Lasse Öörni 5790875b23 Removed unnecessary construction of a SharedPtr object. 11 years ago
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Animatable.cpp 5790875b23 Removed unnecessary construction of a SharedPtr object. 11 years ago
Animatable.h 775c2906f8 Refactor attribute / shader parameter animation update into the ValueAnimationInfo base class to avoid code duplication. 11 years ago
AnimationDefs.h 113cb5584a Rename AttributeAnimation to ValueAnimation make animaiton more general. 11 years ago
CMakeLists.txt 6d5ddc23e0 Bump the copyright for 2014. 12 years ago
Component.cpp 19bfdddce0 Refactor to make MarkNetworkUpdate() virtual method of Serializable. 11 years ago
Component.h 19bfdddce0 Refactor to make MarkNetworkUpdate() virtual method of Serializable. 11 years ago
LogicComponent.cpp cb46d72783 Fix LogicComponent physics post-step to call the correct virtual function. 11 years ago
LogicComponent.h dfd119b41f Fixed an obvious oversight 11 years ago
Node.cpp c836250f3e Safety check in case eg. a script object instantiation would fail and the cloned component would have less attributes. 11 years ago
Node.h 5076f966e1 Expose CloneComponent() function to AngelScript & Lua and make it return the created component. 11 years ago
ObjectAnimation.cpp de6d39d74b Add Load and save for material shader animation. 11 years ago
ObjectAnimation.h 113cb5584a Rename AttributeAnimation to ValueAnimation make animaiton more general. 11 years ago
ReplicationState.h 6d5ddc23e0 Bump the copyright for 2014. 12 years ago
Scene.cpp 19bfdddce0 Refactor to make MarkNetworkUpdate() virtual method of Serializable. 11 years ago
Scene.h 19bfdddce0 Refactor to make MarkNetworkUpdate() virtual method of Serializable. 11 years ago
SceneEvents.h f9107d4fed Add scene attribute animation update event. 11 years ago
SceneResolver.cpp 6d5ddc23e0 Bump the copyright for 2014. 12 years ago
SceneResolver.h 6d5ddc23e0 Bump the copyright for 2014. 12 years ago
Serializable.cpp 19bfdddce0 Refactor to make MarkNetworkUpdate() virtual method of Serializable. 11 years ago
Serializable.h 19bfdddce0 Refactor to make MarkNetworkUpdate() virtual method of Serializable. 11 years ago
SmoothedTransform.cpp 6d5ddc23e0 Bump the copyright for 2014. 12 years ago
SmoothedTransform.h 6d5ddc23e0 Bump the copyright for 2014. 12 years ago
SplinePath.cpp 0f3d781c3b Update copyright year in some files. Added copyright notice to ForEach.h. 12 years ago
SplinePath.h 751b4f1c97 Changed SplinePath so that it is more flexible its logic is now separate from the scene hierarchy. Control Points are set and removed explicitly with the ability to define the order. Controlled Node is explicitly set so that the Move function affects that Node's WorldPosition. 12 years ago
UnknownComponent.cpp 6d5ddc23e0 Bump the copyright for 2014. 12 years ago
UnknownComponent.h 6d5ddc23e0 Bump the copyright for 2014. 12 years ago
ValueAnimation.cpp 113cb5584a Rename AttributeAnimation to ValueAnimation make animaiton more general. 11 years ago
ValueAnimation.h 113cb5584a Rename AttributeAnimation to ValueAnimation make animaiton more general. 11 years ago
ValueAnimationInfo.cpp 775c2906f8 Refactor attribute / shader parameter animation update into the ValueAnimationInfo base class to avoid code duplication. 11 years ago
ValueAnimationInfo.h 775c2906f8 Refactor attribute / shader parameter animation update into the ValueAnimationInfo base class to avoid code duplication. 11 years ago