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pkgs
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b3777b652c
Fixed StaticModel::SetModel() getting called instead of AnimatedModel::SetModel() in Lua script.
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12 年之前 |
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CMakeLists.txt
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0201c1d961
Undefine TOLUA_RELEASE by default for better Lua crash protection. Re-enable with the CMake build option -DENABLE_SAFE_LUA=0.
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12 年之前 |
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LuaFile.cpp
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dfc7647277
Replace table with spaces.
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12 年之前 |
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LuaFile.h
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90c29aecfb
Add type to some template method, lick Node::CreateComponent etc. Add LoadChunk and LoadAndExecute in LuaFile, Add DrawDebugGeometry in Renderer.
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12 年之前 |
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LuaScript.cpp
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e376dc4562
Identity the maintainer of the Urho3D/Lua fork. Regenerate toluabind.c and toluabind.h using bootstrap process. Only call 'standard' script functions when they are available and be silent about it when they are not defined in the Lua script.
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12 年之前 |
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LuaScript.h
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e376dc4562
Identity the maintainer of the Urho3D/Lua fork. Regenerate toluabind.c and toluabind.h using bootstrap process. Only call 'standard' script functions when they are available and be silent about it when they are not defined in the Lua script.
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12 年之前 |
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LuaScriptInstance.cpp
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6e58119be9
Fixed typo error in comment.
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12 年之前 |
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LuaScriptInstance.h
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6e58119be9
Fixed typo error in comment.
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12 年之前 |
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Precompiled.cpp
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02512cecf9
In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'.
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12 年之前 |
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Precompiled.h
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8710d28a79
Convert Vector<String> to Lua table, remove const char* type.
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12 年之前 |