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- //
- // Urho3D Engine
- // Copyright (c) 2008-2011 Lasse Öörni
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to deal
- // in the Software without restriction, including without limitation the rights
- // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- // copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- // THE SOFTWARE.
- //
- #include "Precompiled.h"
- #include "Context.h"
- #include "CoreEvents.h"
- #include "Log.h"
- #include "Mutex.h"
- #include "Network.h"
- #include "NetworkEvents.h"
- #include "Peer.h"
- #include "ProcessUtils.h"
- #include "Profiler.h"
- #include "StringUtils.h"
- #include <enet/enet.h>
- #include "DebugNew.h"
- static unsigned numInstances = 0;
- OBJECTTYPESTATIC(Network);
- Network::Network(Context* context) :
- Object(context),
- serverHost_(0),
- clientHost_(0),
- serverMaxConnections_(32),
- clientMaxConnections_(2),
- numChannels_(4),
- dataInBps_(0),
- dataOutBps_(0)
- {
- {
- MutexLock Lock(GetStaticMutex());
-
- if (!numInstances)
- {
- if (enet_initialize() != 0)
- LOGERROR("Could not initialize networking");
- }
- ++numInstances;
- }
-
- SubscribeToEvent(E_BEGINFRAME, HANDLER(Network, HandleBeginFrame));
- }
- Network::~Network()
- {
- StopServer();
- StopClient();
-
- {
- MutexLock Lock(GetStaticMutex());
-
- --numInstances;
- if (!numInstances)
- enet_deinitialize();
- }
- }
- void Network::SetServerMaxConnections(unsigned connections)
- {
- if (!connections)
- connections = 1;
- serverMaxConnections_ = connections;
- }
- void Network::SetClientMaxConnections(unsigned connections)
- {
- if (!connections)
- connections = 1;
- clientMaxConnections_ = connections;
- }
- void Network::SetNumChannels(unsigned channels)
- {
- if (!channels)
- channels = 1;
- if (channels > 255)
- channels = 255;
-
- numChannels_ = channels;
-
- if (serverHost_)
- enet_host_channel_limit(serverHost_, numChannels_);
- if (clientHost_)
- enet_host_channel_limit(clientHost_, numChannels_);
- }
- void Network::SetDataRate(int dataInBps, int dataOutBps)
- {
- dataInBps_ = Max(dataInBps, 0);
- dataOutBps_ = Max(dataOutBps, 0);
-
- if (serverHost_)
- enet_host_bandwidth_limit(serverHost_, dataInBps_, dataOutBps_);
- if (clientHost_)
- enet_host_bandwidth_limit(clientHost_, dataInBps_, dataOutBps_);
- }
- void Network::Update()
- {
- PROFILE(UpdateNetwork);
-
- // Service hosts if they exist
- if (serverHost_)
- Update(serverHost_);
- if (clientHost_)
- Update(clientHost_);
-
- // Update peers and purge those that are disconnected
- for (Vector<SharedPtr<Peer> >::Iterator i = peers_.Begin(); i != peers_.End();)
- {
- (*i)->Update();
-
- if ((*i)->GetConnectionState() == CS_DISCONNECTED)
- i = peers_.Erase(i);
- else
- ++i;
- }
- }
- bool Network::StartServer(unsigned short port)
- {
- StopServer();
-
- ENetAddress server;
- server.host = ENET_HOST_ANY;
- server.port = port;
-
- serverHost_ = enet_host_create(&server, serverMaxConnections_, numChannels_, dataInBps_, dataOutBps_);
- if (serverHost_)
- enet_host_compress_with_range_coder(serverHost_);
- else
- {
- LOGERROR("Failed to start server on port " + port);
- return false;
- }
-
- LOGINFO("Started server on port " + port);
- return true;
- }
- Peer* Network::Connect(const String& address, unsigned short port)
- {
- // Create client host if one did not exist already
- if (!clientHost_)
- {
- clientHost_ = enet_host_create(0, clientMaxConnections_, numChannels_, dataInBps_, dataOutBps_);
- if (clientHost_)
- enet_host_compress_with_range_coder(clientHost_);
- else
- {
- LOGERROR("Failed to create client host");
- return 0;
- }
- }
-
- // Attempt to connect
- ENetAddress server;
- enet_address_set_host(&server, address.CString());
- server.port = port;
- ENetPeer* enetPeer = enet_host_connect(clientHost_, &server, numChannels_, 0);
- if (!enetPeer)
- {
- LOGERROR("No available network connections");
- return 0;
- }
-
- // Create a Peer instance for the server
- SharedPtr<Peer> newPeer(new Peer(context_, enetPeer, PEER_SERVER));
- enetPeer->data = newPeer.GetPtr();
- peers_.Push(newPeer);
-
- LOGINFO("Connecting to " + address + ":" + port);
- return newPeer;
- }
- void Network::Broadcast(const void* data, unsigned size, unsigned char channel, bool reliable, bool inOrder)
- {
- if (!serverHost_)
- {
- LOGERROR("No server running, can not broadcast");
- return;
- }
-
- if ((!data) || (!size))
- return;
-
- ENetPacket* enetPacket = enet_packet_create(data, size, reliable ? ENET_PACKET_FLAG_RELIABLE : (inOrder ? 0 :
- ENET_PACKET_FLAG_UNSEQUENCED));
-
- enet_host_broadcast(serverHost_, channel, enetPacket);
- }
- void Network::Broadcast(const VectorBuffer& packet, unsigned char channel, bool reliable, bool inOrder)
- {
- if (!serverHost_)
- {
- LOGERROR("No server running, can not broadcast");
- return;
- }
-
- if (!packet.GetSize())
- return;
-
- ENetPacket* enetPacket = enet_packet_create(packet.GetData(), packet.GetSize(), reliable ? ENET_PACKET_FLAG_RELIABLE :
- (inOrder ? 0 : ENET_PACKET_FLAG_UNSEQUENCED));
-
- enet_host_broadcast(serverHost_, channel, enetPacket);
- }
- void Network::StopServer()
- {
- if (serverHost_)
- {
- // Disconnect all peers created through the server host
- for (Vector<SharedPtr<Peer> >::Iterator i = peers_.Begin(); i != peers_.End(); ++i)
- {
- if ((*i)->GetPeerType() == PEER_CLIENT)
- (*i)->Disconnect();
- }
-
- // Update once more, so that disconnect packet (maybe) goes to clients
- Update(serverHost_);
-
- // Then perform forcible disconnection
- for (Vector<SharedPtr<Peer> >::Iterator i = peers_.Begin(); i != peers_.End(); ++i)
- {
- if ((*i)->GetPeerType() == PEER_CLIENT)
- (*i)->OnDisconnect();
- }
-
- enet_host_destroy(serverHost_);
- serverHost_ = 0;
-
- LOGINFO("Stopped server");
- }
- }
- void Network::StopClient()
- {
- if (clientHost_)
- {
- // Disconnect all peers created through the client host
- for (Vector<SharedPtr<Peer> >::Iterator i = peers_.Begin(); i != peers_.End(); ++i)
- {
- if ((*i)->GetPeerType() == PEER_SERVER)
- (*i)->Disconnect();
- }
-
- // Update once more, so that disconnect packet (maybe) goes to server
- Update(clientHost_);
-
- // Then perform forcible disconnection
- for (Vector<SharedPtr<Peer> >::Iterator i = peers_.Begin(); i != peers_.End(); ++i)
- {
- if ((*i)->GetPeerType() == PEER_SERVER)
- (*i)->OnDisconnect();
- }
-
- enet_host_destroy(clientHost_);
- clientHost_ = 0;
-
- LOGINFO("Stopped client");
- }
- }
- Peer* Network::GetPeer(unsigned index) const
- {
- return index < peers_.Size() ? peers_[index] : (Peer*)0;
- }
- Peer* Network::GetServerPeer() const
- {
- // Just return the first server peer
- for (Vector<SharedPtr<Peer> >::ConstIterator i = peers_.Begin(); i != peers_.End(); ++i)
- {
- if ((*i)->GetPeerType() == PEER_SERVER)
- return *i;
- }
-
- return 0;
- }
- void Network::Update(ENetHost* enetHost)
- {
- ENetEvent enetEvent;
- ENetPeer* enetPeer;
- Peer* peer;
-
- while (enet_host_service(enetHost, &enetEvent, 0) > 0)
- {
- enetPeer = enetEvent.peer;
- peer = static_cast<Peer*>(enetPeer->data);
-
- switch (enetEvent.type)
- {
- case ENET_EVENT_TYPE_CONNECT:
- if (!peer)
- {
- // If no existing Peer instance (server operation), create one now
- SharedPtr<Peer> newPeer(new Peer(context_, enetPeer, PEER_CLIENT));
- enetPeer->data = newPeer.GetPtr();
- peers_.Push(newPeer);
- newPeer->OnConnect();
- }
- else
- peer->OnConnect();
- break;
-
- case ENET_EVENT_TYPE_RECEIVE:
- if (peer)
- {
- // queue the packet
- QueuedPacket newPacket;
- newPacket.packet_ = enetEvent.packet;
- newPacket.channel_ = enetEvent.channelID;
- peer->packets_[enetEvent.channelID].Push(newPacket);
- }
- else
- enet_packet_destroy(enetEvent.packet);
- break;
-
- case ENET_EVENT_TYPE_DISCONNECT:
- if (peer)
- {
- peer->OnDisconnect();
- enetPeer->data = 0;
- }
- break;
- }
- }
- }
- void Network::HandleBeginFrame(StringHash eventType, VariantMap& eventData)
- {
- Update();
- }
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