aster2013 937ed5f732 Merge branch 'more-options' 11 jaren geleden
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01_HelloWorld 125000454c Refactor samples to use patched screen joystick layout. Closes #321. 11 jaren geleden
02_HelloGUI 125000454c Refactor samples to use patched screen joystick layout. Closes #321. 11 jaren geleden
03_Sprites 84fe0946c8 Remove ShortStringHash, Now all of ShortStringHash are replaced by StringHash. 11 jaren geleden
04_StaticScene dbeb244fb5 Minor clean up on sample code. Move Console & HUD to settings joystick. 11 jaren geleden
05_AnimatingScene dbeb244fb5 Minor clean up on sample code. Move Console & HUD to settings joystick. 11 jaren geleden
06_SkeletalAnimation 125000454c Refactor samples to use patched screen joystick layout. Closes #321. 11 jaren geleden
07_Billboards 125000454c Refactor samples to use patched screen joystick layout. Closes #321. 11 jaren geleden
08_Decals 125000454c Refactor samples to use patched screen joystick layout. Closes #321. 11 jaren geleden
09_MultipleViewports e079878e40 Remove the gather4 path similarly from HLSL FXAA3. Fix FXAA2 tag name in the examples. Removed dead link from documentation. 11 jaren geleden
10_RenderToTexture dbeb244fb5 Minor clean up on sample code. Move Console & HUD to settings joystick. 11 jaren geleden
11_Physics 125000454c Refactor samples to use patched screen joystick layout. Closes #321. 11 jaren geleden
12_PhysicsStressTest 125000454c Refactor samples to use patched screen joystick layout. Closes #321. 11 jaren geleden
13_Ragdolls 125000454c Refactor samples to use patched screen joystick layout. Closes #321. 11 jaren geleden
14_SoundEffects 84fe0946c8 Remove ShortStringHash, Now all of ShortStringHash are replaced by StringHash. 11 jaren geleden
15_Navigation 125000454c Refactor samples to use patched screen joystick layout. Closes #321. 11 jaren geleden
16_Chat 125000454c Refactor samples to use patched screen joystick layout. Closes #321. 11 jaren geleden
17_SceneReplication 6d5c73a15f Note that client cameras should be created into a local node in networked applications. 11 jaren geleden
18_CharacterDemo 24e6b0d3cf Clean up CharacterDemo sample to use the same TOUCH_SENSITIVITY value. 11 jaren geleden
19_VehicleDemo 125000454c Refactor samples to use patched screen joystick layout. Closes #321. 11 jaren geleden
20_HugeObjectCount 921b1ef792 Fixed the button name in DynamicGeometry touch controls. 11 jaren geleden
21_AngelScriptIntegration dbeb244fb5 Minor clean up on sample code. Move Console & HUD to settings joystick. 11 jaren geleden
22_LuaIntegration dbeb244fb5 Minor clean up on sample code. Move Console & HUD to settings joystick. 11 jaren geleden
23_Water dbeb244fb5 Minor clean up on sample code. Move Console & HUD to settings joystick. 11 jaren geleden
24_Urho2DSprite 84fe0946c8 Remove ShortStringHash, Now all of ShortStringHash are replaced by StringHash. 11 jaren geleden
25_Urho2DParticle 125000454c Refactor samples to use patched screen joystick layout. Closes #321. 11 jaren geleden
26_ConsoleInput 125000454c Refactor samples to use patched screen joystick layout. Closes #321. 11 jaren geleden
27_Urho2DPhysics 125000454c Refactor samples to use patched screen joystick layout. Closes #321. 11 jaren geleden
28_Urho2DPhysicsRope 125000454c Refactor samples to use patched screen joystick layout. Closes #321. 11 jaren geleden
29_SoundSynthesis 125000454c Refactor samples to use patched screen joystick layout. Closes #321. 11 jaren geleden
30_LightAnimation dec9ecfde2 LightAnimation sample now use ObjectAnimation in C++. 11 jaren geleden
31_MaterialAnimation 11a9b1f1dc Bind material parameter animation to Lua and AngelScript, Add MaterialAnimation sample. 11 jaren geleden
32_Urho2DConstraints 85bcdaecf4 Add screen to world convert functions, PhysicsWorld2D use these function to pick rigid body. 11 jaren geleden
33_Urho2DSpriterAnimation 318e388777 Add LoopMode2D to control animation loop mode, make spriter animation sample in force loop mode. 11 jaren geleden
34_DynamicGeometry 921b1ef792 Fixed the button name in DynamicGeometry touch controls. 11 jaren geleden
35_SignedDistanceFieldText 09baed3460 Add text effect code to text shader for Text3D. 11 jaren geleden
36_Urho2DTileMap a04edb1108 Refactor tile map, add TileMapInfo2D struct. 11 jaren geleden
CMakeLists.txt 25132bd4a0 ADD URHO3D_PHYSICS AND URHO3D_NAVIGATION OPTIONS. 11 jaren geleden
Sample.h 9e716da779 Dump used resource file name at sample exiting. 11 jaren geleden
Sample.inl 9e716da779 Dump used resource file name at sample exiting. 11 jaren geleden