Wei Tjong Yao 5f834fe1b1 Fixed GCC 64-bit compiler warning. il y a 12 ans
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Direct3D9 8b28c12ae6 Added instancing to the OpenGL renderer, requires the ARB_instanced_arrays extension. il y a 12 ans
OpenGL 5f834fe1b1 Fixed GCC 64-bit compiler warning. il y a 12 ans
AnimatedModel.cpp 5e5d98581c Concatenate world rotation separately to fix GetWorldRotation() returning erroneous values when parent node has nonuniform scale. il y a 12 ans
AnimatedModel.h 3dac8c7a59 Added setInstanceDefault parameter also to binary serialization. il y a 12 ans
Animation.cpp 5e5d98581c Concatenate world rotation separately to fix GetWorldRotation() returning erroneous values when parent node has nonuniform scale. il y a 12 ans
Animation.h 2afdf2675a Fixed Windows build. il y a 12 ans
AnimationController.cpp a0a3428de5 Allow using AnimationController also for node animations. il y a 12 ans
AnimationController.h a0a3428de5 Allow using AnimationController also for node animations. il y a 12 ans
AnimationState.cpp 483e07c2e8 Print warning if node is not found for node animation. il y a 12 ans
AnimationState.h 5550246c09 Export node animations from scene. il y a 12 ans
Batch.cpp 5f834fe1b1 Fixed GCC 64-bit compiler warning. il y a 12 ans
Batch.h 185f7833dd Convert a batch group to instancing only when the second batch is added. il y a 12 ans
BillboardSet.cpp cd88d22e36 Renamed BillboardSet::Updated() to Commit() to match CustomGeometry API. il y a 12 ans
BillboardSet.h cd88d22e36 Renamed BillboardSet::Updated() to Commit() to match CustomGeometry API. il y a 12 ans
CMakeLists.txt ff564d3360 Switched to GLEW library for OpenGL extensions. il y a 12 ans
Camera.cpp 26402a255a Renamed Camera::GetInverseWorldTransform() to Camera::GetView() as world transform includes scale, but camera view matrix should be unaffected by it. il y a 12 ans
Camera.h 26402a255a Renamed Camera::GetInverseWorldTransform() to Camera::GetView() as world transform includes scale, but camera view matrix should be unaffected by it. il y a 12 ans
CustomGeometry.cpp 5e5d98581c Concatenate world rotation separately to fix GetWorldRotation() returning erroneous values when parent node has nonuniform scale. il y a 12 ans
CustomGeometry.h cd88d22e36 Renamed BillboardSet::Updated() to Commit() to match CustomGeometry API. il y a 12 ans
DebugRenderer.cpp 26402a255a Renamed Camera::GetInverseWorldTransform() to Camera::GetView() as world transform includes scale, but camera view matrix should be unaffected by it. il y a 12 ans
DebugRenderer.h a40fead7dc Updated license for the new year. il y a 13 ans
DecalSet.cpp 5e5d98581c Concatenate world rotation separately to fix GetWorldRotation() returning erroneous values when parent node has nonuniform scale. il y a 12 ans
DecalSet.h e039330e62 Changed DecalSet to use raw binary buffer serialization for the decal data for more size-optimal and faster load/save. il y a 12 ans
Drawable.cpp 5e5d98581c Concatenate world rotation separately to fix GetWorldRotation() returning erroneous values when parent node has nonuniform scale. il y a 12 ans
Drawable.h 606d374936 Added GetWorldBoundingBox() to CollisionShape. il y a 12 ans
DrawableEvents.h a40fead7dc Updated license for the new year. il y a 13 ans
GPUObject.h a40fead7dc Updated license for the new year. il y a 13 ans
Geometry.cpp 4a3ec28769 Added point inside StaticModel check from Firegorilla. il y a 12 ans
Geometry.h 4a3ec28769 Added point inside StaticModel check from Firegorilla. il y a 12 ans
Graphics.h a40fead7dc Updated license for the new year. il y a 13 ans
GraphicsDefs.cpp a40fead7dc Updated license for the new year. il y a 13 ans
GraphicsDefs.h b2645460ef Refactored view queuing in Renderer. il y a 13 ans
GraphicsEvents.h de3997dcfd Send events for view update begin/end and view render begin/end. il y a 12 ans
GraphicsImpl.h a40fead7dc Updated license for the new year. il y a 13 ans
IndexBuffer.h a40fead7dc Updated license for the new year. il y a 13 ans
Light.cpp 26402a255a Renamed Camera::GetInverseWorldTransform() to Camera::GetView() as world transform includes scale, but camera view matrix should be unaffected by it. il y a 12 ans
Light.h d567ef83fc Started work on 3D text component. il y a 12 ans
Material.cpp 4e1e1f9ce6 Converted static const String arrays to const char* arrays where applicable. il y a 12 ans
Material.h 4e1e1f9ce6 Converted static const String arrays to const char* arrays where applicable. il y a 12 ans
Model.cpp 184360dc82 Added new feature in the Editor's edit menu to reset-to-default selected serializable objects (nodes, components, UI-elements) to their default values with undo/redo support. Added new method ResetToDefault() in Serializable class and exposed it to Script. Fixed the constness in Serializable class and all the recently added filtering methods in UIElement descandant classes. Exposed AM_NODEID and AM_COMPONENTID to Script. Added new Keys() method in HashMap class. Fixed SetModel() method in StaticModel and AnimatedModel to accept null model pointer in order to make reset-to-default to work. il y a 12 ans
Model.h 184360dc82 Added new feature in the Editor's edit menu to reset-to-default selected serializable objects (nodes, components, UI-elements) to their default values with undo/redo support. Added new method ResetToDefault() in Serializable class and exposed it to Script. Fixed the constness in Serializable class and all the recently added filtering methods in UIElement descandant classes. Exposed AM_NODEID and AM_COMPONENTID to Script. Added new Keys() method in HashMap class. Fixed SetModel() method in StaticModel and AnimatedModel to accept null model pointer in order to make reset-to-default to work. il y a 12 ans
OcclusionBuffer.cpp 26402a255a Renamed Camera::GetInverseWorldTransform() to Camera::GetView() as world transform includes scale, but camera view matrix should be unaffected by it. il y a 12 ans
OcclusionBuffer.h a40fead7dc Updated license for the new year. il y a 13 ans
Octree.cpp c0dbf7f545 Generalized the factory category for all objects. il y a 12 ans
Octree.h 606d374936 Added GetWorldBoundingBox() to CollisionShape. il y a 12 ans
OctreeQuery.cpp af8825047a Started work on node/component enable & disable. il y a 12 ans
OctreeQuery.h a40fead7dc Updated license for the new year. il y a 13 ans
ParticleEmitter.cpp cd88d22e36 Renamed BillboardSet::Updated() to Commit() to match CustomGeometry API. il y a 12 ans
ParticleEmitter.h 8f5623d9bb Renamed RenderPath::LoadParameters() to Load() and ParticleEmitter::LoadParameters() to SetParameters() as LoadParameters() is used in other classes to denote loading of optional parameters, not the main asset itself. il y a 12 ans
Precompiled.cpp a40fead7dc Updated license for the new year. il y a 13 ans
Precompiled.h a40fead7dc Updated license for the new year. il y a 13 ans
RenderPath.cpp 7ba580852d Allow custom forward base, lighting and alpha pass names by defining metadata in the render path, and allowing the forwardlights command to specify the pass name to use. il y a 12 ans
RenderPath.h 7ba580852d Allow custom forward base, lighting and alpha pass names by defining metadata in the render path, and allowing the forwardlights command to specify the pass name to use. il y a 12 ans
RenderSurface.h a40fead7dc Updated license for the new year. il y a 13 ans
Renderer.cpp 4c2842967e Allow configuring the minimum instances per batch group to actually render as instanced. il y a 12 ans
Renderer.h 4c2842967e Allow configuring the minimum instances per batch group to actually render as instanced. il y a 12 ans
Shader.h a40fead7dc Updated license for the new year. il y a 13 ans
ShaderParser.cpp 7d4ee02f53 Compile only Vegatation vertex shaders, combine with LitSolid pixel shaders. il y a 12 ans
ShaderParser.h a40fead7dc Updated license for the new year. il y a 13 ans
ShaderProgram.h a40fead7dc Updated license for the new year. il y a 13 ans
ShaderVariation.h a40fead7dc Updated license for the new year. il y a 13 ans
Skeleton.cpp 184360dc82 Added new feature in the Editor's edit menu to reset-to-default selected serializable objects (nodes, components, UI-elements) to their default values with undo/redo support. Added new method ResetToDefault() in Serializable class and exposed it to Script. Fixed the constness in Serializable class and all the recently added filtering methods in UIElement descandant classes. Exposed AM_NODEID and AM_COMPONENTID to Script. Added new Keys() method in HashMap class. Fixed SetModel() method in StaticModel and AnimatedModel to accept null model pointer in order to make reset-to-default to work. il y a 12 ans
Skeleton.h 184360dc82 Added new feature in the Editor's edit menu to reset-to-default selected serializable objects (nodes, components, UI-elements) to their default values with undo/redo support. Added new method ResetToDefault() in Serializable class and exposed it to Script. Fixed the constness in Serializable class and all the recently added filtering methods in UIElement descandant classes. Exposed AM_NODEID and AM_COMPONENTID to Script. Added new Keys() method in HashMap class. Fixed SetModel() method in StaticModel and AnimatedModel to accept null model pointer in order to make reset-to-default to work. il y a 12 ans
Skybox.cpp 5e5d98581c Concatenate world rotation separately to fix GetWorldRotation() returning erroneous values when parent node has nonuniform scale. il y a 12 ans
Skybox.h a40fead7dc Updated license for the new year. il y a 13 ans
StaticModel.cpp 5e5d98581c Concatenate world rotation separately to fix GetWorldRotation() returning erroneous values when parent node has nonuniform scale. il y a 12 ans
StaticModel.h 4a3ec28769 Added point inside StaticModel check from Firegorilla. il y a 12 ans
Tangent.cpp a40fead7dc Updated license for the new year. il y a 13 ans
Tangent.h a40fead7dc Updated license for the new year. il y a 13 ans
Technique.cpp 4e1e1f9ce6 Converted static const String arrays to const char* arrays where applicable. il y a 12 ans
Technique.h 1ebe4deabd Load shaders per pass when first needed, not to every pass at once. il y a 13 ans
Terrain.cpp 5e5d98581c Concatenate world rotation separately to fix GetWorldRotation() returning erroneous values when parent node has nonuniform scale. il y a 12 ans
Terrain.h 2afdf2675a Fixed Windows build. il y a 12 ans
TerrainPatch.cpp c6a38db74f Do not show the internal TerrainPatch & SmoothedTransform components in editor creation menu. il y a 12 ans
TerrainPatch.h a40fead7dc Updated license for the new year. il y a 13 ans
Texture.h a40fead7dc Updated license for the new year. il y a 13 ans
Texture2D.h a40fead7dc Updated license for the new year. il y a 13 ans
TextureCube.h a40fead7dc Updated license for the new year. il y a 13 ans
VertexBuffer.h a40fead7dc Updated license for the new year. il y a 13 ans
VertexDeclaration.h a40fead7dc Updated license for the new year. il y a 13 ans
View.cpp 4c2842967e Allow configuring the minimum instances per batch group to actually render as instanced. il y a 12 ans
View.h 4c2842967e Allow configuring the minimum instances per batch group to actually render as instanced. il y a 12 ans
Viewport.cpp 8f5623d9bb Renamed RenderPath::LoadParameters() to Load() and ParticleEmitter::LoadParameters() to SetParameters() as LoadParameters() is used in other classes to denote loading of optional parameters, not the main asset itself. il y a 12 ans
Viewport.h 2a4fbcdf54 Removed the old postprocess system. Instead renderpath fragments can be appended. il y a 13 ans
Zone.cpp c0dbf7f545 Generalized the factory category for all objects. il y a 12 ans
Zone.h af8825047a Started work on node/component enable & disable. il y a 12 ans