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Direct3D9
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481468e2a0
Replaced further Win32 API calls with Unicode variants.
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14 years ago |
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OpenGL
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961f65b467
Flush changes to the current FBO first before cleaning up a rendersurface from other FBOs.
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14 years ago |
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AnimatedModel.cpp
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af7c5a53fb
Renamed GetData() to Data() in the Math library.
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14 years ago |
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AnimatedModel.h
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a5681746e1
Added brief documentation on skeletal animation.
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14 years ago |
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Animation.cpp
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cc3ee34f58
Increased occlusion buffer depth bias.
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14 years ago |
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Animation.h
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cc3ee34f58
Increased occlusion buffer depth bias.
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14 years ago |
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AnimationController.cpp
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cc3ee34f58
Increased occlusion buffer depth bias.
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14 years ago |
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AnimationController.h
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cc3ee34f58
Increased occlusion buffer depth bias.
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14 years ago |
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AnimationState.cpp
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cc3ee34f58
Increased occlusion buffer depth bias.
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14 years ago |
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AnimationState.h
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cc3ee34f58
Increased occlusion buffer depth bias.
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14 years ago |
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Batch.cpp
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af7c5a53fb
Renamed GetData() to Data() in the Math library.
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14 years ago |
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Batch.h
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0b7e840a30
Restored fullscreen quad method for deferred screen clear for some FPS gain.
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14 years ago |
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BillboardSet.cpp
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cc3ee34f58
Increased occlusion buffer depth bias.
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14 years ago |
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BillboardSet.h
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832ad7ebb0
Code cleanup.
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14 years ago |
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CMakeLists.txt
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c3b1d57a17
Fixed VS2008 build.
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14 years ago |
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Camera.cpp
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fec5d379fd
Re-added camera frustum & projection matrix caching.
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14 years ago |
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Camera.h
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fec5d379fd
Re-added camera frustum & projection matrix caching.
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14 years ago |
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DebugRenderer.cpp
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cc3ee34f58
Increased occlusion buffer depth bias.
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14 years ago |
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DebugRenderer.h
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cc3ee34f58
Increased occlusion buffer depth bias.
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14 years ago |
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Drawable.cpp
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0804e9d4ec
Sort drawable's lights only if necessary (over the maximum light count.)
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14 years ago |
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Drawable.h
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0804e9d4ec
Sort drawable's lights only if necessary (over the maximum light count.)
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14 years ago |
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DrawableEvents.h
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cc3ee34f58
Increased occlusion buffer depth bias.
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14 years ago |
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GPUObject.h
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cc3ee34f58
Increased occlusion buffer depth bias.
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14 years ago |
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Geometry.cpp
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cc3ee34f58
Increased occlusion buffer depth bias.
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14 years ago |
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Geometry.h
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cc3ee34f58
Increased occlusion buffer depth bias.
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14 years ago |
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Graphics.h
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cc3ee34f58
Increased occlusion buffer depth bias.
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14 years ago |
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GraphicsDefs.cpp
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cc3ee34f58
Increased occlusion buffer depth bias.
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14 years ago |
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GraphicsDefs.h
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cc3ee34f58
Increased occlusion buffer depth bias.
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14 years ago |
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GraphicsEvents.h
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cc3ee34f58
Increased occlusion buffer depth bias.
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14 years ago |
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GraphicsImpl.h
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cc3ee34f58
Increased occlusion buffer depth bias.
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14 years ago |
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IndexBuffer.h
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cc3ee34f58
Increased occlusion buffer depth bias.
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14 years ago |
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Light.cpp
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cc3ee34f58
Increased occlusion buffer depth bias.
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14 years ago |
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Light.h
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cc3ee34f58
Increased occlusion buffer depth bias.
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14 years ago |
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Material.cpp
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cc3ee34f58
Increased occlusion buffer depth bias.
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14 years ago |
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Material.h
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cc3ee34f58
Increased occlusion buffer depth bias.
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14 years ago |
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Model.cpp
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cc3ee34f58
Increased occlusion buffer depth bias.
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14 years ago |
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Model.h
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cc3ee34f58
Increased occlusion buffer depth bias.
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14 years ago |
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OcclusionBuffer.cpp
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612a0c2dee
Fixed erroneous occlusion culling in orthographic mode.
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14 years ago |
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OcclusionBuffer.h
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612a0c2dee
Fixed erroneous occlusion culling in orthographic mode.
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14 years ago |
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Octree.cpp
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b2d150e499
Added frustum culling to debug drawing the octree.
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14 years ago |
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Octree.h
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cc3ee34f58
Increased occlusion buffer depth bias.
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14 years ago |
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OctreeQuery.cpp
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cc3ee34f58
Increased occlusion buffer depth bias.
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14 years ago |
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OctreeQuery.h
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cc3ee34f58
Increased occlusion buffer depth bias.
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14 years ago |
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ParticleEmitter.cpp
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cc3ee34f58
Increased occlusion buffer depth bias.
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14 years ago |
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ParticleEmitter.h
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cc3ee34f58
Increased occlusion buffer depth bias.
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14 years ago |
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PostProcess.cpp
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cc3ee34f58
Increased occlusion buffer depth bias.
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14 years ago |
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PostProcess.h
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cc3ee34f58
Increased occlusion buffer depth bias.
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14 years ago |
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Precompiled.cpp
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cc3ee34f58
Increased occlusion buffer depth bias.
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14 years ago |
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Precompiled.h
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50226cfdb0
Started work toward Unicode compatibility.
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14 years ago |
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RenderSurface.h
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cc3ee34f58
Increased occlusion buffer depth bias.
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14 years ago |
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Renderer.cpp
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6fbf8d0404
Increased occlusion buffer Z-accuracy.
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14 years ago |
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Renderer.h
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832ad7ebb0
Code cleanup.
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14 years ago |
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Shader.h
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cc3ee34f58
Increased occlusion buffer depth bias.
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14 years ago |
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ShaderProgram.h
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cc3ee34f58
Increased occlusion buffer depth bias.
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14 years ago |
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ShaderVariation.h
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cc3ee34f58
Increased occlusion buffer depth bias.
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14 years ago |
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Skeleton.cpp
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af7c5a53fb
Renamed GetData() to Data() in the Math library.
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14 years ago |
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Skeleton.h
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cc3ee34f58
Increased occlusion buffer depth bias.
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14 years ago |
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Skybox.cpp
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cc3ee34f58
Increased occlusion buffer depth bias.
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14 years ago |
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Skybox.h
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cc3ee34f58
Increased occlusion buffer depth bias.
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14 years ago |
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StaticModel.cpp
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cc3ee34f58
Increased occlusion buffer depth bias.
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14 years ago |
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StaticModel.h
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cc3ee34f58
Increased occlusion buffer depth bias.
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14 years ago |
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Technique.cpp
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cc3ee34f58
Increased occlusion buffer depth bias.
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14 years ago |
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Technique.h
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cc3ee34f58
Increased occlusion buffer depth bias.
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14 years ago |
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Texture.h
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cc3ee34f58
Increased occlusion buffer depth bias.
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14 years ago |
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Texture2D.h
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cc3ee34f58
Increased occlusion buffer depth bias.
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14 years ago |
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TextureCube.h
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cc3ee34f58
Increased occlusion buffer depth bias.
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14 years ago |
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VertexBuffer.h
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cc3ee34f58
Increased occlusion buffer depth bias.
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14 years ago |
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VertexDeclaration.h
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cc3ee34f58
Increased occlusion buffer depth bias.
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14 years ago |
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View.cpp
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fec5d379fd
Re-added camera frustum & projection matrix caching.
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14 years ago |
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View.h
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fec5d379fd
Re-added camera frustum & projection matrix caching.
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14 years ago |
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Viewport.cpp
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3afbeb83ea
Added a documentation page on Unicode.
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14 years ago |
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Viewport.h
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cc3ee34f58
Increased occlusion buffer depth bias.
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14 years ago |
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Zone.cpp
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cc3ee34f58
Increased occlusion buffer depth bias.
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14 years ago |
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Zone.h
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cc3ee34f58
Increased occlusion buffer depth bias.
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14 years ago |