Object.cpp 12 KB

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  1. //
  2. // Urho3D Engine
  3. // Copyright (c) 2008-2012 Lasse Öörni
  4. //
  5. // Permission is hereby granted, free of charge, to any person obtaining a copy
  6. // of this software and associated documentation files (the "Software"), to deal
  7. // in the Software without restriction, including without limitation the rights
  8. // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  9. // copies of the Software, and to permit persons to whom the Software is
  10. // furnished to do so, subject to the following conditions:
  11. //
  12. // The above copyright notice and this permission notice shall be included in
  13. // all copies or substantial portions of the Software.
  14. //
  15. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  16. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  17. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  18. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  19. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  20. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  21. // THE SOFTWARE.
  22. //
  23. #include "Precompiled.h"
  24. #include "Context.h"
  25. #include "DebugNew.h"
  26. Object::Object(Context* context) :
  27. context_(context)
  28. {
  29. assert(context_);
  30. }
  31. Object::~Object()
  32. {
  33. UnsubscribeFromAllEvents();
  34. context_->RemoveEventSender(this);
  35. }
  36. void Object::OnEvent(Object* sender, bool broadcast, StringHash eventType, VariantMap& eventData)
  37. {
  38. // Make a copy of the context pointer in case the object is destroyed during event handler invocation
  39. Context* context = context_;
  40. EventHandler* specific = 0;
  41. EventHandler* nonSpecific = 0;
  42. EventHandler* handler = eventHandlers_.First();
  43. while (handler)
  44. {
  45. if (handler->GetEventType() == eventType)
  46. {
  47. if (!handler->GetSender())
  48. nonSpecific = handler;
  49. else if (handler->GetSender() == sender)
  50. {
  51. specific = handler;
  52. break;
  53. }
  54. }
  55. handler = eventHandlers_.Next(handler);
  56. }
  57. // Specific event handlers have priority, so if found, invoke first
  58. if (specific)
  59. {
  60. context->SetEventHandler(specific);
  61. specific->Invoke(eventData);
  62. context->SetEventHandler(0);
  63. return;
  64. }
  65. if (nonSpecific)
  66. {
  67. context->SetEventHandler(nonSpecific);
  68. nonSpecific->Invoke(eventData);
  69. context->SetEventHandler(0);
  70. }
  71. }
  72. void Object::SubscribeToEvent(StringHash eventType, EventHandler* handler)
  73. {
  74. if (!handler)
  75. return;
  76. handler->SetSenderAndEventType(0, eventType);
  77. // Remove old event handler first
  78. EventHandler* previous;
  79. EventHandler* oldHandler = FindSpecificEventHandler(0, eventType, &previous);
  80. if (oldHandler)
  81. eventHandlers_.Erase(oldHandler, previous);
  82. eventHandlers_.InsertFront(handler);
  83. context_->AddEventReceiver(this, eventType);
  84. }
  85. void Object::SubscribeToEvent(Object* sender, StringHash eventType, EventHandler* handler)
  86. {
  87. if (!sender || !handler)
  88. return;
  89. handler->SetSenderAndEventType(sender, eventType);
  90. // Remove old event handler first
  91. EventHandler* previous;
  92. EventHandler* oldHandler = FindSpecificEventHandler(sender, eventType, &previous);
  93. if (oldHandler)
  94. eventHandlers_.Erase(oldHandler, previous);
  95. eventHandlers_.InsertFront(handler);
  96. context_->AddEventReceiver(this, sender, eventType);
  97. }
  98. void Object::UnsubscribeFromEvent(StringHash eventType)
  99. {
  100. for (;;)
  101. {
  102. EventHandler* previous;
  103. EventHandler* handler = FindEventHandler(eventType, &previous);
  104. if (handler)
  105. {
  106. if (handler->GetSender())
  107. context_->RemoveEventReceiver(this, handler->GetSender(), eventType);
  108. else
  109. context_->RemoveEventReceiver(this, eventType);
  110. eventHandlers_.Erase(handler, previous);
  111. }
  112. else
  113. break;
  114. }
  115. }
  116. void Object::UnsubscribeFromEvent(Object* sender, StringHash eventType)
  117. {
  118. if (!sender)
  119. return;
  120. EventHandler* previous;
  121. EventHandler* handler = FindSpecificEventHandler(sender, eventType, &previous);
  122. if (handler)
  123. {
  124. context_->RemoveEventReceiver(this, handler->GetSender(), eventType);
  125. eventHandlers_.Erase(handler, previous);
  126. }
  127. }
  128. void Object::UnsubscribeFromEvents(Object* sender)
  129. {
  130. if (!sender)
  131. return;
  132. for (;;)
  133. {
  134. EventHandler* previous;
  135. EventHandler* handler = FindSpecificEventHandler(sender, &previous);
  136. if (handler)
  137. {
  138. context_->RemoveEventReceiver(this, handler->GetSender(), handler->GetEventType());
  139. eventHandlers_.Erase(handler, previous);
  140. }
  141. else
  142. break;
  143. }
  144. }
  145. void Object::UnsubscribeFromAllEvents()
  146. {
  147. for (;;)
  148. {
  149. EventHandler* handler = eventHandlers_.First();
  150. if (handler)
  151. {
  152. if (handler->GetSender())
  153. context_->RemoveEventReceiver(this, handler->GetSender(), handler->GetEventType());
  154. else
  155. context_->RemoveEventReceiver(this, handler->GetEventType());
  156. eventHandlers_.Erase(handler);
  157. }
  158. else
  159. break;
  160. }
  161. }
  162. void Object::UnsubscribeFromAllEventsWithUserData()
  163. {
  164. EventHandler* handler = eventHandlers_.First();
  165. EventHandler* previous = 0;
  166. while (handler)
  167. {
  168. if (handler->GetUserData())
  169. {
  170. if (handler->GetSender())
  171. context_->RemoveEventReceiver(this, handler->GetSender(), handler->GetEventType());
  172. else
  173. context_->RemoveEventReceiver(this, handler->GetEventType());
  174. EventHandler* next = eventHandlers_.Next(handler);
  175. eventHandlers_.Erase(handler, previous);
  176. handler = next;
  177. }
  178. else
  179. {
  180. previous = handler;
  181. handler = eventHandlers_.Next(handler);
  182. }
  183. }
  184. }
  185. void Object::SendEvent(StringHash eventType)
  186. {
  187. VariantMap noEventData;
  188. SendEvent(eventType, noEventData);
  189. }
  190. void Object::SendEvent(StringHash eventType, VariantMap& eventData)
  191. {
  192. // Make a weak pointer to self to check for destruction during event handling
  193. WeakPtr<Object> self(this);
  194. Context* context = context_;
  195. HashSet<Object*> processed;
  196. context->BeginSendEvent(this);
  197. // Check first the specific event receivers
  198. const HashSet<Object*>* group = context->GetEventReceivers(this, eventType);
  199. if (group)
  200. {
  201. for (HashSet<Object*>::ConstIterator i = group->Begin(); i != group->End();)
  202. {
  203. HashSet<Object*>::ConstIterator current = i++;
  204. Object* receiver = *current;
  205. Object* next = 0;
  206. if (i != group->End())
  207. next = *i;
  208. unsigned oldSize = group->Size();
  209. receiver->OnEvent(this, true, eventType, eventData);
  210. // If self has been destroyed as a result of event handling, exit
  211. if (self.Expired())
  212. {
  213. context->EndSendEvent();
  214. return;
  215. }
  216. // If group has changed size during iteration (removed/added subscribers) try to recover
  217. /// \todo This is not entirely foolproof, as a subscriber could have been added to make up for the removed one
  218. if (group->Size() != oldSize)
  219. i = group->Find(next);
  220. processed.Insert(receiver);
  221. }
  222. }
  223. // Then the non-specific receivers
  224. group = context->GetEventReceivers(eventType);
  225. if (group)
  226. {
  227. if (processed.Empty())
  228. {
  229. for (HashSet<Object*>::ConstIterator i = group->Begin(); i != group->End();)
  230. {
  231. HashSet<Object*>::ConstIterator current = i++;
  232. Object* receiver = *current;
  233. Object* next = 0;
  234. if (i != group->End())
  235. next = *i;
  236. unsigned oldSize = group->Size();
  237. receiver->OnEvent(this, true, eventType, eventData);
  238. if (self.Expired())
  239. {
  240. context->EndSendEvent();
  241. return;
  242. }
  243. if (group->Size() != oldSize)
  244. i = group->Find(next);
  245. }
  246. }
  247. else
  248. {
  249. // If there were specific receivers, check that the event is not sent doubly to them
  250. for (HashSet<Object*>::ConstIterator i = group->Begin(); i != group->End();)
  251. {
  252. HashSet<Object*>::ConstIterator current = i++;
  253. Object* receiver = *current;
  254. Object* next = 0;
  255. if (i != group->End())
  256. next = *i;
  257. if (!processed.Contains(receiver))
  258. {
  259. unsigned oldSize = group->Size();
  260. receiver->OnEvent(this, true, eventType, eventData);
  261. if (self.Expired())
  262. {
  263. context->EndSendEvent();
  264. return;
  265. }
  266. if (group->Size() != oldSize)
  267. i = group->Find(next);
  268. }
  269. }
  270. }
  271. }
  272. context->EndSendEvent();
  273. }
  274. void Object::SendEvent(Object* receiver, StringHash eventType)
  275. {
  276. if (receiver)
  277. {
  278. VariantMap noEventData;
  279. Context* context = context_;
  280. context->BeginSendEvent(this);
  281. receiver->OnEvent(this, false, eventType, noEventData);
  282. context->EndSendEvent();
  283. }
  284. }
  285. void Object::SendEvent(Object* receiver, StringHash eventType, VariantMap& eventData)
  286. {
  287. if (receiver)
  288. {
  289. Context* context = context_;
  290. context->BeginSendEvent(this);
  291. receiver->OnEvent(this, false, eventType, eventData);
  292. context->EndSendEvent();
  293. }
  294. }
  295. Object* Object::GetSubsystem(ShortStringHash type) const
  296. {
  297. return context_->GetSubsystem(type);
  298. }
  299. Object* Object::GetEventSender() const
  300. {
  301. return context_->GetEventSender();
  302. }
  303. EventHandler* Object::GetEventHandler() const
  304. {
  305. return context_->GetEventHandler();
  306. }
  307. bool Object::HasSubscribedToEvent(StringHash eventType) const
  308. {
  309. return FindEventHandler(eventType) != 0;
  310. }
  311. bool Object::HasSubscribedToEvent(Object* sender, StringHash eventType) const
  312. {
  313. if (!sender)
  314. return false;
  315. else
  316. return FindSpecificEventHandler(sender, eventType) != 0;
  317. }
  318. EventHandler* Object::FindEventHandler(StringHash eventType, EventHandler** previous) const
  319. {
  320. EventHandler* handler = eventHandlers_.First();
  321. if (previous)
  322. *previous = 0;
  323. while (handler)
  324. {
  325. if (handler->GetEventType() == eventType)
  326. return handler;
  327. if (previous)
  328. *previous = handler;
  329. handler = eventHandlers_.Next(handler);
  330. }
  331. return 0;
  332. }
  333. EventHandler* Object::FindSpecificEventHandler(Object* sender, EventHandler** previous) const
  334. {
  335. EventHandler* handler = eventHandlers_.First();
  336. if (previous)
  337. *previous = 0;
  338. while (handler)
  339. {
  340. if (handler->GetSender() == sender)
  341. return handler;
  342. if (previous)
  343. *previous = handler;
  344. handler = eventHandlers_.Next(handler);
  345. }
  346. return 0;
  347. }
  348. EventHandler* Object::FindSpecificEventHandler(Object* sender, StringHash eventType, EventHandler** previous) const
  349. {
  350. EventHandler* handler = eventHandlers_.First();
  351. if (previous)
  352. *previous = 0;
  353. while (handler)
  354. {
  355. if (handler->GetSender() == sender && handler->GetEventType() == eventType)
  356. return handler;
  357. if (previous)
  358. *previous = handler;
  359. handler = eventHandlers_.Next(handler);
  360. }
  361. return 0;
  362. }
  363. void Object::RemoveEventSender(Object* sender)
  364. {
  365. EventHandler* handler = eventHandlers_.First();
  366. EventHandler* previous = 0;
  367. while (handler)
  368. {
  369. if (handler->GetSender() == sender)
  370. {
  371. context_->RemoveEventReceiver(this, handler->GetSender(), handler->GetEventType());
  372. EventHandler* next = eventHandlers_.Next(handler);
  373. eventHandlers_.Erase(handler, previous);
  374. handler = next;
  375. }
  376. else
  377. {
  378. previous = handler;
  379. handler = eventHandlers_.Next(handler);
  380. }
  381. }
  382. }