AttributeAnimation.pkg 874 B

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  1. $#include "AttributeAnimation.h"
  2. class AttributeAnimation : public Resource
  3. {
  4. AttributeAnimation();
  5. virtual ~AttributeAnimation();
  6. void SetValueType(VariantType valueType);
  7. bool SetKeyFrame(float time, const Variant& value);
  8. void SetEventFrame(float time, const StringHash& eventType, const VariantMap& eventData = VariantMap());
  9. VariantType GetValueType() const;
  10. tolua_property__get_set VariantType valueType;
  11. };
  12. ${
  13. #define TOLUA_DISABLE_tolua_SceneLuaAPI_AttributeAnimation_new00
  14. static int tolua_SceneLuaAPI_AttributeAnimation_new00(lua_State* tolua_S)
  15. {
  16. return ToluaNewObject<AttributeAnimation>(tolua_S);
  17. }
  18. #define TOLUA_DISABLE_tolua_SceneLuaAPI_AttributeAnimation_new00_local
  19. static int tolua_SceneLuaAPI_AttributeAnimation_new00_local(lua_State* tolua_S)
  20. {
  21. return ToluaNewObjectGC<AttributeAnimation>(tolua_S);
  22. }
  23. $}