thebluefish 51c4060135 Bugfix пре 11 година
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APITemplates.h 1f91a44818 Removed the deprecated GetClassName() AngelScript Variant bindings. Fixed the Ragdolls example to not use them. пре 11 година
Addons.cpp 6d5ddc23e0 Bump the copyright for 2014. пре 12 година
Addons.h 6d5ddc23e0 Bump the copyright for 2014. пре 12 година
AudioAPI.cpp 6d5ddc23e0 Bump the copyright for 2014. пре 12 година
CMakeLists.txt 6d5ddc23e0 Bump the copyright for 2014. пре 12 година
CoreAPI.cpp f7b99ecdee Added Matrix types to Variant. Added ToString() to Matrix types. Added Matrix getters/setters to XMLElement. Added ToMatrix string conversion functions. Added possibility to assign shader parameters from Matrix variants. Fixed missing setting of Color variant shader parameter on Direct3D9. пре 11 година
EngineAPI.cpp 6c7db54e4b Console remembers the last used interpreter if there are more than one. пре 11 година
GraphicsAPI.cpp 1f91a44818 Removed the deprecated GetClassName() AngelScript Variant bindings. Fixed the Ragdolls example to not use them. пре 11 година
IOAPI.cpp 0171669690 Adds package entry filenames to PackageFile пре 11 година
InputAPI.cpp 51c4060135 Bugfix пре 11 година
MathAPI.cpp 41df6dc2e0 Expose Color constants in AngelScript. Use them in sample app. пре 11 година
NavigationAPI.cpp 33b2244204 Fixed FindNearestPoint() and MoveAlongSurface() for angel script пре 12 година
NetworkAPI.cpp 1f91a44818 Removed the deprecated GetClassName() AngelScript Variant bindings. Fixed the Ragdolls example to not use them. пре 11 година
PhysicsAPI.cpp 1f91a44818 Removed the deprecated GetClassName() AngelScript Variant bindings. Fixed the Ragdolls example to not use them. пре 11 година
ResourceAPI.cpp f7b99ecdee Added Matrix types to Variant. Added ToString() to Matrix types. Added Matrix getters/setters to XMLElement. Added ToMatrix string conversion functions. Added possibility to assign shader parameters from Matrix variants. Fixed missing setting of Color variant shader parameter on Direct3D9. пре 11 година
SceneAPI.cpp 1f91a44818 Removed the deprecated GetClassName() AngelScript Variant bindings. Fixed the Ragdolls example to not use them. пре 11 година
Script.cpp 9a7a9110a2 Added generated attribute documentation. Move AngelScript API dumping to a separate .cpp file. Hack fix for Doxygen parsing bug which would cause the Events page not to be recognized. Closes #303. пре 11 година
Script.h 5ce5be8d66 Enhance FileSystem class to also able to execute console command. пре 11 година
ScriptAPI.cpp 1461021c94 For feature similarity between AngelScript, Lua and the C++ LogicComponent, remove the "Fixed update FPS" feature from ScriptInstance. DelayedExecute() in repeating mode can be used instead to call a script object method at arbitrary intervals. пре 11 година
ScriptAPI.h 65c3c50738 Shuffling around of Spline to the Core library to make explicit that it depends on Variant (the dependency is no longer strict as Urho3D library is built as one piece, but is good to keep in mind to retain the Math library theoretically reusable outside Urho3D.) пре 11 година
ScriptAPIDump.cpp b4ba4a3573 Fix AngelScript bindings on MSVC (asMETHODPR macro needs to be used in the template base class registration functions to allow static_cast to work). Make the class names links on the attribute list page. пре 11 година
ScriptEventListener.h 6d5ddc23e0 Bump the copyright for 2014. пре 12 година
ScriptFile.cpp 47836474e2 Variant pointer refactoring. Variant can now hold a weak pointer to a RefCounted object, which is safer, and is returned using GetPtr(). Engine events have been converted to use that mechanism. GetPtr() is also directly available in AngelScript, as well as assigning a RefCounted or derived class handle to a Variant. пре 12 година
ScriptFile.h 6d5ddc23e0 Bump the copyright for 2014. пре 12 година
ScriptInstance.cpp 1461021c94 For feature similarity between AngelScript, Lua and the C++ LogicComponent, remove the "Fixed update FPS" feature from ScriptInstance. DelayedExecute() in repeating mode can be used instead to call a script object method at arbitrary intervals. пре 11 година
ScriptInstance.h 1461021c94 For feature similarity between AngelScript, Lua and the C++ LogicComponent, remove the "Fixed update FPS" feature from ScriptInstance. DelayedExecute() in repeating mode can be used instead to call a script object method at arbitrary intervals. пре 11 година
UIAPI.cpp 1f91a44818 Removed the deprecated GetClassName() AngelScript Variant bindings. Fixed the Ragdolls example to not use them. пре 11 година
Urho2DAPI.cpp 6daabe1b74 Add GetRigidBody function mouse position in PhysicsWorld2D. пре 11 година