Yao Wei Tjong 姚伟忠 9855bfe5fb Apply the attribute changes after animating its values. 11 سال پیش
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01_HelloWorld 125000454c Refactor samples to use patched screen joystick layout. Closes #321. 11 سال پیش
02_HelloGUI 125000454c Refactor samples to use patched screen joystick layout. Closes #321. 11 سال پیش
03_Sprites 84fe0946c8 Remove ShortStringHash, Now all of ShortStringHash are replaced by StringHash. 11 سال پیش
04_StaticScene dbeb244fb5 Minor clean up on sample code. Move Console & HUD to settings joystick. 11 سال پیش
05_AnimatingScene dbeb244fb5 Minor clean up on sample code. Move Console & HUD to settings joystick. 11 سال پیش
06_SkeletalAnimation 125000454c Refactor samples to use patched screen joystick layout. Closes #321. 11 سال پیش
07_Billboards 125000454c Refactor samples to use patched screen joystick layout. Closes #321. 11 سال پیش
08_Decals 125000454c Refactor samples to use patched screen joystick layout. Closes #321. 11 سال پیش
09_MultipleViewports 16c05ee6cf Fix occlusion rendering to work with reverse triangle winding. Fix MultipleViewports C++ example using depth test in debug geometry. 11 سال پیش
10_RenderToTexture dbeb244fb5 Minor clean up on sample code. Move Console & HUD to settings joystick. 11 سال پیش
11_Physics f943bb4faa Unwarn patch for AppleClang. A few warnings were indeed coding error. 11 سال پیش
12_PhysicsStressTest f943bb4faa Unwarn patch for AppleClang. A few warnings were indeed coding error. 11 سال پیش
13_Ragdolls 125000454c Refactor samples to use patched screen joystick layout. Closes #321. 11 سال پیش
14_SoundEffects 84fe0946c8 Remove ShortStringHash, Now all of ShortStringHash are replaced by StringHash. 11 سال پیش
15_Navigation 125000454c Refactor samples to use patched screen joystick layout. Closes #321. 11 سال پیش
16_Chat 125000454c Refactor samples to use patched screen joystick layout. Closes #321. 11 سال پیش
17_SceneReplication cb0103d518 Require always registering remote events for reception. Implement a fixed blacklist of remote events that can not be registered (see Network.cpp). Removed obsolete E_WINDOWMESSAGE event definition. 11 سال پیش
18_CharacterDemo 4655ee1ee4 Submit code in LuaScript samples. 11 سال پیش
19_VehicleDemo 4655ee1ee4 Submit code in LuaScript samples. 11 سال پیش
20_HugeObjectCount 921b1ef792 Fixed the button name in DynamicGeometry touch controls. 11 سال پیش
21_AngelScriptIntegration dbeb244fb5 Minor clean up on sample code. Move Console & HUD to settings joystick. 11 سال پیش
22_LuaIntegration dbeb244fb5 Minor clean up on sample code. Move Console & HUD to settings joystick. 11 سال پیش
23_Water dbeb244fb5 Minor clean up on sample code. Move Console & HUD to settings joystick. 11 سال پیش
24_Urho2DSprite 84fe0946c8 Remove ShortStringHash, Now all of ShortStringHash are replaced by StringHash. 11 سال پیش
25_Urho2DParticle 125000454c Refactor samples to use patched screen joystick layout. Closes #321. 11 سال پیش
26_ConsoleInput 125000454c Refactor samples to use patched screen joystick layout. Closes #321. 11 سال پیش
27_Urho2DPhysics f943bb4faa Unwarn patch for AppleClang. A few warnings were indeed coding error. 11 سال پیش
28_Urho2DPhysicsRope 125000454c Refactor samples to use patched screen joystick layout. Closes #321. 11 سال پیش
29_SoundSynthesis 125000454c Refactor samples to use patched screen joystick layout. Closes #321. 11 سال پیش
30_LightAnimation 9855bfe5fb Apply the attribute changes after animating its values. 11 سال پیش
31_MaterialAnimation 3969b69b0d Refactor material shader parameter animations so that they happen in response to update events, the same as component/node attribute animations. This fixes material animations depending on visibility and therefore possibly going out of sync from other updates. Add possibility to associate material with scene to make it use the scene attribute update event instead of the global update event. 11 سال پیش
32_Urho2DConstraints f943bb4faa Unwarn patch for AppleClang. A few warnings were indeed coding error. 11 سال پیش
33_Urho2DSpriterAnimation 318e388777 Add LoopMode2D to control animation loop mode, make spriter animation sample in force loop mode. 11 سال پیش
34_DynamicGeometry d07dc5919a Start model's geometries with at least 1 LOD level to prevent error when a call to SetNumGeometryLodLevels() is forgotten. 0 LOD levels does not make sense. 11 سال پیش
35_SignedDistanceFieldText 09baed3460 Add text effect code to text shader for Text3D. 11 سال پیش
36_Urho2DTileMap 058428dc9c Revert test code.[ci skip] 11 سال پیش
37_UIDrag c7e248b13a Enable mouse visible in UIDrag sample. 11 سال پیش
CMakeLists.txt b325ba5195 Support excluding 2D functionality from the build (CMake option URHO3D_URHO2D=0). Removed empty scene creation from the UIDrag example. Make compiling Civetweb conditional of URHO3D_NETWORK. Exclude samples depending on the Controls structure when URHO3D_NETWORK is disabled. 11 سال پیش
Sample.h 9e716da779 Dump used resource file name at sample exiting. 11 سال پیش
Sample.inl 9e716da779 Dump used resource file name at sample exiting. 11 سال پیش