2
0
Lasse Öörni 7e3be41dfb More fixes to light pre-pass light volume rendering. 14 жил өмнө
..
Ambient.hlsl 65af224fa6 Removed zero-length file. 14 жил өмнө
Ambient.xml bc5dd97e4b Allow 6 vertex lights. 14 жил өмнө
Basic.hlsl d0cdfd6f1e Shader code cleanup. 14 жил өмнө
Basic.xml 5db24c8d02 Renamed OpenGL/Direct3D9 implemntation and shader directories. 14 жил өмнө
BlinnPhong.hlsl 3cf25e801a Do not use "camera centered" coordinates for light calculations. 14 жил өмнө
BlinnPhong.xml 668da79dc4 Added SM3 requirement to instancing shaders. 14 жил өмнө
CMakeLists.txt c20e0ada86 Added initial light pre-pass shaders. 14 жил өмнө
Fog.hlsl bc5dd97e4b Allow 6 vertex lights. 14 жил өмнө
GBuffer.hlsl c20e0ada86 Added initial light pre-pass shaders. 14 жил өмнө
GBuffer.xml c20e0ada86 Added initial light pre-pass shaders. 14 жил өмнө
LightVolume.hlsl 7e3be41dfb More fixes to light pre-pass light volume rendering. 14 жил өмнө
LightVolume.xml fefa7bf6cd Initial light pre-pass rendering. Lighting not rendered yet. 14 жил өмнө
Lighting.hlsl 7e3be41dfb More fixes to light pre-pass light volume rendering. 14 жил өмнө
Material.hlsl 7e3be41dfb More fixes to light pre-pass light volume rendering. 14 жил өмнө
Material.xml fefa7bf6cd Initial light pre-pass rendering. Lighting not rendered yet. 14 жил өмнө
Samplers.hlsl c0d05666f8 Initial light volume rendering. 14 жил өмнө
ScreenPos.hlsl c20e0ada86 Added initial light pre-pass shaders. 14 жил өмнө
Shadow.hlsl d0cdfd6f1e Shader code cleanup. 14 жил өмнө
Shadow.xml 668da79dc4 Added SM3 requirement to instancing shaders. 14 жил өмнө
Skybox.hlsl d0cdfd6f1e Shader code cleanup. 14 жил өмнө
Stencil.hlsl d0cdfd6f1e Shader code cleanup. 14 жил өмнө
Stencil.xml 5db24c8d02 Renamed OpenGL/Direct3D9 implemntation and shader directories. 14 жил өмнө
Transform.hlsl 1b08deec28 Fixed editor gizmo movement in local axes mode. 14 жил өмнө
Uniforms.hlsl 7e3be41dfb More fixes to light pre-pass light volume rendering. 14 жил өмнө
Unlit.hlsl 642cde63d5 Cleaned up Unlit shader code. 14 жил өмнө
Unlit.xml 668da79dc4 Added SM3 requirement to instancing shaders. 14 жил өмнө
Volumetric.hlsl 3cf25e801a Do not use "camera centered" coordinates for light calculations. 14 жил өмнө
Volumetric.xml 668da79dc4 Added SM3 requirement to instancing shaders. 14 жил өмнө