Script.cpp 15 KB

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  1. //
  2. // Copyright (c) 2008-2020 the Urho3D project.
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to deal
  6. // in the Software without restriction, including without limitation the rights
  7. // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  8. // copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  19. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  20. // THE SOFTWARE.
  21. //
  22. #include "../Precompiled.h"
  23. #include "../AngelScript/Addons.h"
  24. #include "../AngelScript/Script.h"
  25. #include "../AngelScript/ScriptAPI.h"
  26. #include "../AngelScript/ScriptFile.h"
  27. #include "../AngelScript/ScriptInstance.h"
  28. #include "../AngelScript/RegistrationMacros.h"
  29. #include "../Core/Profiler.h"
  30. #include "../Engine/EngineEvents.h"
  31. #include "../IO/FileSystem.h"
  32. #include "../IO/Log.h"
  33. #include "../Resource/ResourceCache.h"
  34. #include "../Scene/Scene.h"
  35. #include "../DebugNew.h"
  36. namespace Urho3D
  37. {
  38. class ScriptResourceRouter : public ResourceRouter
  39. {
  40. URHO3D_OBJECT(ScriptResourceRouter, ResourceRouter);
  41. /// Construct.
  42. explicit ScriptResourceRouter(Context* context) :
  43. ResourceRouter(context)
  44. {
  45. }
  46. /// Check if request is for an AngelScript file and reroute to compiled version if necessary (.as file not available).
  47. void Route(String& name, ResourceRequest requestType) override
  48. {
  49. String extension = GetExtension(name);
  50. if (extension == ".as")
  51. {
  52. String replaced = ReplaceExtension(name, ".asc");
  53. // Note: ResourceCache prevents recursive calls to the resource routers so this is OK, the nested Exists()
  54. // check does not go through the router again
  55. auto* cache = GetSubsystem<ResourceCache>();
  56. if (!cache->Exists(name) && cache->Exists(replaced))
  57. name = replaced;
  58. }
  59. }
  60. };
  61. void ASRegisterManualFirst(asIScriptEngine* engine);
  62. void ASRegisterGeneratedEnums(asIScriptEngine* engine);
  63. void ASRegisterGeneratedObjectTypes(asIScriptEngine* engine);
  64. void ASRegisterGeneratedDefaultConstructors(asIScriptEngine* engine);
  65. void ASRegisterGeneratedClasses(asIScriptEngine* engine);
  66. void ASRegisterGenerated_Members_A(asIScriptEngine* engine);
  67. void ASRegisterGenerated_Members_B(asIScriptEngine* engine);
  68. void ASRegisterGenerated_Members_Ca_Cm(asIScriptEngine* engine);
  69. void ASRegisterGenerated_Members_Cn_Cz(asIScriptEngine* engine);
  70. void ASRegisterGenerated_Members_Constraint(asIScriptEngine* engine);
  71. void ASRegisterGenerated_Members_D(asIScriptEngine* engine);
  72. void ASRegisterGenerated_Members_E(asIScriptEngine* engine);
  73. void ASRegisterGenerated_Members_F(asIScriptEngine* engine);
  74. void ASRegisterGenerated_Members_G(asIScriptEngine* engine);
  75. void ASRegisterGenerated_Members_H(asIScriptEngine* engine);
  76. void ASRegisterGenerated_Members_I(asIScriptEngine* engine);
  77. void ASRegisterGenerated_Members_J(asIScriptEngine* engine);
  78. void ASRegisterGenerated_Members_K(asIScriptEngine* engine);
  79. void ASRegisterGenerated_Members_L(asIScriptEngine* engine);
  80. void ASRegisterGenerated_Members_M(asIScriptEngine* engine);
  81. void ASRegisterGenerated_Members_N(asIScriptEngine* engine);
  82. void ASRegisterGenerated_Members_O(asIScriptEngine* engine);
  83. void ASRegisterGenerated_Members_P(asIScriptEngine* engine);
  84. void ASRegisterGenerated_Members_Q(asIScriptEngine* engine);
  85. void ASRegisterGenerated_Members_R(asIScriptEngine* engine);
  86. void ASRegisterGenerated_Members_Sa_Sm(asIScriptEngine* engine);
  87. void ASRegisterGenerated_Members_Sn_Sz(asIScriptEngine* engine);
  88. void ASRegisterGenerated_Members_Ta_Tm(asIScriptEngine* engine);
  89. void ASRegisterGenerated_Members_Tn_Tz(asIScriptEngine* engine);
  90. void ASRegisterGenerated_Members_U(asIScriptEngine* engine);
  91. void ASRegisterGenerated_Members_V(asIScriptEngine* engine);
  92. void ASRegisterGenerated_Members_W(asIScriptEngine* engine);
  93. void ASRegisterGenerated_Members_X(asIScriptEngine* engine);
  94. void ASRegisterGenerated_Members_Y(asIScriptEngine* engine);
  95. void ASRegisterGenerated_Members_Z(asIScriptEngine* engine);
  96. void ASRegisterGenerated_Members_Other(asIScriptEngine* engine);
  97. void ASRegisterGeneratedGlobalVariables(asIScriptEngine* engine);
  98. void ASRegisterGeneratedGlobalFunctions(asIScriptEngine* engine);
  99. void ASRegisterManualLast(asIScriptEngine* engine);
  100. Script::Script(Context* context) :
  101. Object(context),
  102. scriptEngine_(nullptr),
  103. immediateContext_(nullptr),
  104. scriptNestingLevel_(0),
  105. executeConsoleCommands_(false)
  106. {
  107. scriptEngine_ = asCreateScriptEngine(ANGELSCRIPT_VERSION);
  108. if (!scriptEngine_)
  109. {
  110. URHO3D_LOGERROR("Could not create AngelScript engine");
  111. return;
  112. }
  113. scriptEngine_->SetUserData(this);
  114. scriptEngine_->SetEngineProperty(asEP_USE_CHARACTER_LITERALS, (asPWORD)true);
  115. scriptEngine_->SetEngineProperty(asEP_ALLOW_UNSAFE_REFERENCES, (asPWORD)true);
  116. scriptEngine_->SetEngineProperty(asEP_ALLOW_IMPLICIT_HANDLE_TYPES, (asPWORD)true);
  117. scriptEngine_->SetEngineProperty(asEP_BUILD_WITHOUT_LINE_CUES, (asPWORD)true);
  118. scriptEngine_->SetEngineProperty(asEP_PROPERTY_ACCESSOR_MODE, 1);
  119. scriptEngine_->SetMessageCallback(asMETHOD(Script, MessageCallback), this, asCALL_THISCALL);
  120. // Create the context for immediate execution
  121. immediateContext_ = scriptEngine_->CreateContext();
  122. immediateContext_->SetExceptionCallback(asMETHOD(Script, ExceptionCallback), this, asCALL_THISCALL);
  123. // Register Script library object factories
  124. RegisterScriptLibrary(context_);
  125. // Register the Array, String & Dictionary API
  126. RegisterScriptInterfaceAPI(scriptEngine_);
  127. ASRegisterManualFirst(scriptEngine_);
  128. ASRegisterGeneratedEnums(scriptEngine_);
  129. ASRegisterGeneratedObjectTypes(scriptEngine_);
  130. ASRegisterGeneratedDefaultConstructors(scriptEngine_);
  131. ASRegisterGeneratedClasses(scriptEngine_);
  132. ASRegisterGenerated_Members_A(scriptEngine_);
  133. ASRegisterGenerated_Members_B(scriptEngine_);
  134. ASRegisterGenerated_Members_Ca_Cm(scriptEngine_);
  135. ASRegisterGenerated_Members_Cn_Cz(scriptEngine_);
  136. ASRegisterGenerated_Members_Constraint(scriptEngine_);
  137. ASRegisterGenerated_Members_D(scriptEngine_);
  138. ASRegisterGenerated_Members_E(scriptEngine_);
  139. ASRegisterGenerated_Members_F(scriptEngine_);
  140. ASRegisterGenerated_Members_G(scriptEngine_);
  141. ASRegisterGenerated_Members_H(scriptEngine_);
  142. ASRegisterGenerated_Members_I(scriptEngine_);
  143. ASRegisterGenerated_Members_J(scriptEngine_);
  144. ASRegisterGenerated_Members_K(scriptEngine_);
  145. ASRegisterGenerated_Members_L(scriptEngine_);
  146. ASRegisterGenerated_Members_M(scriptEngine_);
  147. ASRegisterGenerated_Members_N(scriptEngine_);
  148. ASRegisterGenerated_Members_O(scriptEngine_);
  149. ASRegisterGenerated_Members_P(scriptEngine_);
  150. ASRegisterGenerated_Members_Q(scriptEngine_);
  151. ASRegisterGenerated_Members_R(scriptEngine_);
  152. ASRegisterGenerated_Members_Sa_Sm(scriptEngine_);
  153. ASRegisterGenerated_Members_Sn_Sz(scriptEngine_);
  154. ASRegisterGenerated_Members_Ta_Tm(scriptEngine_);
  155. ASRegisterGenerated_Members_Tn_Tz(scriptEngine_);
  156. ASRegisterGenerated_Members_U(scriptEngine_);
  157. ASRegisterGenerated_Members_V(scriptEngine_);
  158. ASRegisterGenerated_Members_W(scriptEngine_);
  159. ASRegisterGenerated_Members_X(scriptEngine_);
  160. ASRegisterGenerated_Members_Y(scriptEngine_);
  161. ASRegisterGenerated_Members_Z(scriptEngine_);
  162. ASRegisterGenerated_Members_Other(scriptEngine_);
  163. ASRegisterGeneratedGlobalVariables(scriptEngine_);
  164. ASRegisterGeneratedGlobalFunctions(scriptEngine_);
  165. ASRegisterManualLast(scriptEngine_);
  166. // Register the rest of the script API
  167. RegisterCoreAPI(scriptEngine_);
  168. RegisterSceneAPI(scriptEngine_);
  169. RegisterScriptAPI(scriptEngine_);
  170. // Subscribe to console commands
  171. SetExecuteConsoleCommands(true);
  172. // Create and register resource router for checking for compiled AngelScript files
  173. auto* cache = GetSubsystem<ResourceCache>();
  174. if (cache)
  175. {
  176. router_ = new ScriptResourceRouter(context_);
  177. cache->AddResourceRouter(router_);
  178. }
  179. }
  180. Script::~Script()
  181. {
  182. if (immediateContext_)
  183. {
  184. immediateContext_->Release();
  185. immediateContext_ = nullptr;
  186. }
  187. for (unsigned i = 0; i < scriptFileContexts_.Size(); ++i)
  188. scriptFileContexts_[i]->Release();
  189. if (scriptEngine_)
  190. {
  191. scriptEngine_->Release();
  192. scriptEngine_ = nullptr;
  193. }
  194. auto* cache = GetSubsystem<ResourceCache>();
  195. if (cache)
  196. cache->RemoveResourceRouter(router_);
  197. }
  198. bool Script::Execute(const String& line)
  199. {
  200. // Note: compiling code each time is slow. Not to be used for performance-critical or repeating activity
  201. URHO3D_PROFILE(ExecuteImmediate);
  202. ClearObjectTypeCache();
  203. String wrappedLine = "void f(){\n" + line + ";\n}";
  204. // If no immediate mode script file set, create a dummy module for compiling the line
  205. asIScriptModule* module = nullptr;
  206. if (defaultScriptFile_)
  207. module = defaultScriptFile_->GetScriptModule();
  208. if (!module)
  209. module = scriptEngine_->GetModule("ExecuteImmediate", asGM_CREATE_IF_NOT_EXISTS);
  210. if (!module)
  211. return false;
  212. asIScriptFunction* function = nullptr;
  213. if (module->CompileFunction("", wrappedLine.CString(), -1, 0, &function) < 0)
  214. return false;
  215. if (immediateContext_->Prepare(function) < 0)
  216. {
  217. function->Release();
  218. return false;
  219. }
  220. bool success = immediateContext_->Execute() >= 0;
  221. immediateContext_->Unprepare();
  222. function->Release();
  223. return success;
  224. }
  225. void Script::SetDefaultScriptFile(ScriptFile* file)
  226. {
  227. defaultScriptFile_ = file;
  228. }
  229. void Script::SetDefaultScene(Scene* scene)
  230. {
  231. defaultScene_ = scene;
  232. }
  233. void Script::SetExecuteConsoleCommands(bool enable)
  234. {
  235. if (enable == executeConsoleCommands_)
  236. return;
  237. executeConsoleCommands_ = enable;
  238. if (enable)
  239. SubscribeToEvent(E_CONSOLECOMMAND, URHO3D_HANDLER(Script, HandleConsoleCommand));
  240. else
  241. UnsubscribeFromEvent(E_CONSOLECOMMAND);
  242. }
  243. void Script::MessageCallback(const asSMessageInfo* msg)
  244. {
  245. String message;
  246. message.AppendWithFormat("%s:%d,%d %s", msg->section, msg->row, msg->col, msg->message);
  247. switch (msg->type)
  248. {
  249. case asMSGTYPE_ERROR:
  250. URHO3D_LOGERROR(message);
  251. break;
  252. case asMSGTYPE_WARNING:
  253. URHO3D_LOGWARNING(message);
  254. break;
  255. default:
  256. URHO3D_LOGINFO(message);
  257. break;
  258. }
  259. }
  260. void Script::ExceptionCallback(asIScriptContext* context)
  261. {
  262. String message;
  263. message.AppendWithFormat("- Exception '%s' in '%s'\n%s", context->GetExceptionString(),
  264. context->GetExceptionFunction()->GetDeclaration(), GetCallStack(context).CString());
  265. asSMessageInfo msg{};
  266. msg.row = context->GetExceptionLineNumber(&msg.col, &msg.section);
  267. msg.type = asMSGTYPE_ERROR;
  268. msg.message = message.CString();
  269. MessageCallback(&msg);
  270. }
  271. String Script::GetCallStack(asIScriptContext* context)
  272. {
  273. String str("AngelScript callstack:\n");
  274. // Append the call stack
  275. for (asUINT i = 0; i < context->GetCallstackSize(); i++)
  276. {
  277. asIScriptFunction* func;
  278. const char* scriptSection;
  279. int line, column;
  280. func = context->GetFunction(i);
  281. line = context->GetLineNumber(i, &column, &scriptSection);
  282. str.AppendWithFormat("\t%s:%s:%d,%d\n", scriptSection, func->GetDeclaration(), line, column);
  283. }
  284. return str;
  285. }
  286. ScriptFile* Script::GetDefaultScriptFile() const
  287. {
  288. return defaultScriptFile_;
  289. }
  290. Scene* Script::GetDefaultScene() const
  291. {
  292. return defaultScene_;
  293. }
  294. void Script::ClearObjectTypeCache()
  295. {
  296. objectTypes_.Clear();
  297. }
  298. asITypeInfo* Script::GetObjectType(const char* declaration)
  299. {
  300. HashMap<const char*, asITypeInfo*>::ConstIterator i = objectTypes_.Find(declaration);
  301. if (i != objectTypes_.End())
  302. return i->second_;
  303. asITypeInfo* type = scriptEngine_->GetTypeInfoById(scriptEngine_->GetTypeIdByDecl(declaration));
  304. objectTypes_[declaration] = type;
  305. return type;
  306. }
  307. const char **Script::GetEnumValues(int asTypeID)
  308. {
  309. // If we've already found it, do not try to update the values, as that may invalidate the buffer
  310. if (enumValues_.Contains(asTypeID))
  311. return enumValues_[asTypeID].Buffer();
  312. asITypeInfo* type = scriptEngine_->GetTypeInfoById(asTypeID);
  313. if (!type)
  314. return nullptr;
  315. if (!(type->GetFlags() & asOBJ_ENUM))
  316. return nullptr;
  317. unsigned count = type->GetEnumValueCount();
  318. enumValues_[asTypeID].Resize(count + 1);
  319. for (unsigned i = 0; i < count; ++i)
  320. {
  321. int val = -1;
  322. const char* name = type->GetEnumValueByIndex(i,&val);
  323. if ((unsigned)val >= count)// use unsigned for val so negative values will be flagged as invalid
  324. {
  325. URHO3D_LOGDEBUGF("Could not register enum attribute names for type %d."
  326. "%s has value of %d, which is outside of the range [0,%d) for a 0-based enum.",
  327. asTypeID,name,val,count);
  328. //fill with empty buffer
  329. enumValues_[asTypeID] = PODVector<const char*>();
  330. return nullptr;
  331. }
  332. else
  333. {
  334. enumValues_[asTypeID][i] = name;
  335. }
  336. }
  337. enumValues_[asTypeID][count] = nullptr;
  338. return enumValues_[asTypeID].Buffer();
  339. }
  340. asIScriptContext* Script::GetScriptFileContext()
  341. {
  342. while (scriptNestingLevel_ >= scriptFileContexts_.Size())
  343. {
  344. asIScriptContext* newContext = scriptEngine_->CreateContext();
  345. newContext->SetExceptionCallback(asMETHOD(Script, ExceptionCallback), this, asCALL_THISCALL);
  346. scriptFileContexts_.Push(newContext);
  347. }
  348. return scriptFileContexts_[scriptNestingLevel_];
  349. }
  350. void Script::HandleConsoleCommand(StringHash eventType, VariantMap& eventData)
  351. {
  352. using namespace ConsoleCommand;
  353. if (eventData[P_ID].GetString() == GetTypeName())
  354. Execute(eventData[P_COMMAND].GetString());
  355. }
  356. void RegisterScriptLibrary(Context* context)
  357. {
  358. ScriptFile::RegisterObject(context);
  359. ScriptInstance::RegisterObject(context);
  360. }
  361. }