Lasse Öörni c836250f3e Safety check in case eg. a script object instantiation would fail and the cloned component would have less attributes. 11 anos atrás
..
Animatable.cpp 775c2906f8 Refactor attribute / shader parameter animation update into the ValueAnimationInfo base class to avoid code duplication. 11 anos atrás
Animatable.h 775c2906f8 Refactor attribute / shader parameter animation update into the ValueAnimationInfo base class to avoid code duplication. 11 anos atrás
AnimationDefs.h 113cb5584a Rename AttributeAnimation to ValueAnimation make animaiton more general. 11 anos atrás
CMakeLists.txt 6d5ddc23e0 Bump the copyright for 2014. 12 anos atrás
Component.cpp 19bfdddce0 Refactor to make MarkNetworkUpdate() virtual method of Serializable. 11 anos atrás
Component.h 19bfdddce0 Refactor to make MarkNetworkUpdate() virtual method of Serializable. 11 anos atrás
LogicComponent.cpp cb46d72783 Fix LogicComponent physics post-step to call the correct virtual function. 11 anos atrás
LogicComponent.h dfd119b41f Fixed an obvious oversight 11 anos atrás
Node.cpp c836250f3e Safety check in case eg. a script object instantiation would fail and the cloned component would have less attributes. 11 anos atrás
Node.h 5076f966e1 Expose CloneComponent() function to AngelScript & Lua and make it return the created component. 11 anos atrás
ObjectAnimation.cpp de6d39d74b Add Load and save for material shader animation. 11 anos atrás
ObjectAnimation.h 113cb5584a Rename AttributeAnimation to ValueAnimation make animaiton more general. 11 anos atrás
ReplicationState.h 6d5ddc23e0 Bump the copyright for 2014. 12 anos atrás
Scene.cpp 19bfdddce0 Refactor to make MarkNetworkUpdate() virtual method of Serializable. 11 anos atrás
Scene.h 19bfdddce0 Refactor to make MarkNetworkUpdate() virtual method of Serializable. 11 anos atrás
SceneEvents.h f9107d4fed Add scene attribute animation update event. 11 anos atrás
SceneResolver.cpp 6d5ddc23e0 Bump the copyright for 2014. 12 anos atrás
SceneResolver.h 6d5ddc23e0 Bump the copyright for 2014. 12 anos atrás
Serializable.cpp 19bfdddce0 Refactor to make MarkNetworkUpdate() virtual method of Serializable. 11 anos atrás
Serializable.h 19bfdddce0 Refactor to make MarkNetworkUpdate() virtual method of Serializable. 11 anos atrás
SmoothedTransform.cpp 6d5ddc23e0 Bump the copyright for 2014. 12 anos atrás
SmoothedTransform.h 6d5ddc23e0 Bump the copyright for 2014. 12 anos atrás
SplinePath.cpp 0f3d781c3b Update copyright year in some files. Added copyright notice to ForEach.h. 12 anos atrás
SplinePath.h 751b4f1c97 Changed SplinePath so that it is more flexible its logic is now separate from the scene hierarchy. Control Points are set and removed explicitly with the ability to define the order. Controlled Node is explicitly set so that the Move function affects that Node's WorldPosition. 12 anos atrás
UnknownComponent.cpp 6d5ddc23e0 Bump the copyright for 2014. 12 anos atrás
UnknownComponent.h 6d5ddc23e0 Bump the copyright for 2014. 12 anos atrás
ValueAnimation.cpp 113cb5584a Rename AttributeAnimation to ValueAnimation make animaiton more general. 11 anos atrás
ValueAnimation.h 113cb5584a Rename AttributeAnimation to ValueAnimation make animaiton more general. 11 anos atrás
ValueAnimationInfo.cpp 775c2906f8 Refactor attribute / shader parameter animation update into the ValueAnimationInfo base class to avoid code duplication. 11 anos atrás
ValueAnimationInfo.h 775c2906f8 Refactor attribute / shader parameter animation update into the ValueAnimationInfo base class to avoid code duplication. 11 anos atrás