ScriptInstance.cpp 22 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697
  1. //
  2. // Copyright (c) 2008-2013 the Urho3D project.
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to deal
  6. // in the Software without restriction, including without limitation the rights
  7. // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  8. // copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  19. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  20. // THE SOFTWARE.
  21. //
  22. #include "Precompiled.h"
  23. #include "Context.h"
  24. #include "Log.h"
  25. #include "MemoryBuffer.h"
  26. #include "PhysicsEvents.h"
  27. #include "PhysicsWorld.h"
  28. #include "Profiler.h"
  29. #include "ResourceCache.h"
  30. #include "ResourceEvents.h"
  31. #include "Scene.h"
  32. #include "SceneEvents.h"
  33. #include "Script.h"
  34. #include "ScriptFile.h"
  35. #include "ScriptInstance.h"
  36. #include <angelscript.h>
  37. #include "DebugNew.h"
  38. namespace Urho3D
  39. {
  40. static const String methodDeclarations[] = {
  41. "void Start()",
  42. "void Stop()",
  43. "void DelayedStart()",
  44. "void Update(float)",
  45. "void PostUpdate(float)",
  46. "void FixedUpdate(float)",
  47. "void FixedPostUpdate(float)",
  48. "void Load(Deserializer&)",
  49. "void Save(Serializer&)",
  50. "void ReadNetworkUpdate(Deserializer&)",
  51. "void WriteNetworkUpdate(Serializer&)",
  52. "void ApplyAttributes()"
  53. };
  54. OBJECTTYPESTATIC(ScriptInstance);
  55. ScriptInstance::ScriptInstance(Context* context) :
  56. Component(context),
  57. script_(GetSubsystem<Script>()),
  58. scriptObject_(0),
  59. active_(true),
  60. subscribed_(false),
  61. fixedUpdateFps_(0),
  62. fixedUpdateInterval_(0.0f),
  63. fixedUpdateAcc_(0.0f),
  64. fixedPostUpdateAcc_(0.0f)
  65. {
  66. ClearScriptMethods();
  67. ClearScriptAttributes();
  68. }
  69. ScriptInstance::~ScriptInstance()
  70. {
  71. ReleaseObject();
  72. }
  73. void ScriptInstance::RegisterObject(Context* context)
  74. {
  75. context->RegisterFactory<ScriptInstance>();
  76. ACCESSOR_ATTRIBUTE(ScriptInstance, VAR_RESOURCEREF, "Script File", GetScriptFileAttr, SetScriptFileAttr, ResourceRef, ResourceRef(ScriptFile::GetTypeStatic()), AM_DEFAULT);
  77. REF_ACCESSOR_ATTRIBUTE(ScriptInstance, VAR_STRING, "Class Name", GetClassName, SetClassName, String, String::EMPTY, AM_DEFAULT);
  78. ATTRIBUTE(ScriptInstance, VAR_BOOL, "Is Active", active_, true, AM_DEFAULT);
  79. ACCESSOR_ATTRIBUTE(ScriptInstance, VAR_INT, "Fixed Update FPS", GetFixedUpdateFps, SetFixedUpdateFps, int, 0, AM_DEFAULT);
  80. ACCESSOR_ATTRIBUTE(ScriptInstance, VAR_FLOAT, "Time Accumulator", GetFixedUpdateAccAttr, SetFixedUpdateAccAttr, float, 0.0f, AM_FILE | AM_NOEDIT);
  81. ACCESSOR_ATTRIBUTE(ScriptInstance, VAR_BUFFER, "Delayed Method Calls", GetDelayedMethodCallsAttr, SetDelayedMethodCallsAttr, PODVector<unsigned char>, Variant::emptyBuffer, AM_FILE | AM_NOEDIT);
  82. ACCESSOR_ATTRIBUTE(ScriptInstance, VAR_BUFFER, "Script Data", GetScriptDataAttr, SetScriptDataAttr, PODVector<unsigned char>, Variant::emptyBuffer, AM_FILE | AM_NOEDIT);
  83. ACCESSOR_ATTRIBUTE(ScriptInstance, VAR_BUFFER, "Script Network Data", GetScriptNetworkDataAttr, SetScriptNetworkDataAttr, PODVector<unsigned char>, Variant::emptyBuffer, AM_NET | AM_NOEDIT);
  84. }
  85. void ScriptInstance::ApplyAttributes()
  86. {
  87. if (scriptObject_ && methods_[METHOD_APPLYATTRIBUTES])
  88. scriptFile_->Execute(scriptObject_, methods_[METHOD_APPLYATTRIBUTES]);
  89. }
  90. bool ScriptInstance::CreateObject(ScriptFile* scriptFile, const String& className)
  91. {
  92. className_ = String::EMPTY; // Do not create object during SetScriptFile()
  93. SetScriptFile(scriptFile);
  94. SetClassName(className);
  95. return scriptObject_ != 0;
  96. }
  97. void ScriptInstance::SetScriptFile(ScriptFile* scriptFile)
  98. {
  99. if (scriptFile == scriptFile_ && scriptObject_)
  100. return;
  101. ReleaseObject();
  102. // Unsubscribe from the reload event of previous script file (if any), then subscribe to the new
  103. if (scriptFile_)
  104. {
  105. UnsubscribeFromEvent(scriptFile_, E_RELOADSTARTED);
  106. UnsubscribeFromEvent(scriptFile_, E_RELOADFINISHED);
  107. }
  108. if (scriptFile)
  109. {
  110. SubscribeToEvent(scriptFile, E_RELOADSTARTED, HANDLER(ScriptInstance, HandleScriptFileReload));
  111. SubscribeToEvent(scriptFile, E_RELOADFINISHED, HANDLER(ScriptInstance, HandleScriptFileReloadFinished));
  112. }
  113. scriptFile_ = scriptFile;
  114. CreateObject();
  115. MarkNetworkUpdate();
  116. }
  117. void ScriptInstance::SetClassName(const String& className)
  118. {
  119. if (className == className_ && scriptObject_)
  120. return;
  121. ReleaseObject();
  122. className_ = className;
  123. CreateObject();
  124. MarkNetworkUpdate();
  125. }
  126. void ScriptInstance::SetActive(bool active)
  127. {
  128. active_ = active;
  129. MarkNetworkUpdate();
  130. }
  131. void ScriptInstance::SetFixedUpdateFps(int fps)
  132. {
  133. fixedUpdateFps_ = Max(fps, 0);
  134. fixedUpdateInterval_ = fixedUpdateFps_ ? (1.0f / fixedUpdateFps_) : 0.0f;
  135. fixedUpdateAcc_ = 0.0f;
  136. fixedPostUpdateAcc_ = 0.0f;
  137. MarkNetworkUpdate();
  138. }
  139. bool ScriptInstance::Execute(const String& declaration, const VariantVector& parameters)
  140. {
  141. if (!scriptObject_)
  142. return false;
  143. asIScriptFunction* method = scriptFile_->GetMethod(scriptObject_, declaration);
  144. return scriptFile_->Execute(scriptObject_, method, parameters);
  145. }
  146. bool ScriptInstance::Execute(asIScriptFunction* method, const VariantVector& parameters)
  147. {
  148. if (!method || !scriptObject_)
  149. return false;
  150. return scriptFile_->Execute(scriptObject_, method, parameters);
  151. }
  152. void ScriptInstance::DelayedExecute(float delay, bool repeat, const String& declaration, const VariantVector& parameters)
  153. {
  154. if (!scriptObject_)
  155. return;
  156. DelayedMethodCall call;
  157. call.period_ = call.delay_ = Max(delay, 0.0f);
  158. call.repeat_ = repeat;
  159. call.declaration_ = declaration;
  160. call.parameters_ = parameters;
  161. delayedMethodCalls_.Push(call);
  162. // Make sure we are registered to the scene update event, because delayed calls are executed there
  163. if (!subscribed_)
  164. {
  165. SubscribeToEvent(GetScene(), E_SCENEUPDATE, HANDLER(ScriptInstance, HandleSceneUpdate));
  166. subscribed_ = true;
  167. }
  168. }
  169. void ScriptInstance::ClearDelayedExecute(const String& declaration)
  170. {
  171. if (declaration.Empty())
  172. delayedMethodCalls_.Clear();
  173. else
  174. {
  175. for (Vector<DelayedMethodCall>::Iterator i = delayedMethodCalls_.Begin(); i != delayedMethodCalls_.End();)
  176. {
  177. if (declaration == i->declaration_)
  178. i = delayedMethodCalls_.Erase(i);
  179. else
  180. ++i;
  181. }
  182. }
  183. }
  184. void ScriptInstance::AddEventHandler(StringHash eventType, const String& handlerName)
  185. {
  186. if (!scriptObject_)
  187. return;
  188. String declaration = "void " + handlerName + "(StringHash, VariantMap&)";
  189. asIScriptFunction* method = scriptFile_->GetMethod(scriptObject_, declaration);
  190. if (!method)
  191. {
  192. declaration = "void " + handlerName + "()";
  193. method = scriptFile_->GetMethod(scriptObject_, declaration);
  194. if (!method)
  195. {
  196. LOGERROR("Event handler method " + handlerName + " not found in " + scriptFile_->GetName());
  197. return;
  198. }
  199. }
  200. SubscribeToEvent(eventType, HANDLER_USERDATA(ScriptInstance, HandleScriptEvent, (void*)method));
  201. }
  202. void ScriptInstance::AddEventHandler(Object* sender, StringHash eventType, const String& handlerName)
  203. {
  204. if (!scriptObject_)
  205. return;
  206. if (!sender)
  207. {
  208. LOGERROR("Null event sender for event " + String(eventType) + ", handler " + handlerName);
  209. return;
  210. }
  211. String declaration = "void " + handlerName + "(StringHash, VariantMap&)";
  212. asIScriptFunction* method = scriptFile_->GetMethod(scriptObject_, declaration);
  213. if (!method)
  214. {
  215. declaration = "void " + handlerName + "()";
  216. method = scriptFile_->GetMethod(scriptObject_, declaration);
  217. if (!method)
  218. {
  219. LOGERROR("Event handler method " + handlerName + " not found in " + scriptFile_->GetName());
  220. return;
  221. }
  222. }
  223. SubscribeToEvent(sender, eventType, HANDLER_USERDATA(ScriptInstance, HandleScriptEvent, (void*)method));
  224. }
  225. void ScriptInstance::SetScriptFileAttr(ResourceRef value)
  226. {
  227. ResourceCache* cache = GetSubsystem<ResourceCache>();
  228. SetScriptFile(cache->GetResource<ScriptFile>(value.id_));
  229. }
  230. void ScriptInstance::SetDelayedMethodCallsAttr(PODVector<unsigned char> value)
  231. {
  232. MemoryBuffer buf(value);
  233. delayedMethodCalls_.Resize(buf.ReadVLE());
  234. for (Vector<DelayedMethodCall>::Iterator i = delayedMethodCalls_.Begin(); i != delayedMethodCalls_.End(); ++i)
  235. {
  236. i->period_ = buf.ReadFloat();
  237. i->delay_ = buf.ReadFloat();
  238. i->repeat_ = buf.ReadBool();
  239. i->declaration_ = buf.ReadString();
  240. i->parameters_ = buf.ReadVariantVector();
  241. }
  242. }
  243. void ScriptInstance::SetFixedUpdateAccAttr(float value)
  244. {
  245. fixedUpdateAcc_ = value;
  246. fixedPostUpdateAcc_ = value;
  247. }
  248. void ScriptInstance::SetScriptDataAttr(PODVector<unsigned char> data)
  249. {
  250. if (scriptObject_ && methods_[METHOD_LOAD])
  251. {
  252. MemoryBuffer buf(data);
  253. VariantVector parameters;
  254. parameters.Push(Variant((void*)static_cast<Deserializer*>(&buf)));
  255. scriptFile_->Execute(scriptObject_, methods_[METHOD_LOAD], parameters);
  256. }
  257. }
  258. void ScriptInstance::SetScriptNetworkDataAttr(PODVector<unsigned char> data)
  259. {
  260. if (scriptObject_ && methods_[METHOD_READNETWORKUPDATE])
  261. {
  262. MemoryBuffer buf(data);
  263. VariantVector parameters;
  264. parameters.Push(Variant((void*)static_cast<Deserializer*>(&buf)));
  265. scriptFile_->Execute(scriptObject_, methods_[METHOD_READNETWORKUPDATE], parameters);
  266. }
  267. }
  268. ResourceRef ScriptInstance::GetScriptFileAttr() const
  269. {
  270. return GetResourceRef(scriptFile_, ScriptFile::GetTypeStatic());
  271. }
  272. PODVector<unsigned char> ScriptInstance::GetDelayedMethodCallsAttr() const
  273. {
  274. VectorBuffer buf;
  275. buf.WriteVLE(delayedMethodCalls_.Size());
  276. for (Vector<DelayedMethodCall>::ConstIterator i = delayedMethodCalls_.Begin(); i != delayedMethodCalls_.End(); ++i)
  277. {
  278. buf.WriteFloat(i->period_);
  279. buf.WriteFloat(i->delay_);
  280. buf.WriteBool(i->repeat_);
  281. buf.WriteString(i->declaration_);
  282. buf.WriteVariantVector(i->parameters_);
  283. }
  284. return buf.GetBuffer();
  285. }
  286. float ScriptInstance::GetFixedUpdateAccAttr() const
  287. {
  288. return fixedUpdateAcc_;
  289. }
  290. PODVector<unsigned char> ScriptInstance::GetScriptDataAttr() const
  291. {
  292. if (!scriptObject_ || !methods_[METHOD_SAVE])
  293. return PODVector<unsigned char>();
  294. else
  295. {
  296. VectorBuffer buf;
  297. VariantVector parameters;
  298. parameters.Push(Variant((void*)static_cast<Serializer*>(&buf)));
  299. scriptFile_->Execute(scriptObject_, methods_[METHOD_SAVE], parameters);
  300. return buf.GetBuffer();
  301. }
  302. }
  303. PODVector<unsigned char> ScriptInstance::GetScriptNetworkDataAttr() const
  304. {
  305. if (!scriptObject_ || !methods_[METHOD_WRITENETWORKUPDATE])
  306. return PODVector<unsigned char>();
  307. else
  308. {
  309. VectorBuffer buf;
  310. VariantVector parameters;
  311. parameters.Push(Variant((void*)static_cast<Serializer*>(&buf)));
  312. scriptFile_->Execute(scriptObject_, methods_[METHOD_WRITENETWORKUPDATE], parameters);
  313. return buf.GetBuffer();
  314. }
  315. }
  316. void ScriptInstance::CreateObject()
  317. {
  318. if (!scriptFile_ || className_.Empty())
  319. return;
  320. PROFILE(CreateScriptObject);
  321. scriptObject_ = scriptFile_->CreateObject(className_);
  322. if (scriptObject_)
  323. {
  324. // Map script object to script instance with userdata
  325. scriptObject_->SetUserData(this);
  326. ClearDelayedExecute();
  327. GetScriptMethods();
  328. GetScriptAttributes();
  329. if (methods_[METHOD_START])
  330. scriptFile_->Execute(scriptObject_, methods_[METHOD_START]);
  331. SendEvent(E_SCRIPTOBJECTCREATED);
  332. }
  333. else
  334. LOGERROR("Failed to create object of class " + className_ + " from " + scriptFile_->GetName());
  335. }
  336. void ScriptInstance::ReleaseObject()
  337. {
  338. if (scriptObject_)
  339. {
  340. if (methods_[METHOD_STOP])
  341. scriptFile_->Execute(scriptObject_, methods_[METHOD_STOP]);
  342. PODVector<StringHash> exceptions;
  343. exceptions.Push(E_RELOADSTARTED);
  344. exceptions.Push(E_RELOADFINISHED);
  345. UnsubscribeFromAllEventsExcept(exceptions, false);
  346. subscribed_ = false;
  347. ClearScriptMethods();
  348. ClearScriptAttributes();
  349. scriptObject_->SetUserData(0);
  350. scriptObject_->Release();
  351. scriptObject_ = 0;
  352. }
  353. }
  354. void ScriptInstance::ClearScriptMethods()
  355. {
  356. for (unsigned i = 0; i < MAX_SCRIPT_METHODS; ++i)
  357. methods_[i] = 0;
  358. delayedMethodCalls_.Clear();
  359. }
  360. void ScriptInstance::ClearScriptAttributes()
  361. {
  362. attributeInfos_ = *context_->GetAttributes(GetTypeStatic());
  363. }
  364. void ScriptInstance::GetScriptMethods()
  365. {
  366. for (unsigned i = 0; i < MAX_SCRIPT_METHODS; ++i)
  367. methods_[i] = scriptFile_->GetMethod(scriptObject_, methodDeclarations[i]);
  368. // Subscribe to the update events as supported
  369. Scene* scene = GetScene();
  370. if (scene)
  371. {
  372. if (methods_[METHOD_UPDATE] || methods_[METHOD_DELAYEDSTART])
  373. {
  374. SubscribeToEvent(scene, E_SCENEUPDATE, HANDLER(ScriptInstance, HandleSceneUpdate));
  375. subscribed_ = true;
  376. }
  377. if (methods_[METHOD_POSTUPDATE])
  378. SubscribeToEvent(scene, E_SCENEPOSTUPDATE, HANDLER(ScriptInstance, HandleScenePostUpdate));
  379. PhysicsWorld* world = scene->GetComponent<PhysicsWorld>();
  380. if (world)
  381. {
  382. if (methods_[METHOD_FIXEDUPDATE])
  383. SubscribeToEvent(world, E_PHYSICSPRESTEP, HANDLER(ScriptInstance, HandlePhysicsPreStep));
  384. if (methods_[METHOD_FIXEDPOSTUPDATE])
  385. SubscribeToEvent(world, E_PHYSICSPOSTSTEP, HANDLER(ScriptInstance, HandlePhysicsPostStep));
  386. }
  387. }
  388. }
  389. void ScriptInstance::GetScriptAttributes()
  390. {
  391. attributeInfos_ = *context_->GetAttributes(GetTypeStatic());
  392. unsigned numProperties = scriptObject_->GetPropertyCount();
  393. for (unsigned i = 0; i < numProperties; ++i)
  394. {
  395. const char* name;
  396. int typeId;
  397. bool isPrivate;
  398. scriptObject_->GetObjectType()->GetProperty(i, &name, &typeId, &isPrivate);
  399. // Hide private variables or ones that begin with an underscore
  400. if (isPrivate || name[0] == '_')
  401. continue;
  402. AttributeInfo info;
  403. info.name_ = name;
  404. info.ptr_ = scriptObject_->GetAddressOfProperty(i);
  405. switch (typeId)
  406. {
  407. case asTYPEID_BOOL:
  408. info.type_ = VAR_BOOL;
  409. break;
  410. case asTYPEID_INT32:
  411. case asTYPEID_UINT32:
  412. info.type_ = VAR_INT;
  413. break;
  414. case asTYPEID_FLOAT:
  415. info.type_ = VAR_FLOAT;
  416. break;
  417. default:
  418. info.type_ = Variant::GetTypeFromName(GetSubsystem<Script>()->GetScriptEngine()->GetTypeDeclaration(typeId));
  419. break;
  420. }
  421. if (info.type_ != VAR_NONE)
  422. attributeInfos_.Push(info);
  423. }
  424. }
  425. void ScriptInstance::HandleSceneUpdate(StringHash eventType, VariantMap& eventData)
  426. {
  427. if (!active_ || !scriptObject_)
  428. return;
  429. using namespace SceneUpdate;
  430. float timeStep = eventData[P_TIMESTEP].GetFloat();
  431. // Execute delayed method calls
  432. for (unsigned i = 0; i < delayedMethodCalls_.Size();)
  433. {
  434. DelayedMethodCall& call = delayedMethodCalls_[i];
  435. bool remove = false;
  436. call.delay_ -= timeStep;
  437. if (call.delay_ <= 0.0f)
  438. {
  439. if (!call.repeat_)
  440. remove = true;
  441. else
  442. call.delay_ += call.period_;
  443. Execute(call.declaration_, call.parameters_);
  444. }
  445. if (remove)
  446. delayedMethodCalls_.Erase(i);
  447. else
  448. ++i;
  449. }
  450. // Execute delayed start before first update
  451. if (methods_[METHOD_DELAYEDSTART])
  452. {
  453. scriptFile_->Execute(scriptObject_, methods_[METHOD_DELAYEDSTART]);
  454. methods_[METHOD_DELAYEDSTART] = 0; // Only execute once
  455. }
  456. if (methods_[METHOD_UPDATE])
  457. {
  458. VariantVector parameters;
  459. parameters.Push(timeStep);
  460. scriptFile_->Execute(scriptObject_, methods_[METHOD_UPDATE], parameters);
  461. }
  462. }
  463. void ScriptInstance::HandleScenePostUpdate(StringHash eventType, VariantMap& eventData)
  464. {
  465. if (!active_ || !scriptObject_)
  466. return;
  467. using namespace ScenePostUpdate;
  468. VariantVector parameters;
  469. parameters.Push(eventData[P_TIMESTEP]);
  470. scriptFile_->Execute(scriptObject_, methods_[METHOD_POSTUPDATE], parameters);
  471. }
  472. void ScriptInstance::HandlePhysicsPreStep(StringHash eventType, VariantMap& eventData)
  473. {
  474. if (!active_ || !scriptObject_)
  475. return;
  476. using namespace PhysicsPreStep;
  477. if (!fixedUpdateFps_)
  478. {
  479. VariantVector parameters;
  480. parameters.Push(eventData[P_TIMESTEP]);
  481. scriptFile_->Execute(scriptObject_, methods_[METHOD_FIXEDUPDATE], parameters);
  482. }
  483. else
  484. {
  485. float timeStep = eventData[P_TIMESTEP].GetFloat();
  486. fixedUpdateAcc_ += timeStep;
  487. if (fixedUpdateAcc_ >= fixedUpdateInterval_)
  488. {
  489. fixedUpdateAcc_ = fmodf(fixedUpdateAcc_, fixedUpdateInterval_);
  490. VariantVector parameters;
  491. parameters.Push(fixedUpdateInterval_);
  492. scriptFile_->Execute(scriptObject_, methods_[METHOD_FIXEDUPDATE], parameters);
  493. }
  494. }
  495. }
  496. void ScriptInstance::HandlePhysicsPostStep(StringHash eventType, VariantMap& eventData)
  497. {
  498. if (!active_ || !scriptObject_)
  499. return;
  500. using namespace PhysicsPostStep;
  501. if (!fixedUpdateFps_)
  502. {
  503. VariantVector parameters;
  504. parameters.Push(eventData[P_TIMESTEP]);
  505. scriptFile_->Execute(scriptObject_, methods_[METHOD_FIXEDPOSTUPDATE], parameters);
  506. }
  507. else
  508. {
  509. float timeStep = eventData[P_TIMESTEP].GetFloat();
  510. fixedPostUpdateAcc_ += timeStep;
  511. if (fixedPostUpdateAcc_ >= fixedUpdateInterval_)
  512. {
  513. fixedPostUpdateAcc_ = fmodf(fixedPostUpdateAcc_, fixedUpdateInterval_);
  514. VariantVector parameters;
  515. parameters.Push(fixedUpdateInterval_);
  516. scriptFile_->Execute(scriptObject_, methods_[METHOD_FIXEDPOSTUPDATE], parameters);
  517. }
  518. }
  519. }
  520. void ScriptInstance::HandleScriptEvent(StringHash eventType, VariantMap& eventData)
  521. {
  522. if (!active_ || !scriptFile_ || !scriptObject_)
  523. return;
  524. asIScriptFunction* method = static_cast<asIScriptFunction*>(GetEventHandler()->GetUserData());
  525. VariantVector parameters;
  526. if (method->GetParamCount() > 0)
  527. {
  528. parameters.Push(Variant((void*)&eventType));
  529. parameters.Push(Variant((void*)&eventData));
  530. }
  531. scriptFile_->Execute(scriptObject_, method, parameters);
  532. }
  533. void ScriptInstance::HandleScriptFileReload(StringHash eventType, VariantMap& eventData)
  534. {
  535. ReleaseObject();
  536. }
  537. void ScriptInstance::HandleScriptFileReloadFinished(StringHash eventType, VariantMap& eventData)
  538. {
  539. if (!className_.Empty())
  540. CreateObject();
  541. }
  542. Context* GetScriptContext()
  543. {
  544. return static_cast<Script*>(asGetActiveContext()->GetEngine()->GetUserData())->GetContext();
  545. }
  546. ScriptInstance* GetScriptContextInstance()
  547. {
  548. asIScriptContext* context = asGetActiveContext();
  549. asIScriptObject* object = context ? static_cast<asIScriptObject*>(context->GetThisPointer()) : 0;
  550. if (object)
  551. return static_cast<ScriptInstance*>(object->GetUserData());
  552. else
  553. return 0;
  554. }
  555. Node* GetScriptContextNode()
  556. {
  557. ScriptInstance* instance = GetScriptContextInstance();
  558. return instance ? instance->GetNode() : 0;
  559. }
  560. Scene* GetScriptContextScene()
  561. {
  562. Scene* scene = 0;
  563. Node* node = GetScriptContextNode();
  564. if (node)
  565. scene = node->GetScene();
  566. // If null, try to get the default scene
  567. if (!scene)
  568. scene = GetScriptContext()->GetSubsystem<Script>()->GetDefaultScene();
  569. return scene;
  570. }
  571. ScriptEventListener* GetScriptContextEventListener()
  572. {
  573. // If context's this pointer is non-null, try to get the script instance. Else get the script file for procedural
  574. // event handling
  575. asIScriptContext* context = asGetActiveContext();
  576. if (context)
  577. {
  578. if (context->GetThisPointer())
  579. return GetScriptContextInstance();
  580. else
  581. return GetScriptContextFile();
  582. }
  583. else
  584. return 0;
  585. }
  586. Object* GetScriptContextEventListenerObject()
  587. {
  588. return dynamic_cast<Object*>(GetScriptContextEventListener());
  589. }
  590. }