Lasse Öörni 4f1906d598 Fix missing include file. 11 年之前
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BackgroundLoader.cpp ad737e0d6e Documentation for background resource loading. Expanded Scene::LoadAsync() to either background load resources only, load scene + resources synchronously, or background load resources first, then load the scene. Closes #406. 11 年之前
BackgroundLoader.h be66059009 Refactor resource background loading into a separate class. 11 年之前
CMakeLists.txt 460da659ee Add JSON support in Urho3D. 11 年之前
Decompress.cpp 6d5ddc23e0 Bump the copyright for 2014. 12 年之前
Decompress.h 6d5ddc23e0 Bump the copyright for 2014. 12 年之前
Image.cpp cdd2dae4fb Precalculate texture's mip levels during async loading, if applicable. Use a timer to avoid spending too much time per frame on finishing async loaded resources. 11 年之前
Image.h cdd2dae4fb Precalculate texture's mip levels during async loading, if applicable. Use a timer to avoid spending too much time per frame on finishing async loaded resources. 11 年之前
JSONFile.cpp 677ab20986 Asynchronous loading for ParticleEffect. 11 年之前
JSONFile.h 8463393377 Initial resource background loading API and implementation. Background loading-capable implementation for textures (load image in background thread, upload image to GPU in main thread), other resources todo. 11 年之前
JSONValue.cpp 53d641bf6e Add get child name for JSON object type. 11 年之前
JSONValue.h 53d641bf6e Add get child name for JSON object type. 11 年之前
Resource.cpp 3c7126de38 Asynchronous loading for AnimationSet2D. 11 年之前
Resource.h 8463393377 Initial resource background loading API and implementation. Background loading-capable implementation for textures (load image in background thread, upload image to GPU in main thread), other resources todo. 11 年之前
ResourceCache.cpp be66059009 Refactor resource background loading into a separate class. 11 年之前
ResourceCache.h 4f1906d598 Fix missing include file. 11 年之前
ResourceEvents.h 8463393377 Initial resource background loading API and implementation. Background loading-capable implementation for textures (load image in background thread, upload image to GPU in main thread), other resources todo. 11 年之前
XMLElement.cpp 84fe0946c8 Remove ShortStringHash, Now all of ShortStringHash are replaced by StringHash. 11 年之前
XMLElement.h f7b99ecdee Added Matrix types to Variant. Added ToString() to Matrix types. Added Matrix getters/setters to XMLElement. Added ToMatrix string conversion functions. Added possibility to assign shader parameters from Matrix variants. Fixed missing setting of Color variant shader parameter on Direct3D9. 11 年之前
XMLFile.cpp 8463393377 Initial resource background loading API and implementation. Background loading-capable implementation for textures (load image in background thread, upload image to GPU in main thread), other resources todo. 11 年之前
XMLFile.h 8463393377 Initial resource background loading API and implementation. Background loading-capable implementation for textures (load image in background thread, upload image to GPU in main thread), other resources todo. 11 年之前