Lasse Öörni f4b5ead164 On D3D11 & OpenGL3, convert luminance & luminance-alpha textures to RGBA on upload. Revert RampGenerator & Spot/SpotWide texture changes to use RGB format. Closes #718. пре 10 година
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LUTIdentity.png 05a8b79fd2 Rename "Bin" subdir to "bin". пре 11 година
LUTIdentity.xml 05a8b79fd2 Rename "Bin" subdir to "bin". пре 11 година
Ramp.png 05a8b79fd2 Rename "Bin" subdir to "bin". пре 11 година
Ramp.xml 05a8b79fd2 Rename "Bin" subdir to "bin". пре 11 година
RampExtreme.png 05a8b79fd2 Rename "Bin" subdir to "bin". пре 11 година
RampExtreme.xml 05a8b79fd2 Rename "Bin" subdir to "bin". пре 11 година
RampWide.png 05a8b79fd2 Rename "Bin" subdir to "bin". пре 11 година
RampWide.xml 05a8b79fd2 Rename "Bin" subdir to "bin". пре 11 година
Spot.png f4b5ead164 On D3D11 & OpenGL3, convert luminance & luminance-alpha textures to RGBA on upload. Revert RampGenerator & Spot/SpotWide texture changes to use RGB format. Closes #718. пре 10 година
Spot.xml 05a8b79fd2 Rename "Bin" subdir to "bin". пре 11 година
SpotWide.png f4b5ead164 On D3D11 & OpenGL3, convert luminance & luminance-alpha textures to RGBA on upload. Revert RampGenerator & Spot/SpotWide texture changes to use RGB format. Closes #718. пре 10 година
SpotWide.xml 05a8b79fd2 Rename "Bin" subdir to "bin". пре 11 година