Manual_Container.cpp 5.6 KB

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  1. //
  2. // Copyright (c) 2008-2021 the Urho3D project.
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to deal
  6. // in the Software without restriction, including without limitation the rights
  7. // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  8. // copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  19. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  20. // THE SOFTWARE.
  21. //
  22. #include "../Precompiled.h"
  23. #include "../AngelScript/APITemplates.h"
  24. namespace Urho3D
  25. {
  26. // This function is called before ASRegisterGenerated()
  27. void ASRegisterManualFirst_Container(asIScriptEngine* engine)
  28. {
  29. }
  30. // ========================================================================================
  31. // Workaround for GCC to allow get addresses
  32. const unsigned String::NPOS;
  33. const unsigned String::MIN_CAPACITY;
  34. const unsigned HashBase::MIN_BUCKETS;
  35. const unsigned HashBase::MAX_LOAD_FACTOR;
  36. // ========================================================================================
  37. static String& StringAssignInt(int value, String& str)
  38. {
  39. str = String(value);
  40. return str;
  41. }
  42. static String StringAddInt(int value, const String& str)
  43. {
  44. return str + String(value);
  45. }
  46. static String StringAddIntReverse(int value, const String& str)
  47. {
  48. return String(value) + str;
  49. }
  50. static String& StringAssignUInt(unsigned value, String& str)
  51. {
  52. str = String(value);
  53. return str;
  54. }
  55. static String StringAddUInt(unsigned value, const String& str)
  56. {
  57. return str + String(value);
  58. }
  59. static String StringAddUIntReverse(unsigned value, const String& str)
  60. {
  61. return String(value) + str;
  62. }
  63. static String& StringAssignFloat(float value, String& str)
  64. {
  65. str = String(value);
  66. return str;
  67. }
  68. static String StringAddFloat(float value, const String& str)
  69. {
  70. return str + String(value);
  71. }
  72. static String StringAddFloatReverse(float value, const String& str)
  73. {
  74. return String(value) + str;
  75. }
  76. static String& StringAssignDouble(double value, String& str)
  77. {
  78. str = String(value);
  79. return str;
  80. }
  81. static String& StringAddAssignDouble(double value, String& str)
  82. {
  83. str += String(value);
  84. return str;
  85. }
  86. static String StringAddDouble(double value, const String& str)
  87. {
  88. return str + String(value);
  89. }
  90. static String StringAddDoubleReverse(double value, const String& str)
  91. {
  92. return String(value) + str;
  93. }
  94. static String& StringAssignBool(bool value, String& str)
  95. {
  96. str = String(value);
  97. return str;
  98. }
  99. static String StringAddBool(bool value, const String& str)
  100. {
  101. return str + String(value);
  102. }
  103. static String StringAddBoolReverse(bool value, const String& str)
  104. {
  105. return String(value) + str;
  106. }
  107. // This function is called after ASRegisterGenerated()
  108. void ASRegisterManualLast_Container(asIScriptEngine* engine)
  109. {
  110. static StringFactory stringFactory;
  111. engine->RegisterStringFactory("String", &stringFactory);
  112. engine->RegisterObjectMethod("String", "String& opAssign(int)", AS_FUNCTION_OBJLAST(StringAssignInt), AS_CALL_CDECL_OBJLAST);
  113. engine->RegisterObjectMethod("String", "String opAdd(int) const", AS_FUNCTION_OBJLAST(StringAddInt), AS_CALL_CDECL_OBJLAST);
  114. engine->RegisterObjectMethod("String", "String opAdd_r(int) const", AS_FUNCTION_OBJLAST(StringAddIntReverse), AS_CALL_CDECL_OBJLAST);
  115. engine->RegisterObjectMethod("String", "String& opAssign(uint)", AS_FUNCTION_OBJLAST(StringAssignUInt), AS_CALL_CDECL_OBJLAST);
  116. engine->RegisterObjectMethod("String", "String opAdd(uint) const", AS_FUNCTION_OBJLAST(StringAddUInt), AS_CALL_CDECL_OBJLAST);
  117. engine->RegisterObjectMethod("String", "String opAdd_r(uint) const", AS_FUNCTION_OBJLAST(StringAddUIntReverse), AS_CALL_CDECL_OBJLAST);
  118. engine->RegisterObjectMethod("String", "String& opAssign(float)", AS_FUNCTION_OBJLAST(StringAssignFloat), AS_CALL_CDECL_OBJLAST);
  119. engine->RegisterObjectMethod("String", "String opAdd(float) const", AS_FUNCTION_OBJLAST(StringAddFloat), AS_CALL_CDECL_OBJLAST);
  120. engine->RegisterObjectMethod("String", "String opAdd_r(float) const", AS_FUNCTION_OBJLAST(StringAddFloatReverse), AS_CALL_CDECL_OBJLAST);
  121. engine->RegisterObjectMethod("String", "String& opAssign(double)", AS_FUNCTION_OBJLAST(StringAssignDouble), AS_CALL_CDECL_OBJLAST);
  122. engine->RegisterObjectMethod("String", "String& opAddAssign(double)", AS_FUNCTION_OBJLAST(StringAddAssignDouble), AS_CALL_CDECL_OBJLAST);
  123. engine->RegisterObjectMethod("String", "String opAdd(double) const", AS_FUNCTION_OBJLAST(StringAddDouble), AS_CALL_CDECL_OBJLAST);
  124. engine->RegisterObjectMethod("String", "String opAdd_r(double) const", AS_FUNCTION_OBJLAST(StringAddDoubleReverse), AS_CALL_CDECL_OBJLAST);
  125. engine->RegisterObjectMethod("String", "String& opAssign(bool)", AS_FUNCTION_OBJLAST(StringAssignBool), AS_CALL_CDECL_OBJLAST);
  126. engine->RegisterObjectMethod("String", "String opAdd(bool) const", AS_FUNCTION_OBJLAST(StringAddBool), AS_CALL_CDECL_OBJLAST);
  127. engine->RegisterObjectMethod("String", "String opAdd_r(bool) const", AS_FUNCTION_OBJLAST(StringAddBoolReverse), AS_CALL_CDECL_OBJLAST);
  128. }
  129. }