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- /*
- ---------------------------------------------------------------------------
- Open Asset Import Library (ASSIMP)
- ---------------------------------------------------------------------------
- Copyright (c) 2006-2011, ASSIMP Development Team
- All rights reserved.
- Redistribution and use of this software in source and binary forms,
- with or without modification, are permitted provided that the following
- conditions are met:
- * Redistributions of source code must retain the above
- copyright notice, this list of conditions and the
- following disclaimer.
- * Redistributions in binary form must reproduce the above
- copyright notice, this list of conditions and the
- following disclaimer in the documentation and/or other
- materials provided with the distribution.
- * Neither the name of the ASSIMP team, nor the names of its
- contributors may be used to endorse or promote products
- derived from this software without specific prior
- written permission of the ASSIMP Development Team.
- THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
- A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
- OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
- LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- ---------------------------------------------------------------------------
- */
- /** @file export.hpp
- * @brief Defines the CPP-API for the Assimp export interface
- */
- #ifndef AI_EXPORT_HPP_INC
- #define AI_EXPORT_HPP_INC
- #ifndef ASSIMP_BUILD_NO_EXPORT
- #include "export.h"
- namespace Assimp {
- class ExporterPimpl;
- // ----------------------------------------------------------------------------------
- /** CPP-API: The Exporter class forms an C++ interface to the export functionality
- * of the Open Asset Import Library. Note that the export interface is available
- * only if Assimp has been built with ASSIMP_BUILD_NO_EXPORT not defined.
- *
- * The interface is modelled after the importer interface and mostly
- * symmetric. The same rules for threading etc. apply.
- *
- * In a nutshell, there are two export interfaces: #Export, which writes the
- * output file(s) either to the regular file system or to a user-supplied
- * #IOSystem, and #ExportToBlob which returns a linked list of memory
- * buffers (blob), each referring to one output file (in most cases
- * there will be only one output file of course, but this extra complexity is
- * needed since Assimp aims at supporting a wide range of file formats).
- *
- * #ExportToBlob is especially useful if you intend to work
- * with the data in-memory.
- */
- class ASSIMP_API Exporter
- // TODO: causes good ol' base class has no dll interface warning
- //#ifdef __cplusplus
- // : public boost::noncopyable
- //#endif // __cplusplus
- {
- public:
-
- Exporter();
- ~Exporter();
- public:
- // -------------------------------------------------------------------
- /** Supplies a custom IO handler to the exporter to use to open and
- * access files.
- *
- * If you need #Export to use custom IO logic to access the files,
- * you need to supply a custom implementation of IOSystem and
- * IOFile to the exporter.
- *
- * #Exporter takes ownership of the object and will destroy it
- * afterwards. The previously assigned handler will be deleted.
- * Pass NULL to take again ownership of your IOSystem and reset Assimp
- * to use its default implementation, which uses plain file IO.
- *
- * @param pIOHandler The IO handler to be used in all file accesses
- * of the Importer. */
- void SetIOHandler( IOSystem* pIOHandler);
- // -------------------------------------------------------------------
- /** Retrieves the IO handler that is currently set.
- * You can use #IsDefaultIOHandler() to check whether the returned
- * interface is the default IO handler provided by ASSIMP. The default
- * handler is active as long the application doesn't supply its own
- * custom IO handler via #SetIOHandler().
- * @return A valid IOSystem interface, never NULL. */
- IOSystem* GetIOHandler() const;
- // -------------------------------------------------------------------
- /** Checks whether a default IO handler is active
- * A default handler is active as long the application doesn't
- * supply its own custom IO handler via #SetIOHandler().
- * @return true by default */
- bool IsDefaultIOHandler() const;
- // -------------------------------------------------------------------
- /** Exports the given scene to a chosen file format. Returns the exported
- * data as a binary blob which you can write into a file or something.
- * When you're done with the data, simply let the #Exporter instance go
- * out of scope to have it released automatically.
- * @param pScene The scene to export. Stays in possession of the caller,
- * is not changed by the function.
- * @param pFormatId ID string to specify to which format you want to
- * export to. Use
- * #GetExportFormatCount / #GetExportFormatDescription to learn which
- * export formats are available.
- * @param pPreprocessing See the documentation for #Export
- * @return the exported data or NULL in case of error.
- * @note If the Exporter instance did already hold a blob from
- * a previous call to #ExportToBlob, it will be disposed.
- * Any IO handlers set via #SetIOHandler are ignored here.*/
- const aiExportDataBlob* ExportToBlob( const aiScene* pScene, const char* pFormatId, unsigned int pPreprocessing = 0u );
- inline const aiExportDataBlob* ExportToBlob( const aiScene* pScene, const std::string& pFormatId, unsigned int pPreprocessing = 0u );
- // -------------------------------------------------------------------
- /** Convenience function to export directly to a file. Use
- * #SetIOSystem to supply a custom IOSystem to gain fine-grained control
- * about the output data flow of the export process.
- * @param pBlob A data blob obtained from a previous call to #aiExportScene. Must not be NULL.
- * @param pPath Full target file name. Target must be accessible.
- * @param pPreprocessing Accepts any choice of the #aiPostProcessing enumerated
- * flags, but in reality only a subset of them makes sense here. Specifying
- * 'preprocessing' flags is useful if the input scene does not conform to
- * Assimp's default conventions as specified in the @link data Data Structures Page @endlink.
- * In short, this means the geometry data should use a right-handed coordinate systems, face
- * winding should be counter-clockwise and the UV coordinate origin is assumed to be in
- * the upper left. The #aiProcess_MakeLeftHanded, #aiProcess_FlipUVs and
- * #aiProcess_FlipWindingOrder flags are used in the import side to allow users
- * to have those defaults automatically adapted to their conventions. Specifying those flags
- * for exporting has the opposite effect, respectively. Some other of the
- * #aiPostProcessSteps enumerated values may be useful as well, but you'll need
- * to try out what their effect on the exported file is. Many formats impose
- * their own restrictions on the structure of the geometry stored therein,
- * so some preprocessing may have little or no effect at all, or may be
- * redundant as exporters would apply them anyhow. A good example
- * is triangulation - whilst you can enforce it by specifying
- * the #aiProcess_Triangulate flag, most export formats support only
- * triangulate data so they would run the step even if it wasn't requested.
- * @return AI_SUCCESS if everything was fine. */
- aiReturn Export( const aiScene* pScene, const char* pFormatId, const char* pPath, unsigned int pPreprocessing = 0u);
- inline aiReturn Export( const aiScene* pScene, const std::string& pFormatId, const std::string& pPath, unsigned int pPreprocessing = 0u);
- // -------------------------------------------------------------------
- /** Returns an error description of an error that occurred in #Export
- * or #ExportToBlob
- *
- * Returns an empty string if no error occurred.
- * @return A description of the last error, an empty string if no
- * error occurred. The string is never NULL.
- *
- * @note The returned function remains valid until one of the
- * following methods is called: #Export, #ExportToBlob, #FreeBlob */
- const char* GetErrorString() const;
- // -------------------------------------------------------------------
- /** Return the blob obtained from the last call to #ExportToBlob */
- const aiExportDataBlob* GetBlob() const;
- // -------------------------------------------------------------------
- /** Orphan the blob from the last call to #ExportToBlob. This means
- * the caller takes ownership and is thus responsible for calling
- * the C API function #aiReleaseExportBlob to release it. */
- const aiExportDataBlob* GetOrphanedBlob() const;
- // -------------------------------------------------------------------
- /** Frees the current blob.
- *
- * The function does nothing if no blob has previously been
- * previously produced via #ExportToBlob. #FreeBlob is called
- * automatically by the destructor. The only reason to call
- * it manually would be to reclain as much storage as possible
- * without giving up the #Exporter instance yet. */
- void FreeBlob( );
- // -------------------------------------------------------------------
- /** Returns the number of export file formats available in the current
- * Assimp build. Use #Exporter::GetExportFormatDescription to
- * retrieve infos of a specific export format */
- size_t GetExportFormatCount() const;
- // -------------------------------------------------------------------
- /** Returns a description of the nth export file format. Use #
- * #Exporter::GetExportFormatCount to learn how many export
- * formats are supported.
- * @param pIndex Index of the export format to retrieve information
- * for. Valid range is 0 to #Exporter::GetExportFormatCount
- * @return A description of that specific export format.
- * NULL if pIndex is out of range. */
- const aiExportFormatDesc* GetExportFormatDescription( size_t pIndex ) const;
- protected:
- // Just because we don't want you to know how we're hacking around.
- ExporterPimpl* pimpl;
- };
- // ----------------------------------------------------------------------------------
- inline const aiExportDataBlob* Exporter :: ExportToBlob( const aiScene* pScene, const std::string& pFormatId,unsigned int pPreprocessing )
- {
- return ExportToBlob(pScene,pFormatId.c_str(),pPreprocessing);
- }
- // ----------------------------------------------------------------------------------
- inline aiReturn Exporter :: Export( const aiScene* pScene, const std::string& pFormatId, const std::string& pPath, unsigned int pPreprocessing )
- {
- return Export(pScene,pFormatId.c_str(),pPath.c_str(),pPreprocessing);
- }
- } // namespace Assimp
- #endif // ASSIMP_BUILD_NO_EXPORT
- #endif // AI_EXPORT_HPP_INC
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