- $#include "ConstraintFriction2D.h"
- class ConstraintFriction2D : Constraint2D
- {
- void SetAnchorPoint(const Vector2& anchor);
- void SetMaxForce(float maxForce);
- void SetMaxTorque(float maxTorque);
- const Vector2& GetAnchorPoint() const;
- float GetMaxForce() const;
- float GetMaxTorque() const;
- tolua_property__get_set Vector2& anchorPoint;
- tolua_property__get_set float maxForce;
- tolua_property__get_set float maxTorque;
- };
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