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- $#include "Model.h"
- class Model : public Resource
- {
- const BoundingBox& GetBoundingBox() const;
- Skeleton& GetSkeleton();
- unsigned GetNumGeometries() const;
- unsigned GetNumGeometryLodLevels(unsigned index) const;
- Geometry* GetGeometry(unsigned index, unsigned lodLevel) const;
- unsigned GetNumMorphs() const;
- const ModelMorph* GetMorph(unsigned index) const;
- const ModelMorph* GetMorph(const String& name) const;
- const ModelMorph* GetMorph(StringHash nameHash) const;
- unsigned GetMorphRangeStart(unsigned bufferIndex) const;
- unsigned GetMorphRangeCount(unsigned bufferIndex) const;
-
- tolua_readonly tolua_property__get_set BoundingBox& boundingBox;
- tolua_readonly tolua_property__get_set Skeleton skeleton;
- tolua_readonly tolua_property__get_set unsigned numGeometries;
- tolua_readonly tolua_property__get_set unsigned numMorphs;
- };
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