Lasse Öörni 766a08060d Clean up ParticleEmitter API. Removed resetPeriod option from SetEmitting(), instead the period is always reset if the state changes. Added separate RemoveAllParticles(), ResetEmissionTimer() & Reset() functions. %!s(int64=11) %!d(string=hai) anos
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pkgs 766a08060d Clean up ParticleEmitter API. Removed resetPeriod option from SetEmitting(), instead the period is always reset if the state changes. Added separate RemoveAllParticles(), ResetEmissionTimer() & Reset() functions. %!s(int64=11) %!d(string=hai) anos
CMakeLists.txt 46285baf97 Refactor build scripts to group Urho3D specific build option. %!s(int64=11) %!d(string=hai) anos
LuaFile.cpp 06c93d84ef Removed Exists() check when trying to load the .lua variant of a Lua script resource (after .luc was not found.) Log an info message when a Lua script is successfully loaded, similar to AngelScript. %!s(int64=12) %!d(string=hai) anos
LuaFile.h 6d5ddc23e0 Bump the copyright for 2014. %!s(int64=12) %!d(string=hai) anos
LuaFunction.cpp b224e7cfcc Minor fixed. %!s(int64=11) %!d(string=hai) anos
LuaFunction.h 6d5ddc23e0 Bump the copyright for 2014. %!s(int64=12) %!d(string=hai) anos
LuaScript.cpp 5ce5be8d66 Enhance FileSystem class to also able to execute console command. %!s(int64=11) %!d(string=hai) anos
LuaScript.h 5ce5be8d66 Enhance FileSystem class to also able to execute console command. %!s(int64=11) %!d(string=hai) anos
LuaScriptInstance.cpp 5ae71ba270 Fix user type attribute setting bug. Thanks Mike. %!s(int64=11) %!d(string=hai) anos
LuaScriptInstance.h 3cb656a0f8 Replace script file name with LuaFile, make it can pick in editor. %!s(int64=11) %!d(string=hai) anos
ToluaUtils.cpp ebd705d674 For Component, Resource and UIElement always return concrete object type to Lua. %!s(int64=11) %!d(string=hai) anos
ToluaUtils.h ebd705d674 For Component, Resource and UIElement always return concrete object type to Lua. %!s(int64=11) %!d(string=hai) anos