Lasse Öörni 5f0ed3fcf8 Fix more header warnings that could leak to an Urho3D application using maximum MSVC warning level. 11 年之前
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APITemplates.h 5f0ed3fcf8 Fix more header warnings that could leak to an Urho3D application using maximum MSVC warning level. 11 年之前
Addons.cpp 5f0ed3fcf8 Fix more header warnings that could leak to an Urho3D application using maximum MSVC warning level. 11 年之前
Addons.h 562a2e2d77 Update to AngelScript 2.29.1. Closes #412. 11 年之前
AudioAPI.cpp 6d5ddc23e0 Bump the copyright for 2014. 12 年之前
CMakeLists.txt 25132bd4a0 ADD URHO3D_PHYSICS AND URHO3D_NAVIGATION OPTIONS. 11 年之前
CoreAPI.cpp 84fe0946c8 Remove ShortStringHash, Now all of ShortStringHash are replaced by StringHash. 11 年之前
EngineAPI.cpp 9e716da779 Dump used resource file name at sample exiting. 11 年之前
GraphicsAPI.cpp 85bcdaecf4 Add screen to world convert functions, PhysicsWorld2D use these function to pick rigid body. 11 年之前
IOAPI.cpp 3a93866936 Add LZ4 compression functions to public API. Expose the VectorBuffer compression/decompression functions also to script. Closes #438. 11 年之前
InputAPI.cpp 6b7f1d842c Added functions to remove one recorded touch gesture, or all touch gestures. 11 年之前
MathAPI.cpp ec7c262be6 Expose Matrix4 * Matrix3x4 to scripting. Move the multiply as a Matrix4 member function so that it can be properly exposed to lua. 11 年之前
NavigationAPI.cpp 25132bd4a0 ADD URHO3D_PHYSICS AND URHO3D_NAVIGATION OPTIONS. 11 年之前
NetworkAPI.cpp 0472b4d410 Allow sending client observer rotation in addition to position. Note that rotation is not used by the NetworkPriority component, but can be used for custom logic. Do not send the observer pos/rot until actually set by the client. Closes #428. 11 年之前
PhysicsAPI.cpp 25132bd4a0 ADD URHO3D_PHYSICS AND URHO3D_NAVIGATION OPTIONS. 11 年之前
ResourceAPI.cpp 5ce05d4cb6 Fixed missing horizontal flip from the vertical cross cubemap layout. 11 年之前
SceneAPI.cpp ad737e0d6e Documentation for background resource loading. Expanded Scene::LoadAsync() to either background load resources only, load scene + resources synchronously, or background load resources first, then load the scene. Closes #406. 11 年之前
Script.cpp 25132bd4a0 ADD URHO3D_PHYSICS AND URHO3D_NAVIGATION OPTIONS. 11 年之前
Script.h af46a915c2 Protect AngelScript module creation/deletion with a mutex as AngelScript itself doesn't do that. 11 年之前
ScriptAPI.cpp bccc6d0c55 For consistency with the Node class, refer to the ScriptInstance's contained object with "scriptObject" property instead of "object" in AngelScript scripting. 11 年之前
ScriptAPI.h 25132bd4a0 ADD URHO3D_PHYSICS AND URHO3D_NAVIGATION OPTIONS. 11 年之前
ScriptAPIDump.cpp b4e857ab4f Set all the headings in Urho2D and scripting API pages to proper case. 11 年之前
ScriptEventListener.h 6d5ddc23e0 Bump the copyright for 2014. 12 年之前
ScriptFile.cpp af46a915c2 Protect AngelScript module creation/deletion with a mutex as AngelScript itself doesn't do that. 11 年之前
ScriptFile.h 21053067bd Asynchronous loading of ScriptFile. Due to possibly accessing arbitrary engine functionality in script initializers the actual script compilation cannot be threaded even if AngelScript itself is compiled as thread-safe. Furthermore AngelScript allows only 1 simultaneous compile, and the resource loading system is not prepared to fail and retry in that case. 11 年之前
ScriptInstance.cpp 25132bd4a0 ADD URHO3D_PHYSICS AND URHO3D_NAVIGATION OPTIONS. 11 年之前
ScriptInstance.h 25132bd4a0 ADD URHO3D_PHYSICS AND URHO3D_NAVIGATION OPTIONS. 11 年之前
UIAPI.cpp f232856ac1 Added manual VectorBuffer overloads for AngelScript functions that take a File handle for loading/saving. Cleaned up some script bindings code and fixed AngelScript binding for Image::LoadColorLUT(). 11 年之前
Urho2DAPI.cpp c82759de85 Add STAGGERED tile map support. 11 年之前