Matrix3.cpp 2.1 KB

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  1. //
  2. // Urho3D Engine
  3. // Copyright (c) 2008-2012 Lasse Öörni
  4. //
  5. // Permission is hereby granted, free of charge, to any person obtaining a copy
  6. // of this software and associated documentation files (the "Software"), to deal
  7. // in the Software without restriction, including without limitation the rights
  8. // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  9. // copies of the Software, and to permit persons to whom the Software is
  10. // furnished to do so, subject to the following conditions:
  11. //
  12. // The above copyright notice and this permission notice shall be included in
  13. // all copies or substantial portions of the Software.
  14. //
  15. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  16. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  17. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  18. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  19. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  20. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  21. // THE SOFTWARE.
  22. //
  23. #include "Precompiled.h"
  24. #include "Matrix3.h"
  25. namespace Urho3D
  26. {
  27. const Matrix3 Matrix3::ZERO(
  28. 0.0f, 0.0f, 0.0f,
  29. 0.0f, 0.0f, 0.0f,
  30. 0.0f, 0.0f, 0.0f);
  31. const Matrix3 Matrix3::IDENTITY(
  32. 1.0f, 0.0f, 0.0f,
  33. 0.0f, 1.0f, 0.0f,
  34. 0.0f, 0.0f, 1.0f);
  35. Matrix3 Matrix3::Inverse() const
  36. {
  37. float det = m00_ * m11_ * m22_ +
  38. m10_ * m21_ * m02_ +
  39. m20_ * m01_ * m12_ -
  40. m20_ * m11_ * m02_ -
  41. m10_ * m01_ * m22_ -
  42. m00_ * m21_ * m12_;
  43. float invDet = 1.0f / det;
  44. return Matrix3(
  45. (m11_ * m22_ - m21_ * m12_) * invDet,
  46. -(m01_ * m22_ - m21_ * m02_) * invDet,
  47. (m01_ * m12_ - m11_ * m02_) * invDet,
  48. -(m10_ * m22_ - m20_ * m12_) * invDet,
  49. (m00_ * m22_ - m20_ * m02_) * invDet,
  50. -(m00_ * m12_ - m10_ * m02_) * invDet,
  51. (m10_ * m21_ - m20_ * m11_) * invDet,
  52. -(m00_ * m21_ - m20_ * m01_) * invDet,
  53. (m00_ * m11_ - m10_ * m01_) * invDet
  54. );
  55. }
  56. }