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pkgs
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80acf3e718
Add CreateScriptObject GetScriptObject Lua API in Node class.
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12 years ago |
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CMakeLists.txt
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81af6af406
Fixed the Lua compilation error in GCC build by making sure the right Precompiled.h include file is found by adjusting the GCC include search path.
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12 years ago |
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LuaFile.cpp
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dfc7647277
Replace table with spaces.
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12 years ago |
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LuaFile.h
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90c29aecfb
Add type to some template method, lick Node::CreateComponent etc. Add LoadChunk and LoadAndExecute in LuaFile, Add DrawDebugGeometry in Renderer.
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12 years ago |
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LuaScript.cpp
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5d04c531a1
Pass window resized event (due to device orientation change) from SDL to Urho3D::Graphics class for both Android and iOS as well. Note that the event is only sent when the application has not locked the orientation. Minor code cleaned up on LuaScript subsystem.
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12 years ago |
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LuaScript.h
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5b1879c0ff
Add unsubscribe from event functions in LuaScript and LuaScriptInstance.
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12 years ago |
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LuaScriptInstance.cpp
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80acf3e718
Add CreateScriptObject GetScriptObject Lua API in Node class.
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12 years ago |
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LuaScriptInstance.h
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80acf3e718
Add CreateScriptObject GetScriptObject Lua API in Node class.
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12 years ago |
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Precompiled.cpp
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02512cecf9
In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'.
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12 years ago |
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Precompiled.h
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8710d28a79
Convert Vector<String> to Lua table, remove const char* type.
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12 years ago |