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- //
- // Copyright (c) 2008-2014 the Urho3D project.
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to deal
- // in the Software without restriction, including without limitation the rights
- // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- // copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- // THE SOFTWARE.
- //
- #pragma once
- #include "Str.h"
- #include <cstdlib>
- namespace Urho3D
- {
- class Mutex;
- /// Initialize the FPU to round-to-nearest, single precision mode.
- URHO3D_API void InitFPU();
- /// Display an error dialog with the specified title and message.
- URHO3D_API void ErrorDialog(const String& title, const String& message);
- /// Exit the application with an error message to the console.
- URHO3D_API void ErrorExit(const String& message = String::EMPTY, int exitCode = EXIT_FAILURE);
- /// Open a console window.
- URHO3D_API void OpenConsoleWindow();
- /// Print Unicode text to the console. Will not be printed to the MSVC output window.
- URHO3D_API void PrintUnicode(const String& str, bool error = false);
- /// Print Unicode text to the console with a newline appended. Will not be printed to the MSVC output window.
- URHO3D_API void PrintUnicodeLine(const String& str, bool error = false);
- /// Print ASCII text to the console with a newline appended. Uses printf() to allow printing into the MSVC output window.
- URHO3D_API void PrintLine(const String& str, bool error = false);
- /// Parse arguments from the command line. First argument is by default assumed to be the executable name and is skipped.
- URHO3D_API const Vector<String>& ParseArguments(const String& cmdLine, bool skipFirstArgument = true);
- /// Parse arguments from the command line.
- URHO3D_API const Vector<String>& ParseArguments(const char* cmdLine);
- /// Parse arguments from a wide char command line.
- URHO3D_API const Vector<String>& ParseArguments(const WString& cmdLine);
- /// Parse arguments from a wide char command line.
- URHO3D_API const Vector<String>& ParseArguments(const wchar_t* cmdLine);
- /// Parse arguments from argc & argv.
- URHO3D_API const Vector<String>& ParseArguments(int argc, char** argv);
- /// Return previously parsed arguments.
- URHO3D_API const Vector<String>& GetArguments();
- /// Read input from the console window. Return empty if no input.
- URHO3D_API String GetConsoleInput();
- /// Return the runtime platform identifier. Currently either "Windows", "Linux", "Mac OS X" or "Android".
- URHO3D_API String GetPlatform();
- /// Return the number of physical CPU cores.
- URHO3D_API unsigned GetNumPhysicalCPUs();
- /// Return the number of logical CPUs (different from physical if hyperthreading is used.)
- URHO3D_API unsigned GetNumLogicalCPUs();
- }
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