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- /* Copyright The kNet Project.
- Licensed under the Apache License, Version 2.0 (the "License");
- you may not use this file except in compliance with the License.
- You may obtain a copy of the License at
- http://www.apache.org/licenses/LICENSE-2.0
- Unless required by applicable law or agreed to in writing, software
- distributed under the License is distributed on an "AS IS" BASIS,
- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- See the License for the specific language governing permissions and
- limitations under the License. */
- #pragma once
- /** @file NetworkSimulator.h
- @brief The NetworkSimulator class, which enables different network conditions testing. */
- #include "kNetFwd.h"
- #include "PolledTimer.h"
- #include <vector>
- #include <cstring>
- namespace kNet
- {
- /// A NetworkSimulator is attached to MessageConnections to add in an intermediate layer for
- /// network conditions testing.
- class NetworkSimulator
- {
- public:
- NetworkSimulator();
- ~NetworkSimulator();
- /// If false, the network simulator is not being used.
- /// By default, this is always false.
- bool enabled;
- /// Specifies the percentage of messages to drop. This is in the range [0.0, 1.0]. Default: 0 (disabled).
- float packetLossRate;
- /// Specifies a constant delay to add to each packet (msecs). Default: 0.
- float constantPacketSendDelay;
- /// Specifies an amount of uniformly random delay to add to each packet (msecs), [0, uniformRandomPacketSendDelay]. Default: 0.
- float uniformRandomPacketSendDelay;
- /// Specifies the percentage of messages to duplicate. This is in the range [0.0, 1.0]. Default: 0 (disabled).
- float packetDuplicationRate;
- /// Corruption options.
- enum
- {
- CorruptDatagram, ///< The whole datagram is subjected to data corruption. This is the default.
- CorruptPayload, ///< Only kNet message payload (client-side data) will be subjected to corruption.
- CorruptMessageType ///< Only the message payload of a single given message type will be subjected to corruption.
- } corruptionType;
- /// If corruptionType == CorruptMessageType, this field specifies a single specific message type ID which
- /// will be subjected to corruption. Default: 0. No message has the ID 0, i.e. this effectively means "disabled".
- int corruptMessageId;
- /// Rate in % of the datagrams to corrupt. Default: 0.
- float corruptToggleBitsRate;
- /// The minimum number of bits to corrupt when a datagram is decided to be tampered. Default: 0.
- int corruptMinBits;
- /// The maximum number of bits to corrupt when a datagram is decided to be tampered. Default: 0.
- int corruptMaxBits;
- void SubmitSendBuffer(OverlappedTransferBuffer *buffer, Socket *socket);
- /// Runs a polled update tick on the network simulator. Transfers all expired data.
- void Process();
- /// Discards and frees all currently queued messages.
- void Free();
- /// Performs a random roll against the corruptToggleBitsRate counter, and perhaps corrupts some bits
- /// of the given buffer.
- /// Alters the raw byte buffer contents by flipping some bits according to the currently specified
- /// parameters.
- void MaybeCorruptBufferToggleBits(void *buffer, size_t numBytes) const;
- private:
- struct QueuedBuffer
- {
- OverlappedTransferBuffer *buffer;
- /// Stores how long to delay this buffer until transfer.
- PolledTimer timeUntilTransfer;
- };
- std::vector<QueuedBuffer> queuedBuffers;
- MessageConnection *owner;
- friend class MessageConnection;
- };
- } // ~kNet
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