSet<ShortStringHash>::Iterator i = affectedGroups.Begin(); i != affectedGroups.End(); ++i)
  590. UpdateResourceGroup(*i);
  591. }
  592. void ResourceCache::UpdateResourceGroup(ShortStringHash type)
  593. {
  594. HashMap<ShortStringHash, ResourceGroup>::Iterator i = resourceGroups_.Find(type);
  595. if (i == resourceGroups_.End())
  596. return;
  597. for (;;)
  598. {
  599. unsigned totalSize = 0;
  600. unsigned oldestTimer = 0;
  601. HashMap<StringHash, SharedPtr<Resource> >::Iterator oldestResource = i->second_.resources_.End();
  602. for (HashMap<StringHash, SharedPtr<Resource> >::Iterator j = i->second_.resources_.Begin();
  603. j != i->second_.resources_.End(); ++j)
  604. {
  605. totalSize += j->second_->GetMemoryUse();
  606. unsigned useTimer = j->second_->GetUseTimer();
  607. if (useTimer > oldestTimer)
  608. {
  609. oldestTimer = useTimer;
  610. oldestResource = j;
  611. }
  612. }
  613. i->second_.memoryUse_ = totalSize;
  614. // If memory budget defined and is exceeded, remove the oldest resource and loop again
  615. // (resources in use always return a zero timer and can not be removed)
  616. if (i->second_.memoryBudget_ && i->second_.memoryUse_ > i->second_.memoryBudget_ &&
  617. oldestResource != i->second_.resources_.End())
  618. {
  619. LOGDEBUG("Resource group " + oldestResource->second_->GetTypeName() + " over memory budget, releasing resource " +
  620. oldestResource->second_->GetName());
  621. i->second_.resources_.Erase(oldestResource);
  622. }
  623. else
  624. break;
  625. }
  626. }
  627. void ResourceCache::HandleBeginFrame(StringHash eventType, VariantMap& eventData)
  628. {
  629. for (unsigned i = 0; i < fileWatchers_.Size(); ++i)
  630. {
  631. String fileName;
  632. while (fileWatchers_[i]->GetNextChange(fileName))
  633. {
  634. StringHash fileNameHash(fileName);
  635. // If the filename is a resource we keep track of, reload it
  636. const SharedPtr<Resource>& resource = FindResource(fileNameHash);
  637. if (resource)
  638. {
  639. LOGDEBUG("Reloading changed resource " + fileName);
  640. ReloadResource(resource);
  641. }
  642. else
  643. {
  644. // Check if this is a dependency resource, reload dependents
  645. HashMap<StringHash, HashSet<StringHash> >::ConstIterator j = dependentResources_.Find(fileNameHash);
  646. if (j != dependentResources_.End())
  647. {
  648. // Reloading a resource may modify the dependency tracking structure. Therefore collect the
  649. // resources we need to reload first
  650. Vector<SharedPtr<Resource> > dependents;
  651. for (HashSet<StringHash>::ConstIterator k = j->second_.Begin(); k != j->second_.End(); ++k)
  652. {
  653. const SharedPtr<Resource>& dependent = FindResource(*k);
  654. if (dependent)
  655. dependents.Push(dependent);
  656. }
  657. for (unsigned k = 0; k < dependents.Size(); ++k)
  658. {
  659. LOGDEBUG("Reloading resource " + dependents[k]->GetName() + " depending on " + fileName);
  660. ReloadResource(dependents[k]);
  661. }
  662. }
  663. }
  664. }
  665. }
  666. }
  667. void RegisterResourceLibrary(Context* context)
  668. {
  669. Image::RegisterObject(context);
  670. XMLFile::RegisterObject(context);
  671. }
  672. }