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- #ifndef CPPUNIT_PORTABILITY_FLOATINGPOINT_H_INCLUDED
- #define CPPUNIT_PORTABILITY_FLOATINGPOINT_H_INCLUDED
- #include <cppunit/Portability.h>
- #include <math.h>
- CPPUNIT_NS_BEGIN
- /// \brief Tests if a floating-point is a NaN.
- // According to IEEE-754 floating point standard,
- // (see e.g. page 8 of
- // http://www.cs.berkeley.edu/~wkahan/ieee754status/ieee754.ps)
- // all comparisons with NaN are false except "x != x", which is true.
- //
- // At least Microsoft Visual Studio 6 is known not to implement this test correctly.
- // It emits the following code to test equality:
- // fcomp qword ptr [nan]
- // fnstsw ax // copie fp (floating-point) status register to ax
- // test ah,40h // test bit 14 of ax (0x4000) => C3 of fp status register
- // According to the following documentation on the x86 floating point status register,
- // the C2 bit should be tested to test for NaN value.
- // http://webster.cs.ucr.edu/AoA/Windows/HTML/RealArithmetic.html#1000117
- // In Microsoft Visual Studio 2003 & 2005, the test is implemented with:
- // test ah,44h // Visual Studio 2005 test both C2 & C3...
- //
- // To work around this, a NaN is assumed to be detected if no strict ordering is found.
- inline bool floatingPointIsUnordered( double x )
- {
- // x != x will detect a NaN on conformant platform
- // (2.0 < x && x < 1.0) will detect a NaN on non conformant platform:
- // => no ordering can be found for x.
- return (x != x) || (2.0 < x && x < 1.0);
- }
- /// \brief Tests if a floating-point is finite.
- /// @return \c true if x is neither a NaN, nor +inf, nor -inf, \c false otherwise.
- inline int floatingPointIsFinite( double x )
- {
- #if defined(CPPUNIT_HAVE_ISFINITE)
- return isfinite( x );
- #elif defined(CPPUNIT_HAVE_FINITE)
- return finite( x );
- #elif defined(CPPUNIT_HAVE__FINITE)
- return _finite(x);
- #else
- double testInf = x * 0.0; // Produce 0.0 if x is finite, a NaN otherwise.
- return testInf == 0.0 && !floatingPointIsUnordered(testInf);
- #endif
- }
- CPPUNIT_NS_END
- #endif // CPPUNIT_PORTABILITY_FLOATINGPOINT_H_INCLUDED
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