Lasse Öörni 46be516f56 Improved CustomGeometry API for vertex updates, and possibility to make the vertex buffer dynamic. Closes #415. 11 年之前
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AnimatedModel.pkg cde67d7391 Fix various order of exposition to lua 12 年之前
Animation.pkg cde67d7391 Fix various order of exposition to lua 12 年之前
AnimationController.pkg e7cef8223d Add construct function in dox file, add missing destruct in pkg file, update ToDoxHook.lua. 12 年之前
AnimationState.pkg cde67d7391 Fix various order of exposition to lua 12 年之前
BillboardSet.pkg 84d06d2e61 Merged the face camera boolean and axes parameters used by BillboardSet & Text3D into a FaceCameraMode enum. Implement none, rotate XYZ, rotate Y, lookat XYZ & lookat Y modes. More can be added as necessary. 11 年之前
Camera.pkg f95275aaa9 Bing JSON to Lua and AngelScript. 11 年之前
CustomGeometry.pkg 46be516f56 Improved CustomGeometry API for vertex updates, and possibility to make the vertex buffer dynamic. Closes #415. 11 年之前
DebugRenderer.pkg b9f106ce9d Add draw debug triangle in DebugRenderer. 12 年之前
DecalSet.pkg d33ac02538 Refactor build scripts to build Urho3D library as main target. 12 年之前
Drawable.pkg bf6a054ac4 Use ordinary DRAWABLE_GEOMETRY flag on 2D drawables so that they can be raycasted against. Use a DRAWABLE_PROXYGEOMETRY flag on DrawableProxy2D so that it won't show up in normal raycasts or octree queries. Fixes #345. 11 年之前
Graphics.pkg 35195939c1 Exposed allowed screen orientations (effective on iOS only currently) and the flush GPU setting as engine startup parameters. 11 年之前
GraphicsDefs.pkg e68c051a35 Added rest of geometry types. Closes #413. 11 年之前
Light.pkg c3425334a3 Switch forward light calculations back to world space instead of tangent space to avoid light attenuation bugs when TBN matrix is not orthogonal. Shader code becomes simpler and more similar between forward and deferred, and number of vertex shader variations is reduced, but disadvantage is a more complex pixel shader which requires disabling expensive features on SM2.0 to avoid exceeding the arithmetic instruction limit. Fix cube mapped point light displaying the cube map upside down. Closes #276. 11 年之前
Material.pkg 11a9b1f1dc Bind material parameter animation to Lua and AngelScript, Add MaterialAnimation sample. 11 年之前
Model.pkg b80fbc8817 Added Clone() function to Model, which deep-copies all data including vertex/index buffers, so that the clone can be individually animated. Closes #402. 11 年之前
Octree.pkg 6a044a324b Fix missing viewMask parameter in Lua Raycast & RaycastSingle. 11 年之前
OctreeQuery.pkg e7cef8223d Add construct function in dox file, add missing destruct in pkg file, update ToDoxHook.lua. 12 年之前
ParticleEffect.pkg 7616457c21 Fix some functions name, add AS binding. 11 年之前
ParticleEmitter.pkg c3fc39132b Made ParticleEmitter::ApplyEffect() public, as it's necessary if changing certain properties of the effect programmatically. Also mark network update if the emitter's effect is changed to none. 11 年之前
RenderPath.pkg cde67d7391 Fix various order of exposition to lua 12 年之前
RenderSurface.pkg d33ac02538 Refactor build scripts to build Urho3D library as main target. 12 年之前
Renderer.pkg 56e0aad21d Minor rendering code cleanup. Added Plane::Project(). 11 年之前
Skeleton.pkg e7cef8223d Add construct function in dox file, add missing destruct in pkg file, update ToDoxHook.lua. 12 年之前
Skybox.pkg d33ac02538 Refactor build scripts to build Urho3D library as main target. 12 年之前
StaticModel.pkg 24923bbc9c Expose CustomGeometry component to Lua. Closes #353. 11 年之前
StaticModelGroup.pkg d33ac02538 Refactor build scripts to build Urho3D library as main target. 12 年之前
Technique.pkg 6bfcc28010 Allow a pass to be marked as SM3-only, so that rendering limitations can be defined as data-driven instead of hardcoding in the engine. Moved specular disable for SM2 shadowed pointlight from code to shaders. Mention in the documentation that some materials may be too complex for SM2 and dynamic shadows. 11 年之前
Terrain.pkg 016296a860 Remove unused variable. Fix Terrain Lua binding. 11 年之前
TerrainPatch.pkg d33ac02538 Refactor build scripts to build Urho3D library as main target. 12 年之前
Texture.pkg d33ac02538 Refactor build scripts to build Urho3D library as main target. 12 年之前
Texture2D.pkg 8463393377 Initial resource background loading API and implementation. Background loading-capable implementation for textures (load image in background thread, upload image to GPU in main thread), other resources todo. 11 年之前
TextureCube.pkg d33ac02538 Refactor build scripts to build Urho3D library as main target. 12 年之前
Viewport.pkg d1c3d96844 Remove context from object's constructor, make all constructor look like AngleScript, rename file. 12 年之前
Zone.pkg e82b3d53a1 Added support for zones defining a texture (either cube or 3D), that will be available in pixel shaders when rendering objects inside the zone. 11 年之前