Lasse Öörni 248fc3c1b6 Terrain attributes. 13 jaren geleden
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BoundingBox.cpp 6643bf7717 Started work on skinned decals. 13 jaren geleden
BoundingBox.h cc3ee34f58 Increased occlusion buffer depth bias. 14 jaren geleden
CMakeLists.txt 516b532a8f Refactored StringUtils as member functions of String & the classes to be converted. 14 jaren geleden
Color.cpp 50226cfdb0 Started work toward Unicode compatibility. 14 jaren geleden
Color.h 58d7858839 Optimized storage of specific event senders. 13 jaren geleden
Frustum.cpp 06371a62ed Wrap decal around static geometry. 13 jaren geleden
Frustum.h 06371a62ed Wrap decal around static geometry. 13 jaren geleden
MathDefs.h 248fc3c1b6 Terrain attributes. 13 jaren geleden
Matrix3.cpp cc3ee34f58 Increased occlusion buffer depth bias. 14 jaren geleden
Matrix3.h e1a1c974e5 Initial iOS support. 13 jaren geleden
Matrix3x4.cpp cc3ee34f58 Increased occlusion buffer depth bias. 14 jaren geleden
Matrix3x4.h 58feefc858 Transpose matrices manually for OpenGL ES. 13 jaren geleden
Matrix4.cpp cc3ee34f58 Increased occlusion buffer depth bias. 14 jaren geleden
Matrix4.h e1a1c974e5 Initial iOS support. 13 jaren geleden
Plane.h 6643bf7717 Started work on skinned decals. 13 jaren geleden
Polyhedron.cpp 803b7cf53a Moved polygon clipping back into DecalSet & PolyHedron, as the common function interface was not pleasant. 13 jaren geleden
Polyhedron.h c48f640a18 Changed several structures to HashMap / HashSet for better performance. 13 jaren geleden
Precompiled.cpp cc3ee34f58 Increased occlusion buffer depth bias. 14 jaren geleden
Precompiled.h 50226cfdb0 Started work toward Unicode compatibility. 14 jaren geleden
Quaternion.cpp cc3ee34f58 Increased occlusion buffer depth bias. 14 jaren geleden
Quaternion.h 66a860144a Added separate Equals() function to Vector & Quaternion classes to perform comparison with epsilon. Equality operator does not use epsilon. This optimizes network sync somewhat. 13 jaren geleden
Random.cpp cc3ee34f58 Increased occlusion buffer depth bias. 14 jaren geleden
Random.h 139ef6d6e2 Removed the light to light queue map. Instead store the light queue pointer directly to the light. 13 jaren geleden
Ray.cpp 6643bf7717 Started work on skinned decals. 13 jaren geleden
Ray.h cc3ee34f58 Increased occlusion buffer depth bias. 14 jaren geleden
Rect.cpp cc3ee34f58 Increased occlusion buffer depth bias. 14 jaren geleden
Rect.h af7c5a53fb Renamed GetData() to Data() in the Math library. 14 jaren geleden
Sphere.cpp c48f640a18 Changed several structures to HashMap / HashSet for better performance. 13 jaren geleden
Sphere.h cc3ee34f58 Increased occlusion buffer depth bias. 14 jaren geleden
Vector2.cpp cc3ee34f58 Increased occlusion buffer depth bias. 14 jaren geleden
Vector2.h 6643bf7717 Started work on skinned decals. 13 jaren geleden
Vector3.cpp cc3ee34f58 Increased occlusion buffer depth bias. 14 jaren geleden
Vector3.h 6643bf7717 Started work on skinned decals. 13 jaren geleden
Vector4.cpp cc3ee34f58 Increased occlusion buffer depth bias. 14 jaren geleden
Vector4.h 6643bf7717 Started work on skinned decals. 13 jaren geleden