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Ambient.hlsl
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65af224fa6
Removed zero-length file.
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14 жил өмнө |
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Ambient.xml
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bc5dd97e4b
Allow 6 vertex lights.
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14 жил өмнө |
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Basic.hlsl
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d0cdfd6f1e
Shader code cleanup.
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14 жил өмнө |
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Basic.xml
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5db24c8d02
Renamed OpenGL/Direct3D9 implemntation and shader directories.
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14 жил өмнө |
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BlinnPhong.hlsl
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3cf25e801a
Do not use "camera centered" coordinates for light calculations.
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14 жил өмнө |
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BlinnPhong.xml
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668da79dc4
Added SM3 requirement to instancing shaders.
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14 жил өмнө |
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CMakeLists.txt
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c20e0ada86
Added initial light pre-pass shaders.
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14 жил өмнө |
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Fog.hlsl
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bc5dd97e4b
Allow 6 vertex lights.
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14 жил өмнө |
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GBuffer.hlsl
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c20e0ada86
Added initial light pre-pass shaders.
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14 жил өмнө |
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GBuffer.xml
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c20e0ada86
Added initial light pre-pass shaders.
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14 жил өмнө |
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LightVolume.hlsl
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7e3be41dfb
More fixes to light pre-pass light volume rendering.
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14 жил өмнө |
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LightVolume.xml
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fefa7bf6cd
Initial light pre-pass rendering. Lighting not rendered yet.
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14 жил өмнө |
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Lighting.hlsl
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7e3be41dfb
More fixes to light pre-pass light volume rendering.
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14 жил өмнө |
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Material.hlsl
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7e3be41dfb
More fixes to light pre-pass light volume rendering.
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14 жил өмнө |
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Material.xml
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fefa7bf6cd
Initial light pre-pass rendering. Lighting not rendered yet.
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14 жил өмнө |
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Samplers.hlsl
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c0d05666f8
Initial light volume rendering.
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14 жил өмнө |
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ScreenPos.hlsl
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c20e0ada86
Added initial light pre-pass shaders.
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14 жил өмнө |
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Shadow.hlsl
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d0cdfd6f1e
Shader code cleanup.
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14 жил өмнө |
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Shadow.xml
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668da79dc4
Added SM3 requirement to instancing shaders.
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14 жил өмнө |
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Skybox.hlsl
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d0cdfd6f1e
Shader code cleanup.
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14 жил өмнө |
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Stencil.hlsl
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d0cdfd6f1e
Shader code cleanup.
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14 жил өмнө |
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Stencil.xml
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5db24c8d02
Renamed OpenGL/Direct3D9 implemntation and shader directories.
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14 жил өмнө |
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Transform.hlsl
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1b08deec28
Fixed editor gizmo movement in local axes mode.
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14 жил өмнө |
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Uniforms.hlsl
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7e3be41dfb
More fixes to light pre-pass light volume rendering.
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14 жил өмнө |
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Unlit.hlsl
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642cde63d5
Cleaned up Unlit shader code.
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14 жил өмнө |
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Unlit.xml
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668da79dc4
Added SM3 requirement to instancing shaders.
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14 жил өмнө |
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Volumetric.hlsl
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3cf25e801a
Do not use "camera centered" coordinates for light calculations.
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14 жил өмнө |
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Volumetric.xml
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668da79dc4
Added SM3 requirement to instancing shaders.
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14 жил өмнө |