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- //
- // Copyright (c) 2008-2014 the Urho3D project.
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to deal
- // in the Software without restriction, including without limitation the rights
- // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- // copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- // THE SOFTWARE.
- //
- #include "Precompiled.h"
- #include "Application.h"
- #include "Engine.h"
- #include "IOEvents.h"
- #include "Log.h"
- #include "ProcessUtils.h"
- #include <exception>
- #include "DebugNew.h"
- namespace Urho3D
- {
- Application::Application(Context* context) :
- Object(context),
- exitCode_(EXIT_SUCCESS)
- {
- engineParameters_ = Engine::ParseParameters(GetArguments());
- // Create the Engine, but do not initialize it yet. Subsystems except Graphics & Renderer are registered at this point
- engine_ = new Engine(context);
-
- // Subscribe to log messages so that can show errors if ErrorExit() is called with empty message
- SubscribeToEvent(E_LOGMESSAGE, HANDLER(Application, HandleLogMessage));
- }
- int Application::Run()
- {
- try
- {
- Setup();
- if (exitCode_)
- return exitCode_;
- if (!engine_->Initialize(engineParameters_))
- {
- ErrorExit();
- return exitCode_;
- }
- Start();
- if (exitCode_)
- return exitCode_;
- while (!engine_->IsExiting())
- engine_->RunFrame();
- Stop();
- return exitCode_;
- }
- catch (std::bad_alloc&)
- {
- ErrorDialog(GetTypeName(), "An out-of-memory error occurred. The application will now exit.");
- return EXIT_FAILURE;
- }
- }
- void Application::ErrorExit(const String& message)
- {
- engine_->Exit(); // Close the rendering window
- exitCode_ = EXIT_FAILURE;
- // Only for WIN32, otherwise the error messages would be double posted on Mac OS X and Linux platforms
- if (!message.Length())
- {
- #ifdef WIN32
- ErrorDialog(GetTypeName(), startupErrors_.Length() ? startupErrors_ :
- "Application has been terminated due to unexpected error.");
- #endif
- }
- else
- ErrorDialog(GetTypeName(), message);
- }
- void Application::HandleLogMessage(StringHash eventType, VariantMap& eventData)
- {
- using namespace LogMessage;
-
- if (eventData[P_LEVEL].GetInt() == LOG_ERROR)
- {
- // Strip the timestamp if necessary
- String error = eventData[P_MESSAGE].GetString();
- unsigned bracketPos = error.Find(']');
- if (bracketPos != String::NPOS)
- error = error.Substring(bracketPos + 2);
-
- startupErrors_ += error + "\n";
- }
- }
- }
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