Lasse Öörni 89f6b31a47 Enhance the ConvexCast function to take a start pos,rot & end pos,rot instead of just a ray, so that the swept shape can be rotated. Ignore collision to self during convex cast, if the supplied shape belongs to a RigidBody. 11 years ago
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CMakeLists.txt 6d5ddc23e0 Bump the copyright for 2014. 12 years ago
CollisionShape.cpp fa5ce00ff5 Added SetCustomTriangleMesh() function to CollisionShape, which uses a CustomGeometry to define the collision shape. Exposed missing SetCustomConvexHull() function to Lua. 11 years ago
CollisionShape.h fa5ce00ff5 Added SetCustomTriangleMesh() function to CollisionShape, which uses a CustomGeometry to define the collision shape. Exposed missing SetCustomConvexHull() function to Lua. 11 years ago
Constraint.cpp 5463254bbf Change references to Component::OnSetAttribute() to Serializable::OnSetAttribute() as the Component overload no longer exists. 11 years ago
Constraint.h 6d5ddc23e0 Bump the copyright for 2014. 12 years ago
PhysicsEvents.h d274e71dd7 Fixed Ninja Snow Wars Objects xml to use Is Trigger. 11 years ago
PhysicsUtils.h 6d5ddc23e0 Bump the copyright for 2014. 12 years ago
PhysicsWorld.cpp 89f6b31a47 Enhance the ConvexCast function to take a start pos,rot & end pos,rot instead of just a ray, so that the swept shape can be rotated. Ignore collision to self during convex cast, if the supplied shape belongs to a RigidBody. 11 years ago
PhysicsWorld.h 89f6b31a47 Enhance the ConvexCast function to take a start pos,rot & end pos,rot instead of just a ray, so that the swept shape can be rotated. Ignore collision to self during convex cast, if the supplied shape belongs to a RigidBody. 11 years ago
RigidBody.cpp 5463254bbf Change references to Component::OnSetAttribute() to Serializable::OnSetAttribute() as the Component overload no longer exists. 11 years ago
RigidBody.h d274e71dd7 Fixed Ninja Snow Wars Objects xml to use Is Trigger. 11 years ago