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APITemplates.h
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1f91a44818
Removed the deprecated GetClassName() AngelScript Variant bindings. Fixed the Ragdolls example to not use them.
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пре 11 година |
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Addons.cpp
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6d5ddc23e0
Bump the copyright for 2014.
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пре 12 година |
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Addons.h
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6d5ddc23e0
Bump the copyright for 2014.
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пре 12 година |
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AudioAPI.cpp
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6d5ddc23e0
Bump the copyright for 2014.
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пре 12 година |
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CMakeLists.txt
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6d5ddc23e0
Bump the copyright for 2014.
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пре 12 година |
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CoreAPI.cpp
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f7b99ecdee
Added Matrix types to Variant. Added ToString() to Matrix types. Added Matrix getters/setters to XMLElement. Added ToMatrix string conversion functions. Added possibility to assign shader parameters from Matrix variants. Fixed missing setting of Color variant shader parameter on Direct3D9.
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пре 11 година |
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EngineAPI.cpp
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6c7db54e4b
Console remembers the last used interpreter if there are more than one.
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пре 11 година |
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GraphicsAPI.cpp
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1f91a44818
Removed the deprecated GetClassName() AngelScript Variant bindings. Fixed the Ragdolls example to not use them.
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пре 11 година |
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IOAPI.cpp
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0171669690
Adds package entry filenames to PackageFile
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пре 11 година |
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InputAPI.cpp
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51c4060135
Bugfix
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пре 11 година |
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MathAPI.cpp
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41df6dc2e0
Expose Color constants in AngelScript. Use them in sample app.
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пре 11 година |
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NavigationAPI.cpp
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33b2244204
Fixed FindNearestPoint() and MoveAlongSurface() for angel script
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пре 12 година |
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NetworkAPI.cpp
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1f91a44818
Removed the deprecated GetClassName() AngelScript Variant bindings. Fixed the Ragdolls example to not use them.
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пре 11 година |
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PhysicsAPI.cpp
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1f91a44818
Removed the deprecated GetClassName() AngelScript Variant bindings. Fixed the Ragdolls example to not use them.
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пре 11 година |
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ResourceAPI.cpp
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f7b99ecdee
Added Matrix types to Variant. Added ToString() to Matrix types. Added Matrix getters/setters to XMLElement. Added ToMatrix string conversion functions. Added possibility to assign shader parameters from Matrix variants. Fixed missing setting of Color variant shader parameter on Direct3D9.
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пре 11 година |
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SceneAPI.cpp
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1f91a44818
Removed the deprecated GetClassName() AngelScript Variant bindings. Fixed the Ragdolls example to not use them.
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пре 11 година |
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Script.cpp
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9a7a9110a2
Added generated attribute documentation. Move AngelScript API dumping to a separate .cpp file. Hack fix for Doxygen parsing bug which would cause the Events page not to be recognized. Closes #303.
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пре 11 година |
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Script.h
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5ce5be8d66
Enhance FileSystem class to also able to execute console command.
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пре 11 година |
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ScriptAPI.cpp
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1461021c94
For feature similarity between AngelScript, Lua and the C++ LogicComponent, remove the "Fixed update FPS" feature from ScriptInstance. DelayedExecute() in repeating mode can be used instead to call a script object method at arbitrary intervals.
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пре 11 година |
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ScriptAPI.h
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65c3c50738
Shuffling around of Spline to the Core library to make explicit that it depends on Variant (the dependency is no longer strict as Urho3D library is built as one piece, but is good to keep in mind to retain the Math library theoretically reusable outside Urho3D.)
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пре 11 година |
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ScriptAPIDump.cpp
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b4ba4a3573
Fix AngelScript bindings on MSVC (asMETHODPR macro needs to be used in the template base class registration functions to allow static_cast to work). Make the class names links on the attribute list page.
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пре 11 година |
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ScriptEventListener.h
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6d5ddc23e0
Bump the copyright for 2014.
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пре 12 година |
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ScriptFile.cpp
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47836474e2
Variant pointer refactoring. Variant can now hold a weak pointer to a RefCounted object, which is safer, and is returned using GetPtr(). Engine events have been converted to use that mechanism. GetPtr() is also directly available in AngelScript, as well as assigning a RefCounted or derived class handle to a Variant.
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пре 12 година |
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ScriptFile.h
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6d5ddc23e0
Bump the copyright for 2014.
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пре 12 година |
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ScriptInstance.cpp
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1461021c94
For feature similarity between AngelScript, Lua and the C++ LogicComponent, remove the "Fixed update FPS" feature from ScriptInstance. DelayedExecute() in repeating mode can be used instead to call a script object method at arbitrary intervals.
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пре 11 година |
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ScriptInstance.h
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1461021c94
For feature similarity between AngelScript, Lua and the C++ LogicComponent, remove the "Fixed update FPS" feature from ScriptInstance. DelayedExecute() in repeating mode can be used instead to call a script object method at arbitrary intervals.
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пре 11 година |
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UIAPI.cpp
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1f91a44818
Removed the deprecated GetClassName() AngelScript Variant bindings. Fixed the Ragdolls example to not use them.
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пре 11 година |
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Urho2DAPI.cpp
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6daabe1b74
Add GetRigidBody function mouse position in PhysicsWorld2D.
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пре 11 година |